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Showing content with the highest reputation since 06/20/2017 in all areas

  1. 43 points
    Account name: Eriksen Character name(s): Taylor_Keller Admin who issued punishment: BallinByNature Date of punishment: 01/Jul/2018 Reason given for punishment: Complicit in OOC cyber attacks, failure to report rule breaches, gross misuse of authority Your explanation of what happened: This is an appeal against the permanent ban against me which started on the 1st July 2018. This ban was initiated for the reasoning I, Eriksen, was: "complicit in OOC cyber attacks, failure to report rule breaches and gross misuses of authority. I believe the information which lead to this permanent ban was misinterpreted and construed in ways which are out of context. I hope throughout this appeal I may provide clarity to the evidence which resulted in my ban and removal from the staff team. The events that lead to my ban were as a result of myself being a member of "the Minorities" discord. This discord is a community discord consisting of around 150 members. Some of these members are members of ECRP. Unfortunately, some of which have previously have initiated or participated in conducting cyber attacks against the server. During my time within the discord group there was no meaningful discussion around the attacks that they committed, but on rare occasion, they jested about the times they did. As these individuals are permanently banned I did not see the harm in the jokes they made (as after being permanently banned they can cause no real harm). In hindsight, this behaviour is reprehensible and I regret being a party to such discussions greatly. One reasoning that has been provided to myself about why I was banned is: "the several failures in reporting serious information which you were trusted to report in order to uphold your duty to keep our community members safe from the types of people that do these types of egregious internet attacks". I can understand that whilst in my position as a server staff member, in the high position I was, I should have reported more of what I saw, whether it was a joke or not. Again, I sincerely apologise for this lack of judgement on my part. Unfortunately, I could not see then as I do now the error in my judgement; being party to the discord and occasionally taking part in discussions inside of it. My actions of recent, being inside this discord do not reflect my attitude towards individuals who wish to harm the server or cause harm to any user that plays on it. I have not and was never a party to any cyber attacks, and would have reported those actions if I ever feared they were taking place. I, therefore, refute the fact that I was ever complicit in any cyber attacks, in whatever form. I bitterly regret my actions which have resulted in my punishment. Whilst understanding that I have no place in the staff team. I would like to apologize to everyone that I have damaged from my actions, especially those that placed their trust and friendship in me. I hope this appeal is a step towards trying to undo the perceived damage I have caused to those around me, and that the evidence against me is a poor representation of my beliefs and intent. I hope from this appeal to be allowed back to play on the server as a player and come back to the community I have loved since April 2017. Why should your appeal be accepted?: My past actions were reckless and should not have happened. This ban has been a wake up call for me to examine my behaviour. It has made me realize how damaging my actions have been to those around me and that also how much I love ECRP as a whole. I believe I have learnt my lesson and I and am truly sorry for what I have done If you need extra clarification of any of the events, please feel free to direct them to me. Kind Regards, Eriksen
  2. 38 points
    <!> Everything in this thread is meant for out-of-character purposes and should not be taken in-character in any way, shape, nor form. 1957, North Lawndale, Chicago. Several African-American kids form the Vice Lords gang. They were led by the founding member Edward Perry, who chose the name after he looked up the term "vice" in the dictionary, and found the meaning "having a tight hold". As they were released from incarceration, they began widespread recruitment and engaged in conflict with other gangs from various Chicago neighborhoods. By '64, they had grown significantly and law enforcement named them as a primary target because of their various illegal activities, including but not limited to robbery, theft, assaults, battery, intimidation and extortion. Their numbers and popularity grew so much that other sets started springing up all over the United States. All the sets united as the Almighty Vice Lord Nation under the self-proclaimed leadership of Willie Lloyd. 2018, Stab City, San Andreas. Two brothers were out trying to make some quick cash, chopping a vehicle. A loose group of people showed up with guns and asked who they were affiliated with. As no satisfactory answer was provided, they proceeded to rob them and leave them to walk back to the city, without money but with much determination. It was on that long walk back to the city, that they decided to start this next chapter in their life. That's how the Insane Vice Lords sprung out of Los Santos, to become the most notorious Vice Lord set, known for their ruthlessness and violence. The Insane Vice Lords sees an increase in notoriety, which in turn increases the number of recruits which then increases the notoriety, and as such their numbers increase exponentially. Never being one to waste resources, these new soldiers are put to work consolidating early work and increasing their areas of influence. Drug manufacturing laboratories all over Los Santos are regularly used and monitored and before long, you can no longer produce drugs if you're on bad terms with the Nation. The soldiers start being groomed by more experienced members, and they start accumulating individual wealth and power, just as the Nation promised. Store clerks all over town are afraid of the dreaded black car armada, as when it strikes, not police nor SWAT can save them. Compliance is the only option, and this compliance lines the soldiers' pockets with cash. Extra-nation relations continue to improve as the leaders leave the petty criminal life behind and join the cities elites. Regular meetings with the older organizations are now the norm, and mutual calls for assistance always get answered, further strengthening those bonds. The Almighty Vice Lord Nation recognizes the Insane Vice Lord's achievements in their pursuit of wealth, influence and growth and promotes it's leaders to overseer ranks. No longer can the IVLs leadership be considered petty criminals. The Nation will continue to aggressively seek recruits and swear them by their laws, making them into ruthlessly efficient soldiers. Strength in numbers, and organisation through rigid laws that may never be broken with impunity, will guarantee that the Nation has the power to assert its influence wherever it needs to. AVLN can now reasonably be considered a medium tier organisation in the city, with it's new recruits being low tier and aspiring to be mid tier and it's leadership aspiring to be high tier, forming a perfect pyramid of power, wealth and ability. Tthe nation wishes to consolidate already established relations and thereby provide increased protection for everyone under their banner. It also wishes to drastically increase their presence at drug manufacturing labs, making it truly impossible for unfriendly entities to get any drug-related income in Los Santos. Looking past these soon-achieved plans, the Nation will take control of a weapon warehouse in the city, and start mass sale of high powered firearms to other, smaller organisations. This will further increase it's wealth and power. Last but not least, the IVLs are seeking out street-smart soldiers to rise up to the occasion, and fill leadership and complementary spots within the organisation, increasing distance between main leadership and the street, and increasing the status and wealth of said soldiers. Make contact with prominent groups around Los Santos ✔ Establish friendly relations with said groups ✔ Establish alliance with one or more groups that share our values ✔ Attain a small group of members to enforce our values ✔ Set in place the beginnings of a detached leadership model ✔ Attend and enhance social gatherings around town ✔ Establish a strong presence around drug manufacturing locations ✔ Be there in the time of need for one or more allies ✔ Increase wealth of the majority of the founding members ✔ Regularly manufacture drugs as an organised group ✔ Obtain an arsenal of large weaponry for eventualities ✔ Purchase premium properties in high end spots ✔ Obtain a warehouse and begin large scale weapon sale ✔ ▶ Establish a strong presence in the West side of town ▶ Join an exclusive management group to further increase influence ▶ Further strengthen inter-organisation bonds via miscellaneous means ▶ Continue filling positions to complete the detached leadership model Ⅰ. Everyone within the Vice Lord Nation will have and show respect for the Nation Laws and it's people, no exceptions. Ⅱ. Everyone within the Vice Lord Nation will uphold each and every order given at any time. Ⅲ. Everyone within the Vice Lord Nation will be given a position within the Nation, and this position is to be upheld with your love and life. Ⅳ. Everyone within the Vice Lord Nation will keep a code of silence and keep all Nation conversations within the Nation circle. Ⅴ. Everyone within the Vice Lord Nation will pay a weekly due. The money is put aside for members. If you can't afford to pay your due, contact a brother. Ⅵ. Everyone within the Vice Lord Nation will carry a firearm and a radio on their person at all times. Ⅶ. Everyone will be on the lookout for anyone wishing to become a member of this organization. They must be brought before a shot caller or higher. Ⅷ. Everyone within the Vice Lord Nation can and will be persecuted for not following the laws. The faction aims to be the home for any serious player that wishes to roleplay starting out from the bottom and possibly working their way up to the top of a large, criminal organisation. We expect all our members to roleplay to the best of their ability at all times. Rule-breakers are given violations and will be removed from the faction for repeated offenses. We are very much a hybrid organisation, offering roleplay opportunities ranging from street thug roleplay all the way up to low-key, high-class criminal roleplay. What you see and experience is highly dependent on your tax bracket, respect and age in the organisation. Currently known for being one of the most restrained and approachable organisations, we prefer to resolve conflicts via alternative means, as that easily creates high amounts of fun, and exciting roleplay.
