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kitkatkait

Retired Administration Staff
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Everything posted by kitkatkait

  1. It was a challenge. The entire night was a challenge set upon them by their leader to find out who in the group was actually the best criminal - fun right? That was what she thought when they were standing around in the lounge while Harry assigned the teams, quickly feeling more excited when she knew she was working with Bruce - how could this go wrong, even better when they gave them an extra member mixing in Roxanne to the team. They had a list, a list of tasks that needed to be completed in an hour to show which of them was actually the best at what they did. The tasks were simple, well, simple if you knew what you were doing. None of it something that everyone in the trio wasn’t willing to do - or in the case of being a criminal, going to jail for. So that just meant, the group piled into the Issi and started on their mission because they knew at the end of this day it would be an easy win for them, or so they thought. The first task was simple. They stopped at a store, bought a few cans of green spray paint knowing that they were going to need them tonight, and headed over to the courthouse. They were masked, car parked around the corner, and they easily - and quickly - tagged BSB on the side of the courthouse before piling back into the car speeding away not wanting to be there to be tied to the scene and headed up north. Whipping the Issi into Braddocks they hopped out of the car crouching in front of the weed plants taking a picture before they knew they needed to keep going - there was no time to waste after all. So they headed down to the Grapeseed store to get the next supplies they needed, and to mess around a bit in the store completing another challenge. Pulling out front, the trio jumped out of the car running inside where Roxanne and Bruce began knocking down shelves while she held a knife to the shop keeper’s throat. They quickly busted out the cameras, stole a bit of cash, and left the store in a complete chaos - taking a few snacks as a consolation prize. That’s where their night began to take a turn for the worse. They were on a high from the laughs and destruction that they were causing, when they pulled out in front of another store to buy some whiskey to drop off to the mechanic in Stab City, when lights and sirens pulled up behind the car while it was parked out front. Kat slid back into the passenger seat as Pierce Hardy and his partner got out of the car walking up to inform Bruce that he had been driving recklessly. They were not pleased about Roxanne being in the trunk, even though she said over and over she was in no direct harm, but Hardy being Hardy, he didn’t take that as an answer. He pulled Bruce out of the car, followed by the others where he began to search and detain the trio. She had nothing on her, so overall she wasn’t worried unless they saw them fleeing from the store robbery in Grapeseed. The group was placed in different cruisers and questioned about the events that had preceded their stop at the store. It was a joke, if anything, because Hardy was known for being overly harsh on gang members, definitely those who got smart with him, and everyone knows Bruce. He couldn’t help himself from insulting the deputy, sheriff actually, numerous times during their conversation which did lead to a few laughs from the girls, but clearly Hardy was not entertained. After his so-called investigation between the group it was decided that he had nothing to hold her on. So after uncuffing Kat from the back of the cruiser, he handed her back her knife, and went into his cruiser and pulled off. With the knife in hand, Kat walked up to where Bruce was being detained. She gave him a simple look, a sly smirk on her face as she asked a simple question “should I do it?”. Bruce, well, being Bruce, gave her a simple look, and she turned on her heels walking back to the cruiser she was previously detained in. It was like something came over her, she couldn’t contain herself as she flipped the knife in her hand, holding it so the butt was facing the window. Her arm reared back and without second guessing her actions she smashed the knife into the window shattering it into hundreds of tiny pieces that fell inside of the cruiser scattering across the seat. Once the window was busted, she leaned down flipping the knife around once more, stabbing it and ripping upwards in the back rear tire of the cruiser. She mentally ticked off another challenge from the list, a satisfied smirk greeting the cop as he made his way to investigate the sudden noise. The poor deputy didn’t even know how to react, as he walked around the cruiser, but by that time the knife was already on the ground and she was standing with her hands above her head, a menacing laugh passing through her lips as she smiled over at the deputy. She was quickly put back in cuffs and slid into the same seat that was covered with glass as the deputies decided on what charges that she should be placed with. She sat there, small shards cutting into her legs as they drove back to the station, where they, after some time, realized they couldn’t even detain her because vandalism wasn’t even a jail sentence. So they treated her wounds, uncuffed her, and once again, let her walk. She escaped a prison sentence, twice, within 30 minutes - which in her eyes made her one pretty good criminal.
