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Jae

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Posts posted by Jae

  1. I think the last thing we need is more NCZs. To add on to this, by doing a little bit of research, you can find the following online:

    In Santa Monica, the Santa Monica Pier area itself has the highest crime rate in all of Santa Monica. Santa Monica has almost twice the average crime rate than that of California, and almost double that of it's neighboring major city, Los Angeles. To say that realistically, your car could not get stolen, is quite frankly incorrect. You should understand the risk of you leaving your car unattended. Perhaps you could make a suggestion in-character, to increase police presence at the parking lot next to/on the pier. Similarly, what prevents you from moving to another fishing location?

    Sources:
    https://www.areavibes.com/santa+monica-ca/crime/

    https://www.areavibes.com/los+angeles-ca/crime/

    • Upvote 1
  2. 烹饪
    (The Cook-Off)
    ---

    The noodle shop was inching closer and closer to opening - The Silver Pandas and Chi were working hard on what all needed to be taken care of. One thing came to mind - the menu. Chi pulled out the old menu that Al Draco had given her a while back and smiled. It gave good memories but these dishes were undeniably Triad dishes. Charlie decided it was time to update the menu. A great idea was brought up - a cook off. They would figure out who in the Four Seas Order would win the bragging rights as the best chef - and in the process we could get some new dishes to add to the menu. Chi announced the cook off to everyone at a meeting and news spread. 

     

    The day came and Chi brought the assembled judges forward and explained the terms. There were two judges, Simon Delacroix and Chris Kellermann, who would judge the final dishes. There would be two phases. In the first phase, the contestants would go and gather their supplies. In the second phase, the contestants would cook their dishes and present them to be judged.

     

    A timer was set and then the contestants were sent on their way to phase one.

     

    Phase 1: Ingredients  -

    Thomas Beaulieu came up with his plan. He first contacted his butcher and set up a meeting to pick up some minced meat. While the butcher was working on cutting the meat, Beaulieu went to the store to pick up the other ingredients he needed to cook with.

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    Once the ingredients were collected, Beaulieu headed down to the butcher to collect his meat.

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    Meanwhile, Dlugi MacShea worked on gathering his ingredients for his dish. He headed to the store off East Highway and began purchasing his items.

     

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    At the same time, Aki headed to Vespucci Beach to gather some seaweed.

     

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    After gathering the seaweed, Aki went up to the hunting grounds to find a chicken to use in her dish.

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    Aki then went back to Little Seoul and found a trash bin, searching through its contents to find something to use.

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    After finding a moldy orange, Aki headed up towards Sandy Shores and went inside the Ace Liquor. She headed upstairs to the drug materials and found a flask to use.

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    It was then time for the three contestants to head back to Noodle House and work on preparing their dishes.

    To be continued...

    • Like 16
    • Upvote 4
  3. +1. It'd be pretty epic to have people sit there and figure out the tuning on certain vehicles for certain situations. Mod shops could have their own tunes that they sell and it would open up more roleplay.

     

    The biggest roadbump here is the limitations/issues of RAGE that you and I have already spoke about. Hopefully there's a way to safe proof this and prevent people from gaining an unfair advantage.

    • Like 1
  4. 面馆

    (The Noodle Shop)

    ---

    As the Four Seas Order grew larger, it was time to secure a location to operate out of. The Triads had offered the Noodle House for $2 million, but it would be a while before the treasury was big enough to afford it. Bruce Wong and Jae Fang discussed the possibility of renting out the building until Four Seas Order was ready to purchase it. Bruce sat down inside the Noodle House and wrote up a contract outlining the details of the rental agreement.

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    The contract would explain everything from payment dues, dates, utilities, holders, and more.

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    Bruce and Jae then met in the meeting room of the Noodle House. Bruce showed Jae the contract and explained the details of it. Jae then read it over himself and signed on the dotted line. The Noodle House would now be rented out to Jae until Four Seas Order had enough money to buy it outright, setting a tangible goal for the group over the next couple of weeks.