  3. 32 points
    ECLIPSE Roleplay Update Notes - 2.3.0 Dear Eclipse Community, After weeks of hard work, I am proud to announce the 2.3.0 Development Update. In this update, you'll see many new and changed features to improve the general roleplay immersion, as well as create opportunities for new roleplay scenes. Without further ado; 1. Introducing - The Ability to Join Multiple Factions We've long been wanting to implement a system where our players can be a part of more than one faction. We want our players to create characters and build their character's story after their preference. For example, why shouldn't a Police Officer be able to work part-time as a Medic, or a criminal be able to sneak in and be a mechanic? Right now, you are limited to two factions, which is still better than one. Commands: The only commands that are affected by this change are /(f)action and /fmute, which now requires you to input value before the message. • /(f)action [FactionID] [Message], 0 = Your first faction, 1 = Your second faction. • /fmute [FactionID], 0 = Your first faction, 1 = Your second faction. 2. Introducing - Dead Player's Bodies This feature has been a long wanted feature from all sides of the community, and after deliberating and testing ways that this could work, we've come up with a system that suits your needs and our wants. When a player is killed, a model of their body will spawn in their place. This body will remain on the ground for 30 minutes and can be interacted with, its inventory can be looted and wounds analyzed. Bodies can be despawned before the 30 minutes if they are carried to the Los Santos Hospital and dropped at a specific point. Commands: • /analysewounds will work on either alive and injured players or bodies of dead players. If you are analyzing a dead player, you must use /analysewounds false • Pressing I besides a dead player's body will open up their inventory. Any items the player had on them before death will be available in this inventory, with the exception if the player died in a No Crime Zone. 2.1 Introducing - Ability to Carry & Storing Players & Bodies in Trunks In addition to introducing Dead Player's Bodies, we are also proud to introduce the ability to carry injured players, dead player's bodies and the ability to store them in your vehicle's trunk. Commands: • /carrybody to pick up the nearest body to your player model. You are unable to carry more than 1 body at once. • /dropbody to drop the body which your character is carrying. • /storebody to store the player's body in your vehicle's trunk. The trunk is required to be open before you can store it. • /entertrunk to manually enter the trunk of a car. The trunk is required to be open before you can enter it. • /leavetrunk to leave the trunk of the vehicle. The trunk is required to be open before you can exit it. 2.2 Introducing - Ability to Revive Injured Players & Dispose of Dead Bodies The Eclipse Roleplay Community have long wanted a feature to be able to revive injured players, and after deliberating and working around the idea of our system of carrying bodies, we're proud to announce that it's now possible for you to revive injured players. We hope that this will ease up the workload for our Los Santos Emergency Medical Services and for them to be able to spend quality time on scenes and go more in-depth with their medical roleplay. There are no commands to this system other than the commands for carrying and dropping bodies. You take the injured player inside the Los Santos Hospital and drop them at a marked point inside of the interior, upon dropping the player they will be revived. If the player you are carrying is dead, instead of reviving, their body will just be disposed of. 3. Introducing - Changes to the Firearms Permit System This is a controversial change that we've decided to push through because we want to improve the quality of roleplay in our community. In the past, you've been able to get a firearms permit and purchase legal firearms despite the character you play, you could become a serial killer, get caught, go to prison, get out from prison and still purchase a firearms permit and legal firearms, but with this change, you won't be able to. Firearms Permits will now be processed by the Los Santos Police Department's Firearms and Licensing Division. There is a list of a wide variety of requirements, both IC and OOC, that you must meet in order to qualify for a firearms license. While this change might raise disagreements/concerns, we are confident that this is the best option moving forward -- if you're building the character story of a criminal, we want you to focus on being a criminal and obtain firearms through connections and gangs. With this change, to avoid the emergency stockpiling of firearms, we have reset everyone's firearms licenses and you will now need to re-apply for a firearms license with the Los Santos Police Department. We hope that you can understand and respect this choice, and why we changed it. We are not trying to run a GTA Online community, we're running a roleplay community and we strive for realism and immersion. Each gun that you purchase from a gun store will now come with a serial number will be used by the police to track the owner of the gun, where and when it was purchased, and to report the gun stolen. Guns imported by illegal factions will not come with a serial number. LSPD Website - Firearms and Licensing Division 4. Introducing - General Immersion Changes 4.1 Weapon Drawing Animations Each weapon (gun) now has a drawing animation to delay the drawing process. 4.2 Crosshair Removal Crosshairs for weapons have been removed as we find the crosshair being an out of character guide to aiming. We ask our player base to play fair and adapt to this immersion change like everyone else. 4.3 Faction Properties & Ability to have multiple builders. Faction Leaders can now attach their property to their faction and edit permissions for groups/branches to manage the property, access the property and to build in the property. This will allow for more than one person to build in the property, which is a good immersion change. (Property being the properties that you can purchase, e.g. the Irish Tavern is a property). Commands: • The permissions are edited in the F4 menu by faction leaders. • /attachFaction and /deattachFaction [FactionID] to attach and deattach [FactionID] properties to/from factions. Can only be used by the property owner. 4.4Ability to Open Vehicle Doors, Trunk & Hood. This is another wanted feature by the Eclipse Roleplay Community. By simply pressing O when you're standing beside a vehicle that is unlocked, you can open its doors/hood and/or trunk. 4.5 Ability to Transfer Vehicles We've had a lot of requests to implement a system where you can transfer a vehicle for free to another player without using the car markets and risk your car being taken by another player. This command does not give you a price input, so if you use this for your vehicle sales, then you must remember that you are not protected by any scamming rules as they do not exist. Commands: • /TransferVehicle [Receiver] [LicensePlate] to send a transfer request. • /acceptTransfer [LicensePlate] to accept the transfer request. RULE CHANGES We are also proud to announce some changes to our server rules. One rule that is being eliminated is Killing on Sight, we will no longer allow players to attack one another without engaging in roleplay beforehand, so Killing on Sight as you knew it before, no longer exists. We're also adding a rule which removes the new player protection for new players that deliberately insert themselves into or start active crime scenes. We're also adding a rule to prison breaks that all prison breaks will now require approval from a Moderator+ who will spectate the event and make sure that it consists of quality role-play, proper planning and that there's sufficient law enforcement to handle the prison break. The rule changes go into effect immediately. OLD: Kill on Sight (KoS) is the act of killing a player with no engagement in roleplay. The person who has KoS rights must have evidence prior to committing the kill. Killing a player without warning or roleplay is allowed only within 24 hours of: • Your life being threatened not including law enforcement aiming weaponry. • The life of your friend or ally is presently being threatened or if you have witnessed it happen. • A player attempting to steal your assets worth greater than $75,000 not including vehicles. CURRENT: The act of killing a player with no engagement in roleplay is not allowed. Killing a player that has obeyed all orders and demands during a roleplay situation is allowed, with roleplay, only within 3 