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DoubleA

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Posts posted by DoubleA

  1. Character to be refunded: Chase Vincero

    Date and time of incident: UNIX 1712301403

    Requested refund (what and how much): 2x .50s /w suppressors (both my gun and Lacey_Vincero's were mine) - money for 20 plants, sulfuric, and powdered lime. and if im being petty the bag.

    Description of incident resulting in loss

     

    Evidence of losshttps://www.youtube.com/watch?v=H92QzPxD864

    Comments: Refund for this incident

  2. +1. The amount of times I’ve seen someone wait in the alleyway and follow someone, or have someone camp a house because they see the UI, it’s not great.. 

    also be able to purchase contracts up to 2 in game hours BEFORE open, so people can pre-purchase possibly. 

  3. I love this! These banks will help a significant amount in obtaining packs for everyone, I think another small thing would be making the time to get into the first gate should be lowered, this way Lower sized gangs/groups have more of a chance to get packs

    On 2/12/2024 at 7:09 PM, HobGoblin said:

    I think the bank timers should be lower a considerable amount. Even if the timer is lowered to 1 days its a step in the right direction. 

    I also like this idea, this would be very nice as when there’s only 2 banks open, let’s say the Lifeinvader bank and Pink Cage, Lifeinvader gets “camped” pretty heavily, new banks would make camping/watching banks harder!

     

    big +1

    • Like 1
  4. I think that hiding them so you can’t just go back and find reports to compare situations to is good, BUT I do feel if you have a link to an old report you should be able to access it. 
     

    criminal factions usually link reports pertaining to rostered players, and being able to go back and see reports with them involved in it is very beneficial. 

    • Upvote 1
  5. 10 minutes ago, Bala said:

    I'll have a chat with the powers that be, see if we can work out a solution between us.

    Think understandably there isn't a desire to have loads of active labs but perhaps a slight increase with more potential locations would ease the congestion.

    I think the biggest problem is the broken tables and the split table styles, thank you for always being on the players side❤️

  6. Everyone has been talking, we've all talked about it, the lab change was GREAT to add more labs, the problem is having 3 labs that are constantly shut down by LEOs, then waiting 24-48 hours for a new one to spawn, is horrendous. I have a lab fix that I think would work!

     

    • Problem: Simplified explanation, the labs that have 2 crack tables, 2 coke tables, and 2 weed tables, are some of the worst to have. It takes about 400 drugs to fully take 1 turf, so cooking 400 cocaine will take 12.5 hours. 22 minutes 25 seconds per 10 on the table, multiply that by 20. thats insanity.
    • Solution: Make the labs CONSTANT with one style, make 7 of the labs have 6 coke tables, 7 of the labs have 6 crack tables, and fix islands tables to make that be the only lab that is mixed half and half, as thats the biggest one that people will constantly use for the biggest groups to hold. 

     

    • Problem: 6 of 7 days, there are less than 3 labs open with tables, due to the problem AlexAlex brought up about people calling cops to change the labs, making it difficult for groups to fulfil their duties of maintaining turfs.
    • Solution 1: Simple, up the number of open labs from 3 to . Split the labs as 3 crack labs, 3 coke labs, and maybe 1 mixed lab.
    • Solution 2: Change the timer to make it 1 hour after a lab gets shut down, a new one opens up. If its going to be a constant, make it so there's a constant rotation of labs.

     

    These are just a few that I wanted to bring up, others please bring up other issues below, just wanted to get the ball rolling.

    Recommended to post by Bakmeel - light this post up.

     

    • Like 3
    • Upvote 6
  7. I like the idea, i still like removinng the water minigame, or makinng it so you refill however manny bottles you have in your inventory like last time, make it so bottles only stack to 25 so people dont abuse the old system of caryying 500 bottles then refilling them all at once. We need something other than a force to PVP in public labs to upkeep drug turfs!!

  8. I know some people will think this is because of the most recent update but I’ve tried pitching this a while ago, I just think now is the time people will actually be thinking about it

     

    many people when they first join the server, or start a new character, will buy a credit car to lessen the grind on said character. These cars most times get replaced with better cars and rot in garages or parking. 
     

    im suggesting giving players the option to “trade in” their cars for partial credit return. Anywhere between 25-50% return would give players the ability to re-use credits for new cars, VIP, or anything else in the F6 menu, as the money has already been donated, we should be free to actually use them. Obviously upgrades to the car would not be refunded.
     

    would love to hear everyone’s thoughts on this!

    • Like 1
    • Upvote 1
  9. Two birds with one stone, Make it a freelance job to unimpound cars. But also bring a /payfine machine there so people can pay their citations easily without wasting anyone’s time. People forget its a game and sitting waiting for 40 minutes just to be told you have 1 citation go pay it, then sometimes waiting that other 30 minuted(some players are cool and wait, others not so much)

     

    I agree with Bala, it is a big part of LEO RP especially with paperwork and such, hell it was literally all I did to get a promotion at one point, but I think there are a few good options to explore-

    1. As I said, freelance job! When nobody is in the job like the toll booth, make it like the mors menu!

    2. Cut out the middle man, make it like the mors menu and have the stipulations your license needs to be valid and you’re not wanted.

