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Arrta

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Everything posted by Arrta

  1. This is a base GTA/R* tree object. This part in red has a collision and is what you hit with your truck. Arrta
  2. Date and time (provide timezone): March 12th 2023 around 12pm Eastern Character name: Henrietta Hargraves Issue/bug you are reporting: NPC/Chop cars are spawning in the Yellow Jack parking lot, but they are unable to be picked because the parking lot is flagged as an NCZ Expected behavior: To be able to picklock cars in the Yellow Jack parking, or to remove the vehicle spawn from that location. Evidence, notes worth mentioning, steps to replicate: The interior of the Yellow Jack is an NCZ and shows as such on the GPS when you enter, but the parking lot is not flagged an an NCZ on the GPS or when using the /ncz command. https://imgur.com/a/pYpJEOt Vehicle license plate number*: N/A - Chop car
  3. 13/02/2023 - Time on your phone is after 7am. Since we don't have footage of before the reconnect we can't confirm that's the reason for the issue you experienced. 14/02/2023 - Certainly appears to be a bug.
  4. Date and time (provide timezone): 02/02/2023 8pm to 2am Eastern Time Character name: Henrietta Hargraves Issue/bug you are reporting: Car Jack does not work from certain angles/compass positions. Expected behavior: Car jack works no matter where you place it. Evidence, notes worth mentioning, steps to replicate: I had heard from other players that they were having trouble getting the car jack to work on both sides of a car. So, I decided to test it out while playing. I still need more data, but here is what I know. Different locations on the map appear to behave differently. Approx position 1027.29, -1839.34, 32.06. When I parked the car so it was facing East/West I was not able to raise the North side of the car with a carjack. When I rotated the car so it was facing North/South I had no issues with the car jack on the East/West sides of the car. Approx location -1190.55, -2080.56, 14.40. When I parked the car facing North/South, believing this was the best way to go based on the previous test, I was able to lift only the East side (drivers side( of the car. The West side (passenger side) told me it was not positioned properly. I ended up having to rotate the car 180 degrees, and was then able to raise the East side of the vehicle again, which was now the passenger side because I turned the car around. I intend to do more testing at these locations and others and will update as I gather more information. My belief is that for some reason the compass position of the car is playing a factor in if you can raise it with a car jack. Vehicle license plate number*: N/A
  5. Song Player 2.5 I created my first Song Player AHK back in 2020 shortly after I joined the server. I had shared it with some friends for when we hung out fishing and vibing to the music. Since then it has evolved from a random song picker shortcut key to this current version I based off Yputi's Animation Menu. I have been running this version for over a year. The only change I have had to make since Aug 2021 was when EAC was added and GTA5 was no longer the valid executable name. The AHK reads songs from a CSV file that it comes with and generates the menu programmatically on startup. You should never have to touch the contents of the AHK itself, unless you want to change the hotkeys or if the GTA/Rage exe changes again. Application = ragemp_v.exe F11::Menu, carradio, Show, % A_ScreenWidth/2, 300 F12::Menu, speaker, Show, % A_ScreenWidth/2, 300 You will need the full contents of the zip extracted to a single folder, yes the lib folder is needed. The source for the ObjCSV library I used is located here. The package comes with a prepopulated CSV you can add to. Or you can blow it away and start over. The only requirement is that the first line has to be Artist,Song,Link. I used the youtu.be short links, but it does not require it. If you make changes to the CSV while it is running, simply restart it by running it again (its set to only run a single instance so it will restart). Or there is a reload hotkey of CTRL+R. Demo: Download: https://drive.google.com/file/d/1gq5rJRVnp8RKlj3__QMU5BkqQGzgA-Yr/view?usp=sharing
  6. I actually shared a subroutine about a year ago in Discord that does the paste command rather than you having to repeat the same commands multiple times in multiple routines over and over. Paste(ClipIt, Ent) { ClipBoard := ClipIt send, t sleep, 250 send, ^v if ( Ent = "True" ) { sleep, 250 send, {enter} } return } You would then call out to this like this Paste("/melow would open their toolbox.", "True") sleep, 750 Paste("/melow would locate and pull out a screwdriver.", "True") I include extra long sleeps between commands, because the pasting of text is SUPER fast compared to the sendinput method.
  7. For a multiline, what you would want to do is this. Menu, SubMenu0, Add, Get Screwdriver, obtainScrewdriver And then create a subroutine like this obtainScrewdriver: sendinput t/me would open their toolbox. sleep 100 sendinput t/me would take out a screwdriver and hold it in their hand. return Notice the above has only a single : instead of the double :: that the hotkey uses.
  8. Thanks for the response. We will be closing this bug report based on this. Happy roleplaying.
  9. @Sivix_Dubienski Can you try going to http://time.is and making sure your system time is in sync? There is a known issue where songs play delayed if your time is not properly synced. The script attempts to sync playback on all local players clients and if yours is too fast/slow it starts/finishes at the wrong time. I originally had a 45+ second delay in the start of playback. The second potential issue is the song link. We have a known issue at the moment with _ or - being in the link code. So if one of your songs has them, attempt to locate a different version and try again. Third, there might be a regional issue with your song. The game server and song server are both hosted in France, and occasionally youtube links are blocked in that region. Fourth, sometimes you have to play the song twice back to back if you do not hear it the first time. Finally, you can test if your song should be working by using this link. https://cors.eclipse-rp.net/watch?v=F01UTYg79KY replace the section after the = with the code from your song.