hours of: • Severe hostile or criminal action is taken against you, e.g. someone is robbing you at gunpoint. (Excluding police aiming a gun at you.) • Someone is attempting to take your life. • Someone is attempting to take the life of your close friend or ally, or if you have witnessed it happen. OLD: ● Players may participate in no more than 1 prison break attempt within 1 OOC week. ● Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. CURRENT: ● Permission for prison break must be approved by a Moderator+ prior to the attempt. ● Players may participate in no more than 1 prison break attempt within 1 OOC week. ● Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader. OLD: ● Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation. CURRENT: ● Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation. ● Players with the (( NEW PLAYER )) tag that deliberately insert themselves into or start active crime scenes lose their new player protection during those illegal activities. SCAMMING & GAMBLING IN NO CRIME ZONES This has been a question for many and we know that our players have been told different things by members of staff, so we want to clear it up once and for all. Playing gambling games in No Crime Zones is not allowed if you are doing it for any form of asset (money/vehicles etc) as it's considered as Illegal Gambling and that would be a violation of our No Crime Zone rule. Scamming is No Crime Zones will no longer be seen as a No Crime Zone Violation. If you're trying to find ways to dodge taxes of selling houses or cars, that's entirely on your own responsibility and we will not be reversing any sales or refunding any money moving forward. If you want to have a safe way of selling cars, houses and other equipment, use the scripts that we have in place for that. We hope that this will clear things up and that we can move forward from this topic. ENDING STATEMENT We would like to thank everyone in the community for their patience, it's been a really long journey for us and a stressful one, and it's not over here. We understand that a lot of sides of the community want to have development done and we're slowly getting there, but we have to prioritize requests that will improve the general quality of life and roleplay. We've tested this update as much as we could, but obviously, it's going to be different when there are 200+ players on the server. If you experience any bugs after this update, please make sure that you create bug reports so that they can be fixed in a timely manner. https://forum.eclipse-rp.net/forum/5-bug-reports/ Moving forward, if you want to stay up to date with development and look at sneak peeks of what's coming, make sure that you follow our Twitter. https://twitter.com/ProPaulius FULL CHANGELOG (including all changes made since the last development update) Added dead bodies that stay after players death Added weapon drawing animations Added ability to /entertrunk and /leavetrunk, /carrybody /storebody /dropbody Added system that allows players to revive injured players by carrying their bodies into the interior of hospital Added ability to join multiple factions Added permissions to factions Manage Property/Build Property/Access Property. Also /attachFaction and /deattachFaction can be used to attach property to faction  Added /accessdoortype 2 [price] that allows property doors to be pay for access Added weapon serial numbers Added firearms approval license. Issued by the LSPD. It is required in order to get a weapons license. Added MDC functionality to get information about the gun with the serial number Added /transferVehicle and /acceptTransfer that allows for people to transfer their vehicles to other people  Added ability to donate to the government at the government building  Added more in-depth logging and tracking of server economy  Added ability to open vehicle doors with hotkey O  Removed weapons crosshair  Removed ablity to use city bee if there are on duty taxi drivers that are not on call /calls now inform who responded to the 911 call Fixed /analyseWounds command, it also now supports analysing dead bodies Improved attachment sync to support more types of attachments Added zipties Added fduty activity tracking Added ability for faction leaders to pay salaries individualy Added random gestures that will get invoked when player is speaking or chatting Added faction treasury logs Added animation for phone being taken out Added /orderBlip [receiver] [servicePrice] [sprite] [minimap] [days] [name] for weazel employees to service people that want a blip. Added /acceptBlipOrder for people who received offer from weazel employee and want to accept it. Added /removeOrderedBlip for people that bought a blip, but don't want for it to be visible anymore. Added /accessdoor and /accessdoortype (for property owners) Added new VIP perks Adjusted salary tax cuts, implemented parking cost cuts, VIPs won't be affected by inactivty property cleaning Added /mood Added fishing rods to the general store Added dynamic fishing (you can now fish near any water source) Added 550 new furniture items (thanks to Osborn) Added PD management commands like /units /createunit to MD Added /raterp system. You can now rate your roleplay experience with another player! Added refueling car that will now require you to leave the car, use commands /startrefueling, /finishrefueling Added speed cameras at MD, PD, Tequila and Bank. This was done to keep the city a little bit more in order Added characters looking at players who are talking Optimizations to server code Fixed laptop order bug Fixed phone accept call bug Fixed MDC calls displaying wrong type Fixed government salaries not being taxed Fixed /medicheal showing wrong player name Fixed speed cameras setting incorrect jail time Fixed phone messages contact names not loading Fixed item disappearing when pressing N in map editor Fixed some issues that caused game crashes Fixed phones receiving messages when battery is 0 Fixed phone, with battery of 0, being on when player logins Fixed DMV licenses not being saved Fixed vehicle burnout sync Fixed laptop order delivery point selection bug Fixed fish item bug Fixed phone bug where it makes any item you are carrying disappear Fixed /grabCash bug Fixed shooting while eating/drinking Fixed burnout sync Fixed pop tires sync Fixed CTRL + X menu Fixed dealership bug First time quiz applicant will be prioritized /drag /undrag now works for civilians too /calls will only show police calls for police and medic calls for medics Mors will now fix tires when can is available to retrieve for free Taco job now provides customer taco food item Lowered poker cash objects on the table amount Calls to medics will only go to medics instead of police and medics Increased look at duration when someone talks Changed quiz system to display applicant's id instead of applicant's name DCC fares go to faction treasury Changed taxi fares limits from 20-80 to 10-1000 /salary will now display accumulated fduty hours Changed faction funding system Changed weazel report command to /weazelreport Money from faction services will go to faction instead of the person providing the service, example (mechanic service, weazel service) Removed /dnn /vnn Disabled /mug Dealership menus now close with ESC Fixed police trace command for players that are in interiors (will now show the entrance location). Removed all blips from non-government/non-server entities [/AccessDoorType 0] makes door only accessible by the owner. [/AccessDoorType 1] makes door accessible by keypad (code is set by owner) /AccessDoor unlocks/locks door Disabled cover (Q) due to its bad sync. Changed garbage blip icon Adjusted gunstore import prices
  4. 27 points