    3. And this is a hot take… leave it as is, and just don’t get your car impounded🤷🏻‍♂️ 

  10. I’m going to keep this short and sweet as I feel this could be a controversial topic to many, the “Dead by Daylight” style minigames for some activities I am in agreement with, picklocking being the main one I love, but refilling a water bottle I feel is very overkillish.

    i understand bringing back public labs as they really do force big groups to do things together, but for small-time criminals who want to make money solo, the option for a private lab died with the water bottle change.

    While refilling 500 bottles at once is nonRP, there has to be another way other than making someone take 5 seconds per bottle when cooking one drug forces you to use 4 bottles per table. 400 bottles in a 100 cook, you’re losing money if you buy them new, and wasting an insane amount of time if you refill them all. 
     

    in my opinion, either remove the minigame, or allow crims to sell tables and vents the same way we could with the old attachments.

     

    thank you❤️

  11. 2 minutes ago, DaddyShrood said:

    Ultimately though, if you're gonna rp as a criminal you have to be prepared for the police to go after you, it's the nature of the beast. You can't then complain when the police attempt to suppress you or your gang's activities.

    Your viewpoint is so skewed, nobody is complaining that leos are a thing and they arrest us, boo hoo, the issue is the sway of things right now, why do you think criminals arent playing right now and playing more on their legal alts? Because they get free guns and dont lose anything when they die! Reduce the amount of that sway, make the server fun for everyone playing (at this point embrace the cops vs crims instead of denying it) and these little threads will start to be less hostile, less of them will be around, etc. Youre talking to someone who played PD/SD for over 2 years, I see it from both sides, Im coming from a place of strength, not replying to these threads like you are trying to shut down a suggestion.

  12. 3 hours ago, Jett_J said:

    You can melt someone in 200 AP if you coordinate your attack and it's really easy.

    Last thing ill say on this thread, the point is we shouldnt have to, yeah you coordinate your attack on one, but when youre zurged by 10 of them youre basically D.O.N.E fucked

  13. 3 hours ago, SquirtleSquad said:

    Defaulting to the "its a video game" argument, and others saying "well if LEO dies they can just log off for 30 minutes, and come back and fspawn a car, fl new weapons and armor and continue on with their day." No man, not always. We need to check in fchat if we can respond to X due to NLR. We get to sit there and listen to radio calls for back up as units are getting melted. We get to think up some lame excuse or ignore radio because NLR'd. Trust me, just because we can't lose assets, doesn't mean it doesn't hurt us. We're not robots guys.

    I think this needs to be taken into consideration for both sides. People get it, you’re playing the game too, but what people get tilted at is LEOs die, they don’t lose guns, money, time, etc. after that situation is over they can get back on duty and get things back going like nothing happened, minus maybe some shame of dying which everyone shares, but with really not much downside. 
     

    If more people on the LEO side saw this as more of a game and reality can be seen of it took this person a while to grind to get this, I see why they’re upset, if charges were stacked less, you know the 15-20 minute charges that get tossed in cause why not, (other than the dickheads who deserve it by opening their mouth.. sometimes me included😅) and people weren’t so petty about reporting every time they die, I really don’t think these threads would pop up so much, crim vs Leo shouldn’t be a battle of one side is better it should be how do we make it fun for each other, no?

     

    did I just tangent? Yes. Did it work, absolutely.

    • Like 2
  14. 1 hour ago, ArcAngel said:

    Show me, in what world, in the US (Not South of the border), do criminals with heavy weapons, over power the police when confronted. 

    They don't. That's why you have to be smart about where/when/what you're doing as a criminal. Reducing AP does not make sense imo. (My opinion only). Criminals IRL shoot when cornered and flee at the first opportunity to protect their lives and their stuff. Rarely as a grudge and definitely not to shout "GG guys" whilst laying on the floor.

    If you have any further suggestions about how LEO can improve your experience, I'm always happy to listen however!

    as much as i love and adore you i dont think people want to overpower cops. And i will say one thing, this is a video game, i am not saying criminals should come out on top every fight but with the amount of grinding that we are forced to do to afford one of those guns then to get forced to use it (or just go down with it and get arrested... 9/10 crims wouldnt) you could probably see why people are upset about it. I think (if you would be able to organize) a meeting between faction leaders/high command members of gangs and high command of LEOs plus head admins around to talk through some things that might be left in the dark or misconstued! Armor isnt the big thing that is hurting things tho - my Dms are always open if youd like to hear a rant LMAO

  15. Ive been an advocate for AP changes for a very long time, and have had a few very informative changes that could prove to be nice.

     

    I think the biggest thing is yes, criminals will get AP rounds eventually and it will be broken, and all LEOs will use the heavier armor, but the modifier for health(not armor) will be a lot less. As someone who used to be SWAT and SED there are situations that they really should have armor, bank robberies, hostage situations, etc, they should be geared up and I am fully okay with that. I think its not that the armor needs to change I think that internal policies need to be adjusted to make it so LEOs cant roll around with very heavy armor and heavy weapons 24/7, as a lot of people who join these factions are joining because they are tired of fighting cops, you know the saying if you cat beat em, join em.

     

    +1 that I think 150 armor should be the MAX allowed only on special occations, -1 tho because you did get smoked with a .50 inside a store and you cant really complain when you put yourself into that situation

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