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MonikerOne

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  1. In this post I will be tackling many topics including topics that I'm sure people have discussed about many times. This will be a long one so please reply with something useful! The first thing I would like to discuss is the current way that the Deathmatching(DM)/Fear Roleplay(FRP) rules are worded, how that effects roleplay, and how to potentially change the wording. ____________________________________________________________ 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples (but not limited to), where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples (but not limited to), where your character’s life is NOT considered to be in direct danger: • When you are in a car which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. As a victim, whose life is in direct danger: • You must display reasonable value for your life and comply with the demands of your attacker. • You cannot call 911 or call your friends or allies to aid you. 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. If a player informs you that your VOIP isn’t working, you must either fix your VOIP using appropriate commands or use text to deliver your demand(s). Vehicles cannot be used to attack another player more than once including a failed attempt. Attacking another player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason ____________________________________________________________ I think that not having a way to give proper demands to someone in a car leads to more fail rp than good rp. More often than not people just abuse the rules by doing things like calmly driving around when multiple people aggressive to you have pistols and maybe heavies out. People will even go as far to throw insults out of a car driving slowly at the people surrounding them. All the while knowing that they are completely safe if their door is locked. Now don't get me wrong, I am not saying that just using /yell while driving is something that I want. I have a few ideas about how to fix this, but this is my favorite one. • When you're in a vehicle that has 1 or more people around it aiming weapons at it in close proximity while stopped or blocked in. The next thing I would like to address would be having a modified DM rule for the prison. Under the current wording of DM rules it's very hard to understand exactly what would be DM. • Fist fighting is allowed as long as you do not kill the person afterwards and there is proper roleplay leading up to the fight. I would also maybe add somewhere • When you die in prison you may continue to roleplay with the other person involved as long as you rply forget the fight. This should be added in my opinion, because more often than not you're in prison by yourself. My next thought are going to be centralized toward how we roleplay injuries that can show up in /analysewounds. As I understand it currently a higherup police officer has to be involved to invoke death rp. I could be wrong about that. However, I do see that as a problem. I have played Eclipse rp now for 700+ hours and have requested death rp only twice. The first time I requested death rp I had 1x head wounds and was immediately granted it. The second time I requested fear rp I had 2x head wounds and 2x spine wounds and was denied.(all gsw) During that situation four people were injured and two people were granted death rp for head wounds. The entire time after I used /analysewounds I rped out my injuries with good rp. IMO. I asked for death rp and explained my injuries in ooc. I think the argument for keeping it this way is that desync causes bullets to hit in different places for different people. As of right now we do not punish people for vdm on cases where a driver passes someone and the other person gets hurt by them due to desync. My thoughts are to stay consistent to that idea. I think that people should be required to provide a screenshot as proof to what they say. To organize this all that you would need to do is have an extra channel on the discord dedicated to this. For this to be instated as a rule it would have to apply to all rp across the board. Otherwise it would just end up being a way to get out of charges from police officers. I think that prison needs a good look as well. I like the updates to prison, but it's just not enough. The state of rp in prisons right now is poor. I have a few different ideas for this. I think there should be a system to passively earn stamps very similar to salary. Currently if you are mugged in prison or fall through the floor due to disconnecting you now have nothing at all to do. There is no way to earn stamps at all. If the price of pickaxes dropped some the passive stamp income would not have to be very extreme. The amount of stamps needed to play at the poker table should be lowered at least to 500. I have never once seen anyone play poker in prison as it takes a very long time to get 1500 stamps. Lastly, I think it should be a requirement for DOC to interact or attempt to do so with prisoners every so often. I have been to prison more than once where I didn't interact a single time with a DOC officer. This would also make it so every single fight doesn't end with someone bleeding out. Additionally, I think that there should be a scam limit for legal trades and transfers. I think that for the limit to be realistic is that a contract would have to be written up and signed by both players. This can easily be done in /me /my and /do. I personally know many people who have been scammed and it is not realistic at all. The last thing I have to say is that PD should have to stick to the same DM rules as everybody else. We currently see reports where police fire upon vehicles and it's considered fine. Maybe all that is needed there is more transparency to the rules that cops have to follow in relation to server rules. This would at least help us understand what is going to happen.
  2. +1 this would be a great feature!
  3. Completely agreed about scamming illegal goods should not be protected. I also agree with an 100k limit
  4. I for one think that scamming has the ability to ruin people's experience more than anything else. I recently read a report of when a guy got scammed for $3 million! There could be some kind of cap on the dollar amount you could scam for. Imagine being a new player, grinding out farms and mines, and then it's all taken away. Cya 20+ hours of work. I can imagine that many people have quit this game because of that very reason. Maybe there should be a system put in place that would allow you to do these sort of transfers safely. Maybe there could be a rule that a police officer needs to be present for people to transfer vehicles or houses. I understand that people scam in real life, but I personally feel that something as toxic as scamming exorbitant amounts of cash is game breaking.
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