    The year 1988 will go down in history as the birth of The Skull. That is the year when Gregor Smith - father of The Skulls was born in a city best known for its darkness and criminal insanity, the core of all organized crime, Vice City. Growing up in the Little Dominica area, which was mainly populated by Latino community, little Gregor saw violence and gang activities all around. Being around all the poverty and crime, he eventually became a part of it as well. He joined a local street gang by age of 10 and slowly started to maneuver himself into various gang activities. He would mainly sell drugs on the street corner and be a lookout in situations that were needed. Gregor was a skinny runt and eventually gained the nickname Calaveras meaning skull. Gregor was an ambitious youngster who knew his goal. Soon the ambitions of the Calavera boy were bigger than the gang could offer. He could not just leave the gang, he had to disappear for good from the city. At age 16, Gregor left Vice city and traveled around the states looking for a place big enough for his ambitions. He lived in various cities for months before leaving to the next one until he arrived in Los Santos. Several years have passed since Gregor left Vice City and now he’s a young adult aged 25. Soon enough he realizes how vulnerable this city is. The town is run by fear and chaos. The Police is overwhelmed by the senseless crime and chaos that ensued amongst the people. It did not take long for Gregor to find like-minded people that wanted to expose the vulnerability of Los Santos and take advantage of it. Gregor then met two individuals that would change the course of his life forever, Avon and Darnell, the leaders of the fastest growing and most powerful organizations in Los Santos, The Almighty Vice Lord Nation. Not long after meeting them, Gregor became a member of the AVLN. Avon and Darnell were impressed with his ambition and skills and soon he started rising through the ranks. Not long after Gregor was granted permission to create his own set. As a cunning and wise man, Gregor started to bring in a lot of young recruits, strengthening the gang's position in the Los Santos underground world. After a while it became obvious to Avon and Darnell that Gregor was the key to their future success, he showed courage, leadership, and loyalty in every situation given. This leads them to promote him to the highest rank in the gang. After a while the balance of influence and power started to shift within AVLN, Gregor started to garner more power while Avon and Darnell started to diminish. The result was most of the members aligning their loyalty to Gregor instead of AVLN. After witnessing the turmoil and recognizing the inevitable downfall of the AVLN, Gregor started to see the potential of his dream becoming a reality. Overseeing most of the AVLN businesses, Gregor started to meet and create tight relationships with the most important figures in ever Los Santos crime families. He started to establish his name as a powerhouse in the city and created a list of loyal allies he could trust. Members that were like-minded in his ambitions and vision. Gradually he pulled in the closest ones to him, Doug Reagan, Kevin Logan, Teo Zucker, Danny Tyler, Frank Mason, and a few more friends to present them with the plan of separating from the AVLN. Over the next couple of months, they created their own connections with arms dealers and importers. Doing deals on the side in order to strengthen their position for their final separation knowing that the remaining of AVLN and its leadership would most likely retaliate. Sadly the plan was cut short because one of the invited members ended up being a snitch and informed Avon and Darnell about Gregor’s plan and activities. At this point, everyone loyal to Gregor is listed as an enemy by the AVLN and hunting season on them is opened. The founding members got together and decided that this was it, a new era was about to come to Los Santos, The Era of Los Calaveras. The full-blown war started between Los Calaveras and the Almighty Vice Lord Nation. Although Los Calaveras was a brand new organization, the leadership worked hard to ensure that they were equals to the AVLN. Although the AVLN had taken an almost 50% drop in numbers to Los Calaveras, they were still a strong and determined opponent. The war was brutal, with daily shootouts each gaining victories and losses, each not caring the cost of the blood being spilled fought on with the determination to win. But the one thing that separated Los Calaveras from the AVLN was that Gregor had made through his reputation prior to leaving the AVLN. Gregor had several meetings with the three most important and powerful forces in Los Santos - Los Zetas, Irish Mob, and The Clowns, or better known as - The Council. Gregor went to each one of the council leaders in order to be granted permission to fight against one of the gangs in their city, the AVLN. The council then on their own accord declared war on AVLN. That was the moment when AVLN met their demise. There was no chance this crippled organization was going to be able to stand against the most powerful structure within the city. The war lasted around four months. Four months of brutal fighting with massive amounts of casualties. The remaining AVLN members eventually met their maker in gunfights and the Kings fell from their throne, sealing the fate of the AVLN. Los Calaveras had won one of the bloodiest battles Los Santos had ever seen and cemented their place within the community. Now that war has ceased and life is getting back into a routine, Los Calaveras are in a new era of their existence. We are in the process of creating and implementing multiple legal and illegal ventures within the city of Los Santos. We are keeping our allies a forward priority within the organization, making sure that all members show the respect that every single ally deserves and has earned. Los Calaveras is looking for ways to become a unique and powerful voice within the underground world of Los Santos. To be a powerful and unique force, bringing fresh and new ways to enrich and empower the community that they fight for by strengthening their firepower, muscle, finances, and connections within the underground world of Los Santos. The vision of Los Calaveras is to bring fresh and unique ideas in order to make their criminal activities more fruitful and prosperous for their people. We strive to instill a lifestyle of integrity, honor, and devotion as core values for every member of Los Calaveras. Win the war against AVLN Establish a positive relationship with The Council Create powerful alliances with other organizations in Los Santos Consistently Recruit New Members Build up a powerful armory of significant firepower which will be available to ranking members Establish new contacts with Latino Crime Lords overseas. Build up the economy of each and every individual in Los Calaveras. Educate and train the members of the organization throughout all the ranks Open up several underground businesses to bolster the organization's income. Maintaining strong alliances with the most powerful gangs in town. Getting businesses to wash money. Creating and implementing a salary system for Los Calaveras. Organize illegal activities in town for the entire community to be involved in. Getting mass imports from the Latino Crime Lords Acquire a Headquarters property for the organization Helping to implement a drug lab ownership system within Los Santos
  5. 25 points
    Account name: Left/Right Sharkie Character name(s): Lexa Dagaslov, Alex Keller Admin who issued punishment: NBDY Date of punishment: September 16, 2018 Punishment received: Permanent Reason given for punishment: Trying to create drama Your explanation of what happened: There are a few reasons which resulted in me being removed from the community. I want to lay everything out and be completely honest with what I did to receive this punishment so everyone understands. To start off I will give some context of how it started. On September 16, 2018, there was a staff meeting being conducted in discord. During the staff meeting, one of the support members pointed out how it’s quiet in #general, making a joke about players being afraid to talk because of the amount of staff being online. After that, I proceed to say“They ban for typing now? Thought it was just jokes”, which I got muted for in Discord. At that time I thought it would be funny to push it a bit further, so I logged in on my alt account RightSharkie which was already in the eclipse discord. I then proceeded to say “J-word is bad, I'm sorry”. After my bad joke, I got banned from discord. I then went ahead and pm’ed NBDY “ahahahhahaha you proved my point”, after which he responds that he is removing me from everything. This resulted in me getting permanently banned on Discord, in-game, forums and blocked by NBDY. At the time I thought the ban was not justified, but I now clearly see that such acts should not go uncalled for. Two weeks after the ban was issued, I tried to contact Osvaldon in order to find out if it was possible to get a reduced punishment, NBDY felt it was too early at the time. At later times I have tried to pm Ballin and Toony, but with no success. Why should your appeal be accepted? At the time of writing this appeal, it has been over five months since the ban. This has given me a lot of time to reflect on what I did, why what I did was wrong and how to improve, so I won't behave like this in the future. I'm deeply sorry for the drama and extra work I have created, that could be used on something more productive. I have already written a sincere apology to NBDY for being disrespectful to him, which I hope he accepted. I would like my appeal to be accepted because I want to come back to the community I was part of since the beginning of 2017, and continue to play with my friends. Throughout the two years I have played on the server, I have always done my best to follow the rules and tried my best to display a great quality of roleplay while doing so. -Sharkie