  2. Manic. That wasn’t a word that many today would use to describe Kat, but it was something that was true. Manic was a trait that she held during many of the months during her time in Zetas. Manic was how she was when she found herself falling into a friend’s group that was more or less around doing whatever they wanted whenever they wanted… manic was however, not something that she was before she moved to Los Santos. She had dreams, she was going to be a doctor. She had dreams that she was going to finish her residency, get a nice job house and eventually have kids. She had a dream, but dreams rarely become reality. That was before the boy. That was before the cop… that was before the charges. Life changed after that… it had to change - but the events that followed that: those were the events that changed her. They took a sweet small town girl, and broke something inside of her. Whatever kept her stable, whatever thin line there was, well it is now gone. Something she’ll never get back, and something she no longer tries. When her time in Zetas came to an end, over a boy none-the-less, and her time with Lucy and Herbert slowed down to a stop, she didn’t know what to do. She was lost. The excitement which fueled her for so long was gone. The drive to do anything was gone - and she was no longer manic, instead she was far from it. Living a life that she felt like she was just an empty shell in. Moving through the motions day to day… and trying to figure out what in life she was, who she was, and more so what she was supposed to do. So… with the lack of doing anything she found herself in a situation where she once again could try and live a normal life. A life with a 9-5. A life where she could end up with a nice house, nice kids and a husband to suit. There was a chance of that. So, well, she went for it. She got the job at LSEMS, she put in the hours, and ultimately she ended up doing what she thought was what she wanted to spend her life doing: a doctor. Not only was she a doctor, but she was certified up to a surgeon, and found herself still feeling like she was living in a void… something was wrong, something was missing, and unfortunately she didn’t know what it was so she put in her resignation and went back to that feeling of nothingness. Months… months went by with nothing. With feeling like she was watching her life go on without her a part of it. Driving around aimlessly, forgetting what street she was on from time to time because she wasn’t really there - just aimlessly wandering down the street, and really it turned out to be exactly what was meant to happen. Sitting there, her eyes on the steering wheel as she found herself no longer moving down the street she didn’t know what she was doing anymore. She didn’t know what to do anymore, and that was when she heard it. A distinct “who’re you”, but formed by aggression as if she was somewhere out of place. It brought back an old instinct, fight or flight - where being in Zetas, well, it was always fight. The back and forth continued, only to find out that he thought she was a part of a rival gang because of the old colors she still wore. However, that was quickly squashed leaving the conversation to slowly become light heartened. Telling stories of the past, explaining her time in the city, and before long finding herself a quick friend who explained he was a part of a family - a gang yes, but a family at heart. The conversation, and close proximity to their HQ, Kat decided that she was going to hang around, asked if she wanted to be recruited, but declined because that wasn’t the way that she wanted to join another. Why join when you didn’t even know the people around you? So she decided to get to know them by experience, not because of words she had heard on the street. That was quickly put to the test during her first ride around with the group, it was reported that there was a rival gang at a location that she knew all too well - Braddocks. Upon driving in they were spotted in the weed farm, demands given, and shortly after shots began to fly. She knew what she had to do as the adrenaline took over, her weapon in her hand firing back to not only preserve her own life but the life of the friends she was quickly making… but like all fights - this one won - it had to be interrupted by the familiar sound of sirens blasting through the dirt path to the lab. If the kamacho they drove wasn’t blocking the bridge it was certain they all would have been arrested, but thankfully they were not able to blast in as quickly as they wanted. However, with the adrenaline still rushing she didn’t notice just how much she was bleeding until she went to drop her gun - not wanting to get caught with it on her - noticing her hand was covered in blood everything began to come down. There was panic on her face as she held the wound on her leg hobbling up the hill having no way to get out on her own. However, she wasn’t able to make it far, the blood loss making it hard to focus. She had to do the only thing she could think of. There was a tree, a rock, and a bush planted just up the hill and before anyone could notice she crawled in, sitting down and holding pressure onto her leg as best she could. Deputies ran past, her breath caught in her throat as she tried her best not to make a noise even though every part of her wanted to cry out in pain… but she had been here before. This wasn’t the first time she had been shot, but it was the first time in a long time. She knew she had to get the bleeding under control so she took the bandana that was around her face, rolling it up and tying it around her wound tight enough to help slow the bleeding but not tight enough to cut off circulation. She knew the difference, she was a doctor after all. It felt like hours passed sitting in that bush. Her head on her knees knowing the moment she moved that they could see her, so she didn’t. Eventually the last siren faded off, the last rustling of bushes, and the hills fell silent. That was the moment she slowly peaked out of the brush, looking down at the lab not seeing a single soul - this was her chance. She quickly crawled out of the bush, covered in blood and began to limp up the mountain, crouching down behind a tree turning on the radio back hoping that someone was still on freq. It was silent, not wanting to say much as she began to walk towards Grapeseed, wanting to get as far as possible away from the situation as she could, that was when she heard her saving grace, a soft whisper over the radio asking if anyone was there. A quick text later she was on the new frequency, and she could do nothing but laugh at the fact that everything that happened just worked in a way that she never expected. It was moments later that she was picked up from Grapeseed and whisked back to the city to treat her wounds properly, and ironically, in something as simple as getting shot - with seeing how they did their best to not leave a single person behind - she felt a familiarity in something she had missed for so long. The missing piece that was bringing her back into living her own life instead of spectating it. Family. She knew that then, this was something she wanted to be a part of, but she didn’t say it right away, but she knew… that was all that mattered at the end of that day.
