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BigDogSN

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  1. Above I quote Administrator MusketDeezNuts from another pending report, stating that "demands shouted from a moving vehicle may be ignored and don't count as valid demands", I expected especially you, Jay Gamble, as Supporter, to be more aware of the rule set, the only time you could have made valid demands before you shot were at 0:30 and 1:08 when my Postal Truck was standing for a short period of time, but only one very vague statement of "value your life you are surronded pussy" was made via text (as only text chat can be used as reason to shoot) at 1:10, with no indication as to what the actual demands were and what would be to happen if I didn't follow those non existant demands.
  2. Sorry didn't mean to add you to the report. My life was not in direct danger since my car was never stalled/stopped so I did not have to listen to your demands for me to stop. You guys were ramming my postal van with sport cars. But you just incriminated yourself since you opened fire upon my vehicle without having a valid reason to do so: 13. Fear Roleplay (FRP) Fear roleplay is the concept of roleplaying fear for your character’s safety and life. Examples, where your character’s life is considered to be in direct danger: • When you are on foot or bike and a weapon is aimed at you at close range. • When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range. • When the attacker lowers their weapon to type or roleplay, your life remains in direct danger. • Driving a vehicle in an active shootout more than once without the intent of protecting a friend, fleeing with it, or using it as cover. Examples, where your character’s life is NOT considered to be in direct danger: • When you are in a vehicle which engine is not stalled. • When you have a firearm drawn and are facing the other person before they attacked. • When the attacker’s view is obstructed by an object or when they turn their back on you. 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules.
  3. Player(s) being reported: ID 257, 102, 145, 31 Date of interaction reported: 4/29/2019 Unix time stamp from HUD: 1556569637 Your characters name: Evan Hurst Specific rule(s) broken: 9. Non-Roleplay (NRP) Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay. Examples of actions that are considered as non-roleplay: • Cop Baiting - Provoking a reaction from emergency services without a realistic reason. • Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching). • Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles. • Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water. • Swimming in water for an unrealistic amount of time or without a destination during a chase. Players who disconnect during roleplay must reconnect and inform other parties in order to resume roleplay. If you are unable to reconnect it may be excused after providing proof. In a situation where a player’s game crashes or the player is kicked from the server, they should be allowed to have the same advantages as they have had before their leave. 14. Deathmatch (DM) Deathmatching is the act of attacking a player or their property without a proper roleplay reason. Examples of valid reasons to attack another player: • If they attempt to arrest or hurt you, an ally, or damage your property. • If they report you to the police for a serious crime. • If they are not in compliance with demands, attempt to escape, or call other players for help in a situation where they are required to display fear under fear roleplay rules. A player cannot kill their victim if the victim is in compliance with the demands. A player must allow their victim enough time to comply with the demands. You must give demands via text if used as a reason to attack as VOIP isn’t always heard. Vehicles cannot be used to attack another player more than once including a failed attempt. The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) Someone is attempting to take your life. Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. You must explain your reason to kill to the player IC and have OOC evidence proving your reason. How did the player break the rule(s)? At 0:26, ID 257 rammed me with his sports car. At 1:19, ID 102 rammed me with his sports car. At 1:30, ID 31 DM'd by shooting at my vehicle without a valid reason to do so. At 1:50, ID 145 DM'd by shooting at my vehicle without a valid reason to do so. Evidence of rule breach: https://plays.tv/video/5cc75f31492a19c604/lets-go
  4. Hey It's Evan, the 23 was literally the first day I started playing and I literally was not in any parts of the video, belong to any gang or knew how to do anything really in the game
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