  6. 24 points
    Prison Overhaul I’d like to first clarify my position before you read on; I roleplay as a criminal and will try to provide as balanced of a write-up as possible to allow both sides of the legal spectrum to enjoy the experience. I know this has been suggested multiple times before, but I believe a more in-depth format might catch developer attention. This is to go in tandem with the issues happening between PD and Criminals also. Criminals do not fear punishment for their actions currently. Shoot up PD, get 2 hours in prison AFK, then return to the game and do it all over again. In addition, I believe this would help negate the frequent deployment of SWAT which is frustrating the criminal roleplayers. SWAT would need to be deployed much less often if people actually feared going to prison because of long jail times and therefore might choose to carry around heavies less frequently, and so-fourth. The main issue with long jail times? Boring. To solve this; a more dynamic roleplay experience is required within the prisons. I propose increasing jail times from 2 to up to 24 hours (possibly more), but ONLY with the addition of these extra roleplay elements to prevent people from being bored out their minds within jail. I think sentences should vary based on the crimes. The LSPD handbook could be crossreferenced using the fine amount as a guide for how much jail time should be used for each crime. I appreciate all of this is a huge undertaking with a lot of scope, which is why I’ll try to break it down to make it easier to see for the purpose of implementation. ______________________________________________________________ Prison Guard Faction I believe that either the PD should have a division for prison guard which rotates on a basis that suits the PD, possibly officers could go to a location and do the same thing they do when they put on SWAT gear with a / command and then are changed into a uniform suitable for prison guarding. I believe this is fundamental in a successfully operating roleplay experience within the prison. If no guards are around to get inmates out of cells and/or around to interact with, people will get bored. Guards should be equipped with tasers, batons, able to use cuffs to restrain unruly inmates and also should be able to possess the ability to increase sentences for inmates who commit crimes whilst in prison. Guards would be allowed to do routine inspections of prisoner cells to search areas if they felt necessary. (There should be a 4 slot inventory system under each bed to allow people to keep things.) Guards would also be able to do routine patrols of the grounds of the prison in set circuits and have patrol cars stationed outside or possibly patrolling. Prison guard ranks would work the same as PD ranks with some slight adjustments. (See ranks from left to right.) Correctional Officer | Sergeant | Lieutenant | Deputy Warden | Warden ( I believe there a separate uniform also used in GTA Online/GTA Singleplayer that could be applicable for these guards) Duties of these officers will be described later in the report as I explain how the prison system should function on a day-to-day basis. ______________________________________________________________ Prison Day To Day The schedule would go as follows (ALL TIMES ARE IN-GAME TIMES); 11pm | Lockup in cells for sleep 7am | Shower time 8am | Cafeteria food time 10am | Free time (Access to the yard and prison facilities*) 1pm | Cafeteria food time 3pm | Free time (Access to the yard and prison facilities*) 7pm | Cafeteria food time 11pm | Lockup in cells for sleep These actions would be encouraged by the prison guard, requesting all prisoners to be ready in their cells for each event and if not receive disciplinary action. Prisoners would be allowed to reject wanting to go to the shower or for food but would have to remain in their cells for the duration. Offending prisoners within the prison would have their schedule shifted around to spend more time in cell lock-up for misbehaving. ______________________________________________________________ *Prison facilities and roleplay opportunities Prisoner Outfit Upon entering prison, players should be changed into an orange jumpsuit, use the same code that is applied when taking jobs like the farmer job for example. Upon leaving the prison, players are able to remove their outfit. This would also allow police to see escaped convicts who havn’t had time to change out of their prison clothes yet. Cash Each day prisoners would be allowed to withdraw up to £500 (possibly more if it makes RP sense) for food, drinks, items from the prison shop and other things they choose to purchase. List of purchasable items from the vendor; - Multiple food items - Better behaved prisoners get access to paper to write notes - Better behaved prisoners get access to pencils + sharpeners (for notes, but sharpeners could be tampered with to remove the blade and create a prison shiv with a pencil/toothbrush, etc.) - Non-alcoholic beverages - A card which allows phone access for limited times - Any other cool things you can think of. Players would also be able to gamble their money in the cafeteria as well; using the poker table code here would work well to keep prisoners occupied. Players may also be able to earn more money doing prison jobs, for example cleaning the floors, working in the shop, cooking in the kitchen etc. (all could be done via roleplay or small jobs that can be /takejob during your time at the prison. Visitation Use an area of the prison to place assets to allow prisoners to have visitation. This could be an interesting way to allow players to smuggle drugs and other items into the prison. Guards could do a /me searches the man, /do Do I find anything and if the prisoner has a justifiable roleplay reason as to why the guard can’t find an item on the prisoner, they manage to smuggle it into the prison. Visitors should also be provided the option of bail to get their inmate out on early release at visitation. This money should be submitted directly into the PD treasury and should go towards funding their guns which should be in-turn purchased using the treasury. (Other methods of funding should include fines received for arrests, but that whole issue is for another suggestion thread about removing scripted guns etc.) Bail amounts could either reduce sentences by 'X' amount or get them out immediately (cash and game play balance dependent.) (I assume you are able to create custom interiors using game assets from GTA5 and I am happy to provide a design layout for a visitation room) Prison Escape There should be multiple methods that allow external gangs/members to attempt a prison breakout or possibly internal ways via breaking out of a gate or door using a hand-made item/lockpick. Blunt force break-ins with guns should be very difficult for criminals to achieve, the officers should have access to MP5s and Carbines from within the prison, but only if necessary, not at all times - Collected via an armoury room. Prisoners should be able to attempt to break open metal gates etc and have their lockpick break if they fail. If they run out, the aforementioned patrolling guards can taze and possibly shoot if enough of a threat is available. In addition, officers can return them and for an extended sentence if they are caught. Injured prisoners should be able to be placed into a prison infirmary for their recovery. DM rules regarding prison escape: Guards should be allowed to shoot down any prisoner who is escaping to prevent him from getting away, in turn returning him to the infirmary. Anyone breaking out a prisoner can NOT shoot a guard unless they’re directly threatening the life of an inmate (i.e shooting an escaping prisoner as mentioned.) For criminals to break into the prison successfully, the smartest course of action would be to take a guard at gunpoint and threaten them to do as they ask. i.e open gates, etc etc. (This should be geared in favor of the police system and prisons shouldn’t be a case of easily breaking someone out, although I believe the option should definitely be available.) ______________________________________________________________ If you feel you need any more clarification on anything, i'm happy to elaborate.
  7. 23 points
    VIP house inside the Eclipse Tower. 2 garage. Empty box house so we can funiture the place.