  3. This looks so good, I'm so proud of you guys!
  4. Punishment & Reward in Prison At the current moment, DOC doesn't have the ability to give any real rewards or punishments to inmates - unlike actual prison facilities. __________________________ Here's a list of what the faction can currently offer on it's own without further assistance from outside agencies or admins: Lockdown - This is a typical punishment issued when inmates have a medium to low level disciplinary infraction. Usually ranging from suspected contraband or multiple individuals involved in a fight. We do not wish to hinder their ability to RP so we typically keep this to about 10 minutes. Solitary - Solitary feels more like an OOC punishment to most people so we try to not abuse it. The max OOC time we try to adhere to is 1 hour for the most egregious IC act, but we typically try to keep it under 30 minutes if we can. A lot of times players will non-rply do something in the last 10 minutes of their sentence knowing they are about to be released. They teleport to the front desk away from the incident and there's usually nothing we can do due to the inability to add extra charges to inmates. Here's a list of what the faction can currently offer on it's own without further assistance from outside agencies or admins: Stamps - When we find stamps we can use this as a way to further RP with inmates. Sometimes we introduce games and the winner obtains the stack of stamps as their prize. The issue is stamps are not accessible by guards and its mostly pure luck when we do come across them. The yard is unusable for obtaining stamps for inmates due to the yard having access to the rest of the prison and the ore selling point being in the old yard area. Food and water - Usually our own food and water. I'm sure they appreciate it but it's more common sense to not let them die of thirst than a real reward. RP Opportunities - For those who don't attack us on sight, they have a nice moment with us, we tried to RP with them in the facilities we have which admittedly has lead to a lot more positive RP experiences from both sides since the new prison was released. The only punishment that would really encourage better prison RP would be the ability to add extra charges or time to their sentence. This is what realistically would happen when someone breaks the law in prison, however, currently at this time we would have to call PD/SD and ask for more charges (time) to be added. But this requires the inmate to be released, charges added, and then to be re-prisoned and is truly not something that can be done the majority of the time. __________________________ Modify Sentences At IRL prisons, they have the power to reduce sentence for good conduct or to keep them longer if it seems like they are not ready to go back in the population ( danger for others etc). It would be interesting if DOC could have a command like /extendprisontime /reduceprisontime. Obviously we would expect some kind of limitation to this (for example command-members only with extreme IC regulations and guidelines attached) so as not to leave the opportunity for abuse, and this would need us to change our protocols and to decide who can reduce or extend in the department. But I believe it will motivate players to attempt other kinds of RP, a non-violent one as Prison RP is not only about riot or fighting. And let's be honest most of the fighting is DM anyway which we have been trying to combat with more active reports but it is still prevalent. This also introduces the idea of rehabilitation which right now is not something feasibly achievable without some sort of give-and-take. Solitary Confinement Changes Another option if the first one is not possible could be with the solitary sentence. If once we put an inmate in solitary it could stop his actual prison time from going down. I think this would be a good option to encourage people to be more afraid of solitary and to rply treat it like it should be. It would act as a great deterrent and still serve the realistic disciplinary action that it should. Stamp Changes In terms of alternate rewards, it has been brought up in other threads that things such as making stamps accessible to the DOC staff would be very useful as a reward structure. This could be something where officers or the DOC itself could allocate a set amount of funds to purchase stamps (at a higher ratio of the 1:1 they're 'converted' for inmates to prevent cash generation on the server, for example 100 stamps could cost $150). Like the above suggestions this could be managed by the DOC command team ICly and regulated but it would allow for rewards for the well-behaved inmates. Luxury Items in Prison Shop Assuming the yard/mining issues were fixed, additions of some more 'luxury' items to the prison store such as: - Cigarettes - mp3 players (if the speaker system ever got fixed it could be a small proximity, low volume speaker) - Possibly letters that inmates could write and guards could send to addresses through the postal job somehow - Basic pain medication (painkiller items) with a script limit on number they'd be able to buy - 'Book' items that stamps are spent on a long action timer that would reduce their time in prison (naturally it would need to be scaled with a realistic time to mine the stamps, but this would be more immersive than /exchangestamps, a command which scaling is atrociously unusuable with the few seconds you'd get off your sentence for 20 minutes of mining)
