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Posts
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Days Won
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Believe around 210, does pretty well climbing hills as well.
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Price updated, car needs to go!
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Comet SR - SOLD Comet Safari - 915k - Listed at High End Text offers to 4183398
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[SELLING] Maxed Drift Jester RR & Maxed Comet SR
Lightninbolt9 replied to Lightninbolt9's topic in Vehicles
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Drug Lab Raids & Malicious Actors
Lightninbolt9 replied to alexalex303's topic in Criminal Suggestions
+1 with the idea to decrease the timer between lab rotation after the shutdown command is used. A possible alternative tweak that may draw some desire if it were preferred to keep the timer the same is offering players the option to "open a lab" by purchasing a specific lab location to be open via an NPC that could be at each lab for X amount of in hand cash. This could be made only available if less than 4 labs are open and the timer(s) are active during the cool down period. I think this would give criminals a cool incentive to put cash together to invest and hold a lab in which they plan accordingly to what suites their needs as each lab has different combinations of tables and possibly utilize labs that aren't seen open as much. -
4183398
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Send offers to #4183398
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Make Drugs Have More Impact on Dealers/Turfs
Lightninbolt9 replied to Herbo's topic in Criminal Suggestions
-1 Initially I was concerned with how the change to private labs would effect the drug turfs overall for official criminal factions but after experiencing two weeks of the changes I have noticed it is possible to maintain drug turfs with these changes. Now with that being said you may not be able to maintain said 4-5 drug turfs like before but I feel maintaining 2-3 is definitely doable and the influence given from drugs is well balanced. There is a lot of RP that can be done with networking for drugs and what not if a faction needs drugs to increase/maintain the influence of their pharmacists. If a change is to occur and an increase of influence is developed per drug sold then I think there should be an overall balance to turfs in general in an attempt to make it somewhat more fair across the board to all official factions as some are easily able to achieve 300+ and others can barely achieve 200 if even that with taking as many turfs as they can within their lore oriented area(s).