  8. 22 points
    The Irish people of Los Santos got their start like most immigrants, trying to make money and live the American dream. The Irish in LS were never as numerous as the Blacks, Mexicans and other minorities, nowhere near the sheer numbers in other places like Liberty City, but for the small group who made the industrial and eastern suburbs their home, the life of crime was always an option for the young Irish growing up in the city. Mostly, that consisted of illegal gambling, cigarettes and alcohol. Small gangs of would-be Irish Gangsters made their small mark on the city but never took off; they were either put down or driven off by bigger, more populous immigrant gangs like the Ballas, Aztecas and Vagos. As such, the Irish always had a presence but never rose above petty crime... until now. _________________________________________ In LS, the gangs run the city. The cops, for the most part, are helpless to stop crime and illegal imports. With that, many a criminal has made his fortune while big groups have risen and fallen like the wind. Many Irish criminals who came to LS didn't join an Irish-specific gang but rather into Motorcycle Clubs; one of these is where the New Irish gangs get their roots from, specifically ZBOR MC. ZMC was a small time Motorcycle club whose power came from their alliances with other MCs, resulting in the first LS MC Confederation which rose and fell in a few short months. Clearly, bigger gangs were not taking kindly to the new rising power of the MCs. When the MCs fled the city, dead or retired, this left a number of Irish immigrants to LS with nothing left to carry on their criminal lifestyles, including David “Gaius” Black, Michael “Mickey” Booth, Don “GP” Sutherland, Nigel “Nige” Rutherford and Randy “Fox” McCreedy. The idea was formed for the now-factionless and penniless men to form the Irish Mafia in Los Santos, disguising their illegal activities with a legitimate-looking business and name: Gael Force Shipping. The business was launched and the formerly leather clad bikers became suit-wearing businessman. _________________________________________ Gael Force immediately used the tactics of ZMC, forging strong alliances, then moving on to securing legal contracts with government factions for revenue and legitimate business. LSC have had a contract with Gael Force to ship and deliver parts to their place of business. Yet another big break came when the bad blood between the Irish Mob and The Cartel came to a head, and the Irish took their territory from them with the help of their allies. Now with access to secure contacts and safe transport, the Irish could begin shipping in drugs from South America and guns from Belfast. Gael Force also made agreements with other factions to keep a monopoly on gambling within the city, so when Gael Force Bookmakers was set up, there was no competition. _________________________________________ With the rapid expansion of The Irish Mob’s business, both illegal and legal, the Mob decided it needed its own street gang to wage a block-to-block turf war for control of drugs and gun sales in LS territory. Muintir na hÉireann, meaning “People of Ireland,” was formed to recruit rapidly from the Irish community of west LS, and for Irish Mafia members to take their hands off the majority of grunt work and petty illegal activity. High-profile criminals from both Belfast and Dublin were imported by the Mob to lead this new street gang. Seamus Mac Cathmhaoil and Jimmy O’Hara, old associates of Gaius, were the first to command the gang, recruiting in mass numbers and training the new up-and-coming generation of Irish two-bit gangsters to become effective drug dealers and foot soldiers for the Irish Mafia. MNH has their territory in the “Irish Hood” of east Los Santos, Industry District and Murrieta; MNH is now the recruiting pool for new members of the elite Irish Mafia, and the starting point for any aspiring Irish Mafioso. _________________________________________ The wars with other gangs in LS took their toll on The Irish Mob and Their Allies the Exiled, Tavi Patronus dissolved the Exiled and retired with his Millions leaving the Irish alone to face off against all their enemies alone, rather than risk his death and that of his Men and Family, Gaius reluctantly disbanded the Crew and they went their separate ways. Months later Los Santos became plagued with a new caliber of low class criminal, mostly eastern euro trash wanting to be gangsters, robbing everyone and disrupting the status quo within the city. With Murder rates climbing, respectable gangs and cartels going underground due to constant harassment Gaius decided it was time to straighten the town back out. Plans were set for The better members of the VK gang and old Irish members to reunite into the new Los Santos Irish mob, basing themselves out of the East of the city and focusing on Gun running, Prostitution, Gambling and racketeering. Alliances were also forged and cemented in order to make the bigger groups of respectable criminals a fighting chance against their enemies, little by little the Irish Mob and their allies pushed out the scum and bandits from the town to now just a trace remains. Today its all about building a base in the place we called home growing up, East Los Santos, Building our power there and growing to build the Empire we desire. _________________________________________ Although being an Irish organisation, MNH will take in non-Irish people for basic muscle and drug distribution; these members can rise far within MNH. However, to be “made” into the Irish Mob as a Family member you MUST have Irish blood; there are no exceptions. To join, just approach a member and ask for some work, as we are very accommodating. The group requirements are currently: Players must have a minimum of 3000 XP to join the faction. (Exceptions made for those with alts with appropriate XP) The player must have a good understanding of server rules, including following admin orders the first time. This ties in with the minimum XP, but players must have a basic understanding of Roleplay. (Correct use of /do and /me, making sure OOC chat is kept OOC using /b, basic knowledge that every experienced player should know) Anyone failing to Roleplay properly or found to be disrespecting admins will be punished, via a demotion for less serious offenses. Disrespecting an admin, or multiple offense of failing proper RP, will result in removal from all aspects of the faction. Make sure the player has been added to the discord and changed their nickname to their IGN _________________________________________ _________________________________________ - Securing of Murrieta Heights and Cypress flats as a place the Irish can operate freely and Irish families can live without fear of Police of other Gangs - Hosting Weekly events In the Vanilla Unicorn and Dockyards - Set up a network of Gambling and hustling at Car shows/Races - Enforcing a Higher Quality of RP within our ranks - Securing the Entire East Los Santos (Industry and Murrieta) for the Irish and their operations - Opening up our own Bar for Social activity and a headquarters - Move from Full illegal to semi Legal business in the far future - Become a Official lore faction based off the Real Irish Mob and GTAIV Irish Mob (Irish American Killers) _________________________________________ Irish Members are expected to follow the "Hint of Green" Policy, which is to wear normal civilian clothing with a a green item (Parka Jacket, Undershirt ect) Made men, like unmade, will have their Normal civilian clothing with a hint of green. But as Made men and respected among their peers they can follow the same "Hint of Green" Policy With Suits Irish Members are expected to stick to realistic expectations when it comes to cars Mob members would drive, 4 Doors sedans, 4x4s, and mainly Benefactor cars. Car colors are to be Black, Grey or Dark Green only to fit with the Theme consistent in GTA Lore. We Expect our faction members to hold themselves to a High standard of RP and strive to GTA Lore standard, through learning about how the Irish mob operates today and how they were perceived in GTA4. We are not a Cop killing faction, we are not a anarchistic faction, we are not a meme faction. We are striving to set a new standard of RP for Mafia/Mob Roleplay and any deviation from this is not what we want as a group. We are a mafia faction and showing restraint and cunning over shooting up areas and people is what we want to bring the standard of RP up to, where harming a man in his wallet is better than a bullet, Blood spilled is money wasted and only to be wasted when there is no choice, then Show No Mercy. _________________________________________
  9. 22 points
    Takin' the Dirt Road Home ATV Race @ the Vinewood Racetrack 23rd of February 7:00PM (( UTC )) Features: Custom built race track. Off-road racing with obstacles. ATVs and safety equipment provided by the event hosts. 360 degree view from the tribunes. Different food stands available. Participation &' Spectating: 1000$ fee to participate in the race. Race participation fee to be paid at the event site. No personal vehicles allowed. Spectating is free of charge.  (( Brought to you by the Event Team ))
  10. 21 points
    Osiel Guillen, founder of Los Zetas, started a Mexican criminal syndicate which became one of the most dangerous and profitable organizations to ever exist. During the late 1990s and early 2000s especially, their influence began to spread into neighboring American regions eventually reaching Los Santos. Connections to Los Zetas appeared but none strong enough to make a real impact in the area. Rival gangs already owned the streets but a young man named Jay Gamble had the resolve to change that. Similarly to the foundation of the original gang, Gamble found himself in a gang with no true vision, struggling to keep organization and stability. Jay sought out Shotty Johnson, another man tired of the way things were going in Los Santos, and was eager to work for true power and respect. They had one main plan; to work as more of a democracy and family than a hierarchy. This attracted many criminals with and without a gang of their own. With the gang as a whole slowly crumbling, the Los Santos branch aims to bring new life and opportunity to criminals. As the numbers start the grow, so will the power and money. The overall plan for Los Zetas is to shape Los Santos into their ideal vision. They want to operate as a part of the city similar to the influence government issued jobs obtain. They want to restructure the criminal underbelly of the city that benefits every criminal organization/family with Los Zetas at the head. They want control, influence, and power parallel with the all of the leading organizations within the city, legal and illicit. Violence is not always the preferred choice but Los Zetas will not hesitate to use deadly force if provoked. Los Zetas is still growing and improving daily, you can see us in navy blue attire or riding around in navy blue cars. Currently, the gang is recruiting more soldiers to fill it’s ranks and putting the infrastructure in place to create the foundation for Los Zetas to become the biggest player in town. We are established in multiple revenue pipelines, ranging from the the local drug trade, securing supply routes, organized kidnapping, protection rackets, extortion, assassinations and minimal weapons trafficking. We ultimately hope to branch further into the weapons trade, and help import directly from our suppliers south of the border assuming we can secure a location to store the product. Currently, Los