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Chris_

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Chris_ last won the day on December 4 2023

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  1. There can be measures to ensure this wont ever happen via development like a warning or countdown at the blip at the lab for a soon to happen rotation
  2. should of seen it before the previous reduction buddy 3k a wall n shit. gotta be thankful for what we got now imo
  3. So with the addition of the new labs its brought something sort of new and added a bit of variety to the server on the criminal side, However I believe there could be some changes to make them even better. So I will list my ideas below and the community can give feedback and hopefully we can see Paulius make changes that will be enjoyed by all. Firstly I know I personally said in the community meeting that labs or chops should rotate and change a few weeks apart but after further thought I think the rotation being 1/2 weeks is a bit long and it could perhaps be something like 48-72 hours. This I think would make the labs much more dynamic interesting because right now one spin of the labs and you know they will be there for at least x amount of time and there's no worry of it leaving anytime soon because you got a week or two to cook there. Therefore I think something like every 2-3 days makes more sense and is something people will be more fond of. Secondly The new labs are interesting but they're not as good as previous labs. For example LSD Garbage and Island had 6 Coke/LSD Tables and Chili Braddock and Right Lake has 6 Crack/Ecstasy Tables but these new labs I AINT LEAKING THERE LOCATION have a setup like 4 LSD, 3 Crack, 3 Marijuana or 3 Crack & 3 LSD 2 Marijuana While there is more overall tables at some of these labs its a mix and overall not as good as the previous labs and before anyone comments "Why don't you just grab different ingredients for both kinds of tables! " I invite you to try and grab up to 6-10 different materials for 2/3 different recipes. This is way over complicating cooking more than it needs to be and I think most criminals currently playing the server would agree. The fix for the mix in tables would be to make half of the new labs all LSD/Coke tables and the other half of the new labs the Crack/Ecstasy tables. Also in the Rotation of 4 active labs assure there is always going to be 2 LSD labs and 2 Crack labs active for balance in cooking. Thirdly I think the current amount of active labs could potentially be troubling. As the patch notes stated their would be 4 Active Labs meaning there are now 2 less labs then the active 6 before. Now there is 4 spots in the whole map to cook. In theory and depending on rotation can mean that people would be bumping into one another a lot more and this would force interaction and ultimately more PVP and this may be great for massive groups who are not shy to PVP. but for smaller groups or solo crims they are absolutely cooked and will not be able to step foot in a lab without getting rolled on 10-15 deep within 5 minutes of being there I personally believe the active amount of labs could return to 6 and have 3 Crack and 3 LSD like mentioned above. Fourthly This might not be related directly to new labs however the tables at Island are broken and have been for quite a long time, One of the LSD One of the Crack tables and 2 of Marijuana tables are missing recipes and some are completely unfunctional. I'm unsure if this is true for other labs but with the amount of tables in them I'm sure we would all like them to work I'd love to hear everyone thoughts on the above mentioned topics and hopefully look forward to these potential changes to see the light of day.
  4. +1 The CarJack serves a inferior purpose to the CarLift and is just truthfully in the way 90% of the time. I see 0 point for them to be in the main labs maybe they could serve a purpose elsewhere as a "Lowkey less risky half chop spot"
  5. Free The Fuckin Homie! He jus tryna help people.
  6. Man where the fuck I buy these tickets?
  7. Didn't always see eye to eye. Your dedication and persistency was admirable. Respect and Love to RS.
  8. +/-1 As much as It would be awesome to be on "Even" ground with police and them only being able to wear 100 AP would make that happen. But I'm sorry, any criminal who can shoot straight, get into a decent position with a rifle and 100 AP themselves. Would destroy police. I've come to the conclusion myself that fighting cops on this server is a guaranteed loss unless its 5am. EVEN IF YOU DO WIN. You Don't. There is absolutely nothing to be gained from fighting cops except -5 hours of your life and -60k in your bank when your gun, armor and fines are all taken. Even if Cops lose they lose close to nothing. As I played PD before, dying is an excuse to take a 30 min break from the computer eat something. Log back in, jog back to MRPD. /fl grab a new vest and gun and spawn a new cruiser and go about your day like nothing happened. This is why I believe so many people enjoy Legal RP so much more then crim. There is 0 stress or worry in the world except paperwork . Don't mind my lil rant about Legal v Crim RP LOL anyways... Overall If you are fighting the police I pray you got a good Netflix series in the queue. Except SED just be patrolling in their "ACTIVE" 200 AP Armor sometimes and I ain't tryna hear anyone say its not true Fill me in on where I can obtain these weapons and ammo. All I got access to is tracers and they don't even work This will never happen. Criminals do not ride around prepared to fight police. So you only ever run from police. Which I think is perfectly fine.
  9. Chris_

    [BUYING] Plants

    The first to ever do it. Living Legend.
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