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    The original copy would be moved to a safe inside the Noodle House away from the public to ensure it's safety.

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    With the deal in place, the Four Seas Order would have an opportunity to purchase their first property. In the meantime, they could operate out of the heart of Little Seoul, plan events for the Noodle House, and build their treasury in order to own the building outright.

    • Like 30
  5. I agree with this, not only does this make sense for certain properties but it would give people more freedom to realistically build on the properties that they own.

    As long as it comes with a rule change then I don't see why it would be an issue.

  6. 外交

    (Diplomacy)

    ---

    Many different factors go into the creation of a new group. It begins with a strong core of high command. Your closest members and those you can confide in to lead the group in the right direction. Next comes early recruitment, recruiting quality soldiers that will enforce your ideas in the field. Third comes diplomacy. Diplomacy not only requires you to reach out to other groups, but to maintain that relationship with them over time and build it up as you become more pronounced in the city.

    The first two points had been taken care of, but the diplomacy still needed to be worked on.

    Murdablock unexpectedly got introduced to the new group at a clothing store, but proper meetings needed to be setup between Zetas, Aztecas, and Dojin to formally introduce the new group.

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    Flint Capone met Jae and Brandon at the Noodle Shop in Little Seoul. Flint was briefed on the major points of the group and how they would be operating. Any questions or concerns were answered, and a small meeting to introduce the new group to the Zetas was setup for later that night. This meeting would only be the beginning of a long-term relationship with the Zetas.

    Jae then reached out to Carlos Rodriguez from Aztecas to setup a time to go over the basics of the Four Seas Order. Carlos met Jae and a few others at the Noodle Shop. Carlos was told about the goals and reasoning behind the new group, and within a short amount of time, he was caught up to speed on what was going on with the group. The Four Seas Order made their way to Paleto to meet a few of the Aztecas and share information.

    Dojin-Kai had been asking a lot of questions about the Four Seas Order, so a meeting was setup at The Koi. Mike Laurie handled the meeting on behalf of Dojin-Kai, and Jae and Brandon handled the Four Seas Order side of things. Mike had a few questions about the Order, but they were quickly answered and he was caught up on who the new group consisted of, their colors, masks, hangout spots, and more.

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    Some members of the Four Seas Order were invited to meet with the Zetas and Aztecas in order to go over a game plan for the night. A joint frequency was made and shared between the few members of each group in order to coordinate attacks and plans for the next few hours of the late night.

     

    This would be the beginning of relationships between the Four Seas Order, Triads, Zetas, Aztecas, Dojin-Kai, and more groups within the city. The Four Seas Order have begun to spread the word about their name and who they are.

    • Like 24
  7. It’s to properly RP the wounds that you have. DeathRP (ability to roleplay your death and subsequently die) is a privilege and should not be expected, and is usually up to the main person on the scene to say if you get DeathRP or not.

  8. 13 hours ago, HighTV said:

    The new Criminal Faction Member Cap will hopefully spread out some of the veteran RPers and allow for more official factions than we currently have. It will also give smaller criminal organizations a chance against the will of a 120 man alliance with script support.

    I can see that you want more smaller-sized groups instead of less larger-sized groups. However, this can be achieved In-Character. Why does there need to be an Out-of-Character way to do this? If people want to start their own faction, they're more than welcome to!

    13 hours ago, HighTV said:

    Lack of potential crimes low level criminals can do to interact with police/criminals to initiate shootouts (99% of the people here just miss shooting)
    Lack of detective RP for high level criminals to interact with. (There isn't much interaction/interrogation most the time its cut/dry.)

    You should take a look at our faction thread and read through it. There are plenty of stories written that do not involve shooting. We just want some interaction with other players. Whether that be gun sales, diplomacy, drug sales, etc., we want to increase the opportunity for these things.

    As for detective RP, I would agree. There is not a lot of interaction/interrogation. I would like to see PD doing more when the opportunity arises (this does not mean I want them to try and do more to find us, but do more when they find us).