Zetas has accomplished most of it's previous goals. Influence has spread across Los Santos, a stable weapons trade has been secured and previous enemies have been exterminated. The organization now focuses on maintaining everything they've established from this point forward and has decided to bring recruitment to a halt, leaving only room for the most capable individuals. They're also focused on securing more real estate in order to further the organizations influence in not only the street, but also the business world. So far they have their hands on three Auto Dealerships, one Gas Station and three Gun Stores and they've also succeeded in extorting the underground Chop Shops. In order for Zetas to remain at their peak, they have decided that now is a time of focus. They will move slow and steady, ruthless, yet cunning in order to maintain balance and control. Organization is key in Los Zetas. Every group and role in the gang is connected, valued, and has a voice. The gang functions as a democracy with the two founders making up the board. They push out ideas to the group that can be voted on by the other high ranking leaders. Members tend to move in groups headed by one captain with several soldiers and a few prospects. Each group has its own tasks and those members specialize in what they do. Members have an opportunity to prove themselves while also relying on their team in a crutch. As mentioned before, the gang operates as a family. As numbers swelled, the two needed chosen underbosses, higher ranking gang members, as trusted advisors. Loyal, dependable and cunning, these underbosses handle almost as much work as the two founders. You will often find them surrounded by members of a lower rank completing various crimes around the city. These crimes can range from petty theft, to kidnapping and even assassinations. Outside of group work, underbosses also assist with recruitment, train new prospects, look for opportunities and do business with other gangs. Below that, the captains do the heavy lifting for their underbosses. They help manage the soldiers and prospects, and help advise each group to work efficient, and effectively. These long standing members are the backbone of the gang and inspiration to newer members. They are the right hand men for their underbosses that act as group leaders if their underboss is out of town. They are respected and speak for the soldiers for decision making. Finally, there are the enforcers, soldiers and prospects. This is the lifeblood of the gang which is responsible for a lot of the violence and money. These are the loyal members pushing out drugs, robbing stores and protecting key gang locations. They have been known to be aggressive towards law enforcement and any rival gangs willing to challenge them. Soldiers are usually accompanied by prospects which are the newest recruits that prove themselves worthy to be soldiers. Prospects need to not only prove their loyalty but also their values. If what the prospect values and way they present themselves does not match with the gang, they are swiftly removed. Zetas have respect for other gangs and civilians as long as it is reciprocated, failure to show mutual respect is met with swift repercussion. Police are a direct conflict of interest to Zeta affairs and are often avoided unless no other option is given. Most members do not respect or like the law enforcement of Los Santos, but try to ensure that compliance is delivered to ensure day to day affairs are not interfered with. Zetas also have an intention to treat the gangs of Los Santos as not only possible business associates, but also an extended family if deemed worthy of each other. Order is favored above chaos, mutual interest is favored above isolation. Although with all of this being said, Zetas are not ones to be taken lightly and will proceed to stomp out any opposition threatening stability of the organization. They have one main battle strategy when fighting an opposing force; hit hard and constant. When war begins, they proceed to cut the tree by the roots, hitting every soldier or higher brass no matter the time or cost until forces diminish and become exhausted; a hunting party of sorts. Folding is not an option, retreat is not an option. Zetas will hit with full force and precision, a destructive force unlike any others. The relationships between Zetas and their allies remain strong. Sometimes they have differences but let us not forget that we have shed blood together, bonding us through the toughest of struggles. Wars have been waged, brothers have fallen but still, we remain. We've faught wars with Gates, Chambers, Narcos, Monroes, Vice Lords, even the Police department and still, we remain. Zetas has been the target of much love but also extreme hate. There are people in this city that want us to roll over and die but Santa Muerte continues to protect us and allows us to prosper. Be a loyal Member of the organization. Do not interfere with each other’s interest, do not be an informer. Be rational. Be a member of the team, Don’t engage in battles you can’t win. This directive extends to personal life. Be a person of honor. Respect the ones who came before you, Acknowledge your enemy before you crush him; Every life is important. Be a stand-up guy. Keep your eyes and your ears open, and your mouth shut. Don’t sell out. The stand-up guy shows courage and heart. He does not whine and complain in the face of adversity, including punishment. If you can’t pay; don’t play. Have class, all gangs deserve at least some level of respect. There’s no need to be crude for no reason. We are above that. Be independant, know your way around the city, help other members who may not. Attend Gang Activity regularly; inactivity will result in removal. If you are going to be inactive for a few days, let the higher brass know, so we can keep track of things. Any internal conflicts must be handled internally through reasonable means I.e. Mediation or conversation. Respect the hierarchy of the ranks. If you feel as if you’re being treated unfairly by your underboss/captain, speak to the higher ups to resolve the issue. You MUST wear your gang colors at all times unless a situation demands otherwise. There is honor among thieves. Do not steal from or disrespect a fellow gang member. We are all family. Own your gang at ALL times. If someone asks you “What gang are you from?” Answer with pride. If you refuse to own up to what gang you’re from, you could potentially hurt the gang as a whole along with its potential and current allies. Must adhere to all server rules and regulations. We are a heavy RP gang. 10,000 EXPERIENCE MINIMUM FOR RECRUITMENT
  11. 21 points
    (( Discord )) The Beans gang specializes in making drugs. 'Beans' are a secret word for drugs, shh! Bob Beans This man is a professional BMX-er, sometimes referred to as a BMX God. Billy Beans He lost his mind transitioning to Los Santos. He is currently serving a lifetime in prison. Kelly Beans She left the business to pursue her love for cotton candy. She is still a respected member of the Beans family though. Jane Beans Jane is an old member of Grove Street Families. After she abandoned the gang, she wanted to join us. She has a vast knowledge of Beans, especially J-Beans. Sam "Sam Cheese" Swiss As a former Bayview manager, Sam Cheese was hired by Bob due to his insight in sales and Public Relations. He is a valuable asset to the team. Johnie Smith He has a cool beard so I asked him if he wanted to join and he said yeah In the 19th century when the long depression in USA started, the Beans family needed to escape somewhere so they can live properly and consolidate somewhere at least. They managed to leave to Russia, which at that point seemed stable and pretty welcoming for them. As people were leaving Europe and Russia to look for better life in USA, Beans family had to do the opposite. They moved to a small village near Moscow called Dubki and started their beans business. It was hard in the beginning but they managed starting up the business. In the 20th century, the Beans family that was already settled down in the Soviet Union experienced a recession. The Beans family who immigrated there a few decades ago had to change their lifestyle. They used to have the biggest farm of beans and were known because of that all over the Soviet Union. But after a while the business of only growing beans and selling them didn‘t make much profit as they had to give a bigger part of their income to the ruling authority. The Beans family managed to find out something way more profitable though. They started growing not only normal beans but the more profitable and valuable kind – Beans with a big B (weed). While selling the casual beans, their younger family members were sent to the streets to sell special kinds of Beans and it all went very well apparently. Business was going really well as the legit beans selling was an ideal cover that allowed the Beans family to sell weed really easily as they had the storage & farming facilities for growing the new product. It was going just great for few years, when in 1986 the soviet police found out about their shady business. The Beans family got information that the soviet police will come after them, so they had to pack their things and leave if they didn‘t want to get caught and sent to Siberia. They were shook that they managed to figure them out, but stayed strong and were ready for everything. And the day has come. In 1986, July 26th, three black chebureks with tinted windows rolled in. They thought this is it, but apparently it belonged to the local mafia. They came to have a talk with the Beans family. Apparently Beans were one of the main suppliers to that mafia and they got information about their supplier being in danger. So they told about the places they have abroad and suggested them moving to USA becoming their partners and continuing their successful Beans business there. Because of the last name no one suspected that these people might be sent by someone else. It was the best suggestion they could get at this point, so the younger generation of Beans left the soviet country and moved to the USA. They started their business from a few seeds they managed to bring with themselves. They stayed in Virginia to stabilize their business. Aleksandr Beans and Nina Beans had three babies – Kelly , Bob and Billy. They knew when they grew up, their kids will continue the family traditions, so they sent them to the west coast to spread Beans business there. Bob and Kelly managed to get a degree and sell beans in the background to their friends, but Billy got caught once and got a lifetime sentence in prison. As far as we know, Billy still manages to get some Beans in prison and successfully trade them in prison. Bob and Kelly managed to establish themselves in Los Santos after getting their degree. They seem to be not very close, but secretly they still manage to contact and to do their family business together. They are spreading and involving more and more people into selling their original Beans. Bob Beans is currently looking for members to join his business. We have gathered a good amount of people in the business. Every member has his own role in the making and selling of beans. The family bought a business and is using it as a legal front. The plan is to make the biggest Bean empire the world has ever seen. We have received intel of a warehouse we can possibly hire. This could be a great addition to the business. Getting word out of the Bean Business to increase sales and profit ((This thread is under construction and subject to change!))