  5. The Journey Leaving Liberty City was not something that Noa ever thought she would do. It was her home, and it was where she learned everything that she knew. Growing up in the club, you learn a certain level of respect, responsibility. So when duty calls, you cannot say no. Definitely when the letter she received had a familiar pair of wings sealing the back. The same set that were tattoo'd across her back. The same set on the patches on her jacket. The same set that she grew up by. Her father showed her those wings, and her father taught her what they meant. There was a certain nostalgia to it really because those were the same wings that she watched her father drink himself to death over after the loss of the clubhouse in Liberty. So when she opened that letter it was simple. Help was needed to rebuild the chapter that, by means they weren't sure of yet, vanished from Los Santos. It did not take her long to talk to her husband Clyde, and begin their journey to move out west. With the selling of most of their assets, the house they lived in, to the furniture inside, she packed up her bike onto a plane (which was one of the hardest things she ever did, and settled herself in for the lonely ride to Los Santos while Clyde finished up arranging for the selling of their home. Getting off the plane, Noa knew that many of the other members from her Chapter in Liberty received the same letter as she. So of course her first course of action when getting off the plane (after securing the information that her bike arrived safely) was calling one of her oldest friends in the club, Butch. It was a quick chat with snarky comments that led to the man arriving at the airport to retrieve Noa and her belongings. Their first order of business, to retrieve her bike from the insurance company in Paleto. A smaller country town up in the county that she was not very familiar with. Then again, everything in Los Santos was foreign to Noa, she was far from home, but thankfully not far from friends. With her bike in tow, it meant that it was time to show her around, and for the first time, hit the pavement with her bike underneath her. A feeling that she loved more than anything else in this world, the freedom of riding. It was easy to see that Los Santos was going to come with it's own challenges. Their new HQ nothing but a barren room in a trailer park that looked as if it was on it's last leg. There was more dirt than pavement, and more gangs in the city than she could keep up with. She knew that this was going to be a challenge, but from the moment she opened the letter she knew she decided that she would be up for whatever task was a head. And boy, was this going to be a big task.
  6. +1 As the warden of the prison, this is very similar to a lot of things that we have put for for suggestions to developers to improve prison rp. Right now as you said it is mainly fights and afking. When there is no real reward/punishment system in place it is hard to interact with inmates without getting attack of mass nonrp/dm going on. We would love to be able to do more, but currently it's so dependent on who is in prison to what we can actually do. I like all of these suggestions. We've even put forward ideas such as being able to take "good behavior" inmates out for community service, be able to lower prison time or add it depending on how the person is acting. We definitely would love to see some of these changes happen!!
  7. Date and time (provide timezone): 23/APR/2020, 3PM EST Character name: Ren Sanchez Issue/bug you are reporting: Furniture disappears if you accidental use it, then cancel use from an inventory (bag, trunk, crate) Expected behavior: It should go back to where it previously was not completely disappear. Evidence, notes worth mentioning, steps to replicate: Click on a piece of furniture, and hit use. Once you cancel the placement the furniture completely disappears.
  8. Date and time (provide timezone): 15/APR/2020 Character name: Ren Sanchez Issue/bug you are reporting: /lockdown does not work inside of the SADOC Expected behavior: it should lock all cell doors when /lockdown TIME for the time specified, or unlock if set to /lockdown 0 Evidence, notes worth mentioning, steps to replicate: Doesn't work at all. Anytime/whoever tries it.
