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Chunder

Senior Administrator
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Everything posted by Chunder

  1. This has been implemented. Archived.
  2. Update: Now the other gate has stopped working.
  3. The new fences are mapped out by @Bala! (love that guy) There's only one or two litter spawns out of bounds at this time and they will hopefully be moved in the future.
  4. So fairly simple addition, the inventory should have another row of inventory space to allow you to store 6 more items. Currently the inventory looks like this: So adding an extra row would make the entire inventory better looking and more uniform: Weight shouldn't change but it would help me (and the ungodly amount of junk I carry most of the time) to have less issues when I want to carry basic items, food drinks and a few clothes. While I get it should be seen as realistic, I don't think allowing 6 extra items if the weight is the same to change a huge amount.
  5. Still happening, that footage was from yesterday.
  6. Tested inside of a property and a house. This appears to be fixed.
  7. There's a bug report just for the smoke launcher here. It's still not on the weapon wheel and if you equip any other weapon such as a pistol you're unable to take it back out. https://streamable.com/kvjqif
  8. This appears to be fixed now. Made a new character and they have a lifeinvader account.
  9. @HobGoblin Hey there! Are you aware if this is still an issue?
  10. This would be far better (and more realistic) than having it lockable. Means people in the back can't grow extraordinary long arms and reach forward to search the glovebox.
  11. Turns out after a few seconds of googling its a GTA online bug:
  12. Date and time (provide timezone): 16/jan/2023 09:46am utc Character name: Kourtney Lafleur Issue/bug you are reporting: The Drift Jester RR has bugged interior textures that look like placeholders/extremely low resolution. Some of the issues, such as the seats, are fixed when you buy different seat mods but others such as the trunk interior are not. Expected behavior: The interiors should have higher resolution and not bugged looking textures. Evidence, notes worth mentioning, steps to replicate: Buy a Drift Jester RR and look inside of the interior. Vehicle license plate number*: 7YLWV5T1
  13. Date and time (provide timezone): 12/JAN/2023 22:17 Character name: Kourtney Lafleur Issue/bug you are reporting: A lot of the newer clothes in the "Top" section at the clothing store have the incorrect torso assigned to them, meaning that they either have body parts sticking out, or completely invisible body parts such as the ones below. Examples of how it looks: 11_368_22_0_0 11_421_23_0_0 Example of how it should look: Purple Cross Open Check Expected behavior: The clothes should not have any pokey out bits and should not have any invisible body parts. Evidence, notes worth mentioning, steps to replicate: Buy any of the female Tops at the end of the list and the majority of them have torso related clipping issues or invisible body parts. Vehicle license plate number*: n/a
  14. Date and time (provide timezone): 04/JAN/2023 4:00AM Character name: Kourtney_Lafleur Issue/bug you are reporting: DOC Door between the front desk and cellblock doesn't open. Expected behavior: Door should be lockable by DOC + LEOs. Evidence, notes worth mentioning, steps to replicate: The door states its locking and unlocking but there is no way to access it. Vehicle license plate number*:
  15. While I agree seasonal bonuses are great, they are given to everyone. You can be a member of Command in a faction and work 3 hours a week then a newer ranking member can work 50 hours and earn a smaller bonus. For example at DOC Command received 4 times a bonus than the lowest ranking member. Bonuses should be given to those in greater value that actively partake in roleplay that benefit the community to incentive them to keep doing it. Think of how MD has $500 per drop off, that's a great way to encourage people at lower ranks to work as its something they can easily get.
  16. Baseball bats in the store are bugged. You are unable to buy them due to "lack of inventory space or not able to buy them".
  17. There have been a lot of discussions about promoting active RP in factions, especially when its quiet however DOC has not had that issue for a while due to how insanely busy the faction has been ICly reaching its highest at 70 active members. I have nothing but pride and astonishment for the work my faction members do. I've always supported bonuses for people that actively engage in their faction duties, such as DOC employees getting a bonus each time they /prison an inmate. We ICly have a bonus approved for most processing's a week (if I remember to do it). MD already has this in place for each person they drop off. At the end of the day the thing that incentivises you to do faction works should not be the money but the RP that is provided. I feel that's where freelance jobs and faction jobs differ, as stated above there is far less RP involved in freelance jobs.
  18. Majority of faction jobs atm start pay at $6,000. I feel as if max pay was increased to $10,000 an hour you'd be able to stretch out the pay increase per rank and then each rank up would feel more significant. DOC for example is exactly $200 pay increase per rank so unless you work 100 hours a week then the extra money between $6,000 and $6,200 is very insignificant. On the flip side, most faction jobs don't require you to do anything to get that money where jobs like garbage, tolls and fishing require you to actively do something. You could clock on during a dead shift and do literally nothing for an hour and earn $6,000. MD does this well with their $500 per person dropped through the medical drop off as they get money for actively doing something. On the DOC suggestions thread I proposed this idea as well for every 10-15 you /prison you get paid. Getting money per /mechservice, taxi call completion and ad made would definitely go a long way to promote activity within factions. Edit: Just saw this! +1 this over a straight up pay increase.
  19. i heard he great person very much signed herbert mayor of grapeseed
  20. Hey reach out to me over discord. My discord is chunder
  21. Hello! I hope you have fun on here as well.
  22. The whole stamp to time exchange system should be changed. I've always been advocating for it to be reduced from 7 stamps to 1 second to substantially less such as 3 to 1. The UI itself is probably one of the only no-WI interfaces around so it would be very beneficial for an overhaul. I drew an idea like the vending machine. There's some other fun ideas for prison updates that can be found here!
  23. I assumed this was suggested a while ago but I'm unable to find any discussion for it. This will be archived if I find it! Unarmed melee damage should be nerfed as it is completely unrealistic now. Since the Rage update in late 2020, melee damage has been insane. As a member of the SADOC faction since then, I have witnessed thousands of situations and fights that have ended in a few punches. Armor does also not reduce melee damage. There should be no reason that fists can down someone faster than bullets. After some testing, the melee damage seems quite consistent and takes just over 4 hits to down someone from 100 health. Even with max wellness your health usually caps out under the threshold for 4 hits. However, it is very clear that melee damage can be wildly inconsistent and the damage skyrockets. Here is an example from 2021: Benefits of lowering melee damage: Balancing fights. At the moment you can 4 punch someone where a gun would take 8+ shots to take you down. Fight clubs would last more than a few hits. Would fix a lot of issues with rule breaches where people decide to use fists when they are being shot. Totally improve the prison experience Negatives of lowering melee damage: It would take longer to beat someone up TL;DR, Melee damage should do 1/2 of the current damage, if not less. I'd love to hear other people's views.
  24. DOC has the litter job so even something like that in the city would be kinda neat where you can exchange trash for money. I guess it would be everything that the pawn shop refuses to take, such as cans and newspapers.
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