  10. Date and time (provide timezone): Various Character name: Julia Knox, Shana O'hara, would assume Fred Bathsheba as well but he cant afford a speaker/radio and RPly would probably never get one. lol Issue/bug you are reporting: The song system for me starts the song on time, but it stutters for the first ~45 seconds of playback. If the starting section of the youtube has a dead few seconds, it sound like its just a delayed start, but if there is sound in the first few milliseconds of the youtube it will repeat that section, seemingly "stuttering" the entire time. This also causes the song to extend the playtime after when it stops for everyone else. As a result I am delayed/stuttering for 45 seconds at the start, and if someone is playing songs back to back, I also miss the last 45 seconds as the new song is started and the process begins again. This happens for both cars and speakers, and for songs both started by me or started by others. Expected behavior: No stuttering/delay Evidence, notes worth mentioning, steps to replicate: Current, August 2021, https://streamable.com/qnk9cy Old, from October 2020, https://www.youtube.com/watch?v=lDw5afv1BTE I have been informed that @jason and @KimeyBear101 are also seeing this same issue. Jason and I have attempted to work together to find a common denominator, but we have not yet done so. But we know it is not simply regional, as he is Western US, I am Eastern US, and Kimey we have been told is UK. System hardware also seemingly does not play a factor it in. Incidentally, I saw a similar issue last year on the original song player system before it stopped working, and a few weeks back when it was working for a select few I did not have this issue. It returned when the functionality became widely available. Another interesting thing of note, was that the other day, I started a song a split second before I was kicked for failure to complete AFK math, and the song started without issue. Vehicle license plate number*:
  11. This is not fixed in all instances. Turns out players using windowed borderless mode the implemented fix currently does not work.
  12. This is why I wanted a separate command. /low does not go over the radio, so why would it go over the phone? If you want to have a discussion with people near you, say trying to set someone up, why would you whisper it to the person on the other side?
  13. Ever been getting chased, and know you are going to to be caught? Ever thought, hey I should be able to toss my gun/radio? That's what this is, the ability to throw a gun/radio/etc from a car while being chased so when caught they might have a hard time finding the thrown item resulting in lower charges, freq not being comped.
  14. I would like to bring this up again, as someone heard me call 911 when I was on the opposite side of the farm field at Paul's last night. it was at least 30 feet away and they still heard my call.
  15. Not sure this is a mistake or something I just don't understand, but Flip group containing flip and flip2 are under Medial/Injuries?
  16. To also build on Ramo's note. The incorrectly named Nose Pick has the same menu number as a duplicated Shy. Menu, SubMenu2, Add, Nose Pick, :SubMenu2.11 < -- should be Sexy Menu, SubMenu2, Add, Shy, :SubMenu2.11 Note 2, simply renaming the Nose Pick to Sexy does not completely fix the issue. as then Shy and Sexy have duplicate submenu items. However, Shy is duplicated under stances and emotions. Menu, SubMenu7, Add, Shy, :SubMenu7.7 and Menu, SubMenu2, Add, Shy, :SubMenu2.11
  17. Date and time (provide timezone): July 1st 2021 between 9:30pm and 9:35 pm EST Character name: Shana Ohara Issue/bug you are reporting: Java script error on completion of Trucking License at DMV Expected behavior: No error Evidence, notes worth mentioning, steps to replicate: I backed the truck in to the parking spot to finish the test and hit E then got prompted with this. Vehicle license plate number*: Not 100% sure, whatever the truck plate is for training. Might have been Student.
  18. Completely agree with this., why makeup is only accessible at the surgeon boggles my mind.
  19. Arrta

    Police Supers

    I can't comment on the PD Supers as I do not have a PD character, but I can on the lockpicking from observing scenes. I have been at scenes where there has been significant desync, and the vehicle owner does not see the car where everyone else sees it. One of these scenes I was at the guy being arrested even RPd not having a key and saying OOCly the car was on the other side of the road. Then after PD unlocked it and it resynced for him to be where everyone else saw it, right next to him, he relocked it, after RPing not having the key.. He then refused to unlock it again once more saying he didn't have it and making this claim in OOC, so PD had to pick it twice, after moving him away so he couldn't relock again. There are also incidents of people who will not do an OOC unlock, even after the RP of taking the key is done. Then there are the scenes they are called to or involved in where a fair portion of the people involved are dead, and can't be asked to unlock a car as they are not there (respawned and are NLRd so they cant exactly come back and unlock the car for them.) IRL they could just use a slim jim that is found in most cruisers and pop the door in seconds. They probably have to call to have someone LP because they themselves do not have LPs.