    1 hour ago, HighTV said:

    I find this topic very weird because there are issues with Criminal RP, but only really recent changes are mentioned and none of the actual 'Long term' issues have been addressed.

    I've addressed some long term issues on the second page of this thread. I don't want to get into a lot out of fear of being banned, but you should just take a look and see if you agree/disagree. 

    1 hour ago, HighTV said:

    99% of people complaining about crime RP are looking for a way to justifiably shoot each-other again without catching a report.

    99% of people miss interacting with other players. We're criminals, not civilians. It should be expected, like it was before the rule changes/updates, to be on your toes about where you're at and what risks come with the place that you're in. Nowadays, people abuse the rule change for their own personal gain as others have said, "a glorified NCZ". NCZ abuse was already rampant, and the changes did not do what they were intended to do.

    1 hour ago, HighTV said:

    Shootouts have been slowly removed over time and the majority of criminals on this server love shooting.

    Shootouts being slowly removed over time has nothing to do with the reasoning behind this thread. It's not like we actively seek shootouts for fun. If we wanted to do that we'd just go play GTA Online. You can't speak on behalf of majority criminals when you don't represent the same opinions as them.

    1 hour ago, HighTV said:

    They use to reliably just hit drug labs in a circle over and over and find a shootout, but now the labs are essentially empty. 

    Hitting drug labs for us was a way to interact with other players. You'd start to see which groups were trying to make a name for themselves, stay in contact with them and develop RP relationships with them. If someone had something of value to us, we could rob them. If we wanted to hangout as a group and make some cash, we could chill at a lab and setup shop for a few hours while hanging with other crew members. There's three role play opportunities in itself that come from running and holding drug labs.

    This would also give SD some action up north, providing roleplay for them as well and even PD if it was necessary.

    1 hour ago, HighTV said:

    Adding script support that forces player to player interactions among criminals is a key way of providing justifiable shootouts.

    It doesn't even need to be shootouts, it can just be interactions among other players. If we had more guns/ammo in the laptop, we could be interacting with other groups and players developing RP with them. That is just one example of what could be done to provide opportunities.

     

    I understand your perspective on some ideas, but hopefully you see where we're coming from as well.

    • Like 4
  9. 8 hours ago, alexalex303 said:

    I think it's very clear that smaller organizations do like the cap on members, and it's only the really big factions that want to keep recruiting.

    From a smaller gang standpoint, you'd want a better chance at taking over the bigger gangs.. Of course they enjoy the idea. Less people to fight. For bigger gangs, we've worked to recruit high quality members. We had a cap at 60 members, it's not like we could recruit forever.

    8 hours ago, alexalex303 said:

    There already is a very strong IC monopoly in the server, and if you remove the member cap, there will be no more new factions, as all the new people will just join the biggest, until we have a certain faction at 300, and another at 300, and that is when the smaller gangs will have issues.

    The IC monopoly was built over time. It's not something permanent, the council has changed multiple times throughout it's existence. Just look at NLA, they built themselves up and put themselves in a place to expand and make their own moves/decisions. New factions pop up all the time. Triads, Zetas, NLA, and even WCA were new factions at some point. You can't expect to have this stuff handed to you because you want it; that's just being entitled.

     

    And I'm not sure where this "300" thing is coming from. We were already capped at 60 members, it was just now dropped down to 40 as we were approaching the 60 member limits.

     

    If you want to see change in the server, make it happen ICly. Seaweed, Wanted, Rooks, Vory, Russian Mafia, and WCA all had chances to make a difference in the server and via In-Character means failed to do so. If they played their cards right, they would be the ones on the top right now. Los Aztecas were able to do make moves, why can't anyone else?

     

    8 hours ago, alexalex303 said:

    In my opinion, removing the player cap on gangs is a big no-no for the health of the server. 

    Nobody asked to remove member caps. We don't want to be hit with a member cap without explanation. We don't want to lose 33% of our members for seemingly no reason when PD+SD is at 200+ with recruitment open. There was nothing wrong with the 60 member caps. Don't try to fix something that's not broken.

    • Like 1
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