  9. Unicorn Soldier, Chapter One: Deputy Brutality It was just another day for the Explosion Family. Hitting labs, up to no good, when they decided that someone needed to pay, and that someone was Deputy Harry Payne. You may ask, why did he, and what did he need to pay? The answer was simple. Child Support. In order to make sure that Deputy Payne payed what was owed, the Explosions decided that it was time to get the money one way or another. Knowing that the Deputy owned a convenience store, the group set out, masked and all, ready to take the money the only way they knew how at this point. With their guns loaded, they all began to hop out of the car, but against all luck they could have had, Deputy McMurphy and his partner drove by the store before they were even able to go inside. Of course they knew that the Deputy would turn around, and they did. But the attention wasn't on the Explosions, instead, it was on the driver of a black car that was in front of the store as well. The Explosions looked on, going up to the car and asking for ID from the driver to promote cooperation between the driver and the Deputy, but the Deputy wasn't a fan of this. While the Deputy continued to perform his arrest, another asked why the Explosions were outside of Candy Payne, and they answered honestly. To rob it. Of course they did not take this seriously, but little did they know that this plan was going to take place - if not today, then another. Of course, SD being SD, Deputy McMurphy had his shotgun armed, ready to do what was necessary - even though no one from the family was posing any threat - besides existing. Because of the friendly nature, that anyone who's met the Explosion Family knows about, everyone took their time conversing with each of the Deputies there, but one didn't take it so well. Deputy McMurphy. And this is where everything went wrong. Deputy McMurphy, while Emilia was standing near his cruiser, showing him that his car was unlocked by opening the door, the man pulled off quickly! While doing this he managed to knock Emilia over dragging her slightly down the road under the door to his car. Though she was upset, she decided she wouldn't retaliate at this time. While the Deputies worked on towing the car, that they were detaining the driver of earlier, Deputy McMurphy, once more, pulled off quickly running Emilia over a second time. During this, she went down. Unable to move because of her injuries that the Deputy, by the means of his car, inflicted onto her. Deputy Ryan, who was on the scene, was quick to make sure that she was okay, along with making Deputy McMurphy treat her injuries himself... but we all knew, that wouldn't be enough. Harry Payne must pay.
  10. We get kicked out of DOC within like 5 minutes of being in the parking lot :C
  11. It hasn't happened recently. I knew the part was taxed - but the initial payment though it said it went through it didn't. A week ago one of our people. Christopher Roman, did say we didn't pay them and it did say in our logs we did. But it doesnt happen often.
  12. Xoza each stamp = 1$ so it is why we can't currently ask for permission to give them out etc.
  13. Unfortunately we can't give out stamps because they transfer to real money once you get released which would allow a lot of abuse for the system. There are a lot of things that we're wanting to do but waiting on some script updates which have been pushed to devs. We TRY to get people to do things, but as said before at the end of the day it also requires them to want to.
  14. It's been getting better slowly but surely with people realizing that they still have to follow rules inside DOC. I think we'll get there! We just also need the inmates to want to rp as well
  15. as mentioned above this goes both ways. A lot of the time when we try to enter the cellblock or attempt to make "timed" roleplay such as showers etc we end up just getting punched etc. A lot of small things such as poker and mining has already been mentioned to devs to get improved. There are a lot of days where if the inmates actually want to roleplay, instead of just afking or fighting each other, we do have pretty good roleplay between inmates x guards. We typically do hold our guards to a higher roleplay standard, but at the end of the day we cannot make anyone do anything once they're inside. If inmates do try and engage in rp we do respond to it etc. We too want more rp opportunities but again, at the end of the day, we can't force it. It goes both ways.
  16. They seem to show up if you're inside a building but as soon as you go outside of one they disappear.
  17. +1 Everything mentioned here was brought up to the Devs when I got warden (stamps/dropbody/ reducesentence/extendsentence etc)). We really want the pokertable buy in and bids to be lowered so that way everyone can actually utilize it, and also a pick ax when you spawn so that way you don't have to use ALL of your stamps to buy it. Stamps do turn into money so 1 stamp is 1 dollar once you leave DOC which is why I doubt we'll be able to hand out stamps, but having other ways to earn them would be amazing. We asked for there to be more mining spots etc, and other options as well. We want prison rp to be better, and for people not to be stuck doing nothing for hours. But big +1
  18. kitkatkait

    Rulebook

    Also you are allowed to log off once you get into prison! Just try to log out outside in the yard so you don't fall through the floor afterwards. Also, your time only counts down when you're in game so it will pause during your log outs!
  19. Still a bug, which also happened to me as well. I still am checking with all DOC workers to make sure their money went through
  20. kitkatkait

    Salary Bug

    Date and time (provide timezone): 01/Nov/2019 4:30 EST Character name: Ren Atkinson & Andrew Wright Issue/bug you are reporting: So I was paying Andrew his salary for the week which should have been $185,704. This came out of the treasury which can be seen below. However, Andrew did not recieve this. I spoke to Bakmeel, and he said to just repay him & do a refund request. This also happened to me where my payment of 284,000 did not go through. Bakmeel asked me to put up a bug report. Expected behavior: Payments should just go through to the respected character when paid from treasury not affecting current money. Evidence, notes worth mentioning, steps to replicate: original payment: The original show of his stats once paid: Treasury log: Second picture of his salary/stats:
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