  20. I would like to propose that a Loan, Lien, and Mortgage system get created and added to the game, This would supplement the existing loan companies and potentially allow them to do more business, as they would not need to take ownership of vehicles and property, but instead would have liens against them. Presently the loan companies loan out cash to people and have to take ownership of items/property as collateral until the loan is paid off and the ownership of items are returned to the person who took the loan out. In cases where loans are given to purchase a home, the home is owned by the company (owner or employee) until paid off and the home is then transferred to the client. With the proposed system you could instead place a lien on one or more items that someone owns without having to take ownership of the item. This system would allow the loan company to get paid through the sale of the property with the lien on it without having to take actual ownership of the property. Example situations: Client comes in and would like a mortgage to help them purchase a home. They have $500k but the home is being sold for $1.25 million and they ask for a loan of $750 to cover the difference. After agreeing to terms and interest rates, a representative from, the company would go with them to the location of the home and they would jointly purchase the home. There would need to be a new UI or purchase system implemented to facilitate this purchase. During this purchase, when the loan company pays their portion, their is an automatic lien applied to the property title, as well as a debt from the client to the company is established with the agreed upon pay off date and interest rate. As the client pays off the debt they owe, the loan company's stake in the home (lien) will decrease, until when it is paid off the lien is removed. If the client ends up selling the home before the debt is paid off, when they do so, the outstanding amount of the lien is taken out of the sale in order to pay off the outstanding debt. If the loan is defaulted on, the loan company can file a claim (court?) to foreclose on the home and sell it to recoup their losses. This would trigger an uncontrolled sale of the home and "resetting" of they keys so the current owner cannot access the property. When the home is sold, the loan company would receive some of the proceeds to recoup losses. The sale of the home could not drop below 80% of the outstanding debt. If the client ends up leaving the city before the home is paid off and the payoff date has not come, the home would be foreclosed on by the existing system. The automatic sale of the home also would send the lien amount to the loan company to pay off the debt. A change to the current foreclosed home sale system would be needed so that the sale of the home could not drop down below 80% of the outstanding lien amount. Similar to the above, if someone were to come in and request a loan for a reason they chose not to disclose, they could offer a presently owned vehicle or home as collateral for the loan. In this case after the terms and interest rate is agreed on, the loan company could give them the funds they requested and a lien is placed on the property that was offered as collateral. Similar to the mortgage system, a home with a lien on it sold before the loan is paid off would take some of the proceeds to pay off the debt. Vehicles used as collateral would be blocked from private sale/transfer (cash exchanged and /transferVehicle used), or a vehicle for vehicle transfer/exchange. They would have to be sold at one of the car markets and again the outstanding amount would be taken from the sale to cover the debt. The client would also be blocked from selling the vehicle for an amount lower than the outstanding debt. If the loan is not paid back by the agreed upon date, the loan company can file a claim (court?) against the property to have its ownership transferred, and then sell it to recoup losses. I look forward to discussing this idea with others.
  21. Date and time (provide timezone): 06/MAY/2021 12:30pm EST Character name: Julia Knox Issue/bug you are reporting: Light issue with the old style taxi addon since the timecycle changes that were applied in the 26/APR/2021 update. Expected behavior: Not to have a virtual Sun on the top of the taxi. Evidence, notes worth mentioning, steps to replicate: Vehicle license plate number*: unknown, as it was not my car.
  22. It did not happen to me, but another medic had something similar to this happen when he had an ambulance towed. Had to have an admin delete it.
  23. Date and time (provide timezone): 02/MAY/2021 2:42 to 2:48 am EST Character name: Julia Knox Issue/bug you are reporting: I could have sworn that someone reported this in the past and I replied to it, but now I cannot locate the thread. Both Car Radios and Speakers are not working since 1.1. Both give the same error in the logs on the client. When attempting to start playback of either, we are presented with the below in the cef_game_logs.txt This is Car Radios [0502/024231.153:INFO:CONSOLE(15002)] "Uncaught (in promise) Error: Error parsing info: Unexpected token ) in JSON at position 0", source: package://client/public/libraries/ytdl.js (15002) [0502/024505.043:INFO:CONSOLE(15002)] "Uncaught (in promise) Error: Error parsing info: Unexpected token ) in JSON at position 0", source: package://client/public/libraries/ytdl.js (15002) This is from speakers a few mins later. [0502/024956.281:INFO:CONSOLE(15002)] "Uncaught (in promise) Error: Error parsing info: Unexpected token ) in JSON at position 0", source: package://client/public/libraries/ytdl.js (15002) [0502/025025.242:INFO:CONSOLE(15002)] "Uncaught (in promise) Error: Error parsing info: Unexpected token ) in JSON at position 0", source: package://client/public/libraries/ytdl.js (15002) It also seems to believe it is playing because we have these calls to pause at the end of the video we requested to play. [0502/024813.015:INFO:CONSOLE(1)] "Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22", source: package://client/public/js/youtubeStreamer.js (1) [0502/024813.015:INFO:CONSOLE(1)] "Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22", source: package://client/public/js/youtubeStreamer.js (1) Expected behavior: working speakers Evidence, notes worth mentioning, steps to replicate: try and play youtube links via speaker/carurl commands Vehicle license plate number*:
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