  12. 21 points
    ECLIPSE Roleplay Update Notes - 2.2.0 Major Updates: Added furniture system You will now be able to modify/customize the properties you own (warehouses, houses, finance companies, regular properties) Added properties system You will now be able to buy properties (building). Interiors of such properties will be completely empty. Empty box (size depends on the value of the property) will be provided to the player for him to customize it as they please. Players will be able to create interiors ranging from restaurants to gang hideouts and etc. Added coma system. As a punishment to dying players will now have to wait 15 minutes at the hospital. The time and implementation of this feature might change in the future. Added animations that require two players Such animations include kiss, hug, highfive, handshake. Usage: /duoanim [player] [anim] ; /acceptanim [player] Changelog: (since the last forum patch notes) /eid now only shows up from really close distances and if player is not in vehicle Added spike strips Added armor for criminals to import Fixed vehicle entrance bug Removed AFK exclusion in prison Added tires status sync Added /givekey [player] [permanent] (vehicle keys) Added /removekey [player] (vehicle keys) Added break option to beverages. Certain beverages will give broken bottle item Added animations that require two players (kiss, hug, high five, handshake) Inactive houses clean up now checks hours played instead of last seen Inactive houses clean up automatically cleans house's stash pot and puts house on auction Added furniture support to finance interiors, warehouses. Players with SWAT uniforms will have masks on Updated map editor to use numpad Added ability to add persistent map objects on live server Removed old warehouse script Implemented interior shell generator /goto prison will be more reliable Enabled /pw for prison guards Implemented new entity location saving system. Position and dimension saving should be more reliable Moved furniture management to clientside Player location saving will be done more frequently Furniture store items will now be able to be updated live Started implementing custom properties Updated furniture store UI Disabled /alias for people with masks Setup furniture store location Disabled turfs Older patch notes: Lowered radio item volume to 5 Fixed fish selling Fixed inventory typo New Player tag will only appear on players that do not own character over 5k xp Added dance5 Added new player ids system / Removed Stranger/Mask Added prisoners uniforms Added prison guards uniforms Added some features to SADOC Fixed ammo's weight being 100x intended value Fixed radio issue with frisk/sideinventory Fixed mechanic service prices Fixed unlimited food eating Fixed visual carry bug when spamming P Moved new player spawn point from airport to bus station (near the main hospital). Snowy weather removed. Selling inactive houses will fairly adjust house prices of inactive owners. New players under 5000xp will have a (( New Player )) above them Some items (bags, briefcases, crate) can be now carriable Warehouses can be owned by anyone. (they currently act only as a storage thing, imports are made through the laptop) Package orders can be made only through a laptop by a person that has criminal faction and has permissions to manage inventory Inventory has scrollbar in order to support high slot counts of warehouses Inventory now has volume system (similar to weight). Each item has X amount of volume. Each inventory has its max volume Crates (from packages order) can be accessed with I to see the contents (they now have use inventory system) Added keypad system (warehouses use them) Added additional protections for new players Added briefcase Criminal packages now have global amount available to order. Fixed bug with masks disappearing Fixed bug with gun parts not appearing after /dropgun Increased mechanic services prices Fixed visual/engine repairs CPR can't be performed on yourself Removed radio frequency on HUD Implemented laptops (used for criminal factions only at this moment) Door lock notifications changed to overridable. Fixed phone messages deletion bug. Fixed hotkeys being active when using phone/mdc. Fixed unloading bug, when more resources are unloaded, than contracted. Health will not be restored to 50 HP on reconnect. Added ability to strip components from weapons Implemented speakers /friskapprove and /friskcancel messages have more information Added /bindradio for/and radio switching Shift + (1, 2 - 9) Radio frequency and voice status (normal, shouting, whispering) is now displayed on hud VOIP should be more stable Current talking players are displayed on the right side Fix fuelstation displaying wrong import price Fix clothes duplication bug Improved taxes calculation Set fuel import price to 5$ Tweaked drive by disablement for trucks Added tax to house/vehicle market ( 5% ) Wearing a uniform with a mask, will refresh the character nametag Added player notifications for offline punishments (oawarn, oban, ojail, oaprison) Removed maximum car price at high end market Cityhall and additional PD interior Disabled shooting from commericial vehicles (trucks mainly, to avoid bug abuse) Added more in-depth economy logging (for future development purposes) Removed 10% tax from gunstores and vehicle dealerships Flying ability set to maximum for all players Imported vehicles do not count towards higher tax brackets since they are not part of the economy Removed salary limit Added parking pay stations Added police impound You can only quit a job if you have returned a work vehicle with /returnvehicle Increased citybee price Added typing indicator Removed nametag colors Body armor clothing will be automatically added if player has armor over a specific amount JerryCan only works if player is outside vehicle and engine is off Added ability for PD to take and remove armor Rebalanced police cruisers Bug fixes
  13. 21 points
    Who are we? Hello and welcome to the homepage of the San Andreas Department of Corrections. We are the states authoritative figure that deals with processing and evaluating charged criminals that have broken state and / or constitutional laws. We work closely with the criminal justice system and the Los Santos Police Department to ensure our streets are kept safe and crime free as much as physically possible. Our purpose is to incarcerate and confine individuals that have been suspected (or charged) of committing a crime. We have an operating capacity of 240 inmates and we house both male and female adults. All of our inmates are housed in single bed cells with a sink and toilet accompanying them. Each individual inmate will be assigned a cell and given the appropriate clothing to wear. Food is served to each inmate three (3) times a day; breakfast from 0530 hours to 0730 hours. Lunch from 1200 hours to 1400 hours and supper from 1800 hours to 2000 hours. We currently house 124 inmates within our facility. 81 of which are male and the remaining 43 are women. We have multiple jobs within the facilities for inmates to conduct as a way to pass the time and earn a small amount of money. These jobs involve cleaning and cooking. The officers with the SADOC don’t see themselves as police officers but guardians of the peace. Their job is to maintain a level of peace while also ensuring the safety of all officers, inmates, police officers, medical staff and visitors to the prison. If you’re interested in starting a career with the Department of Corrections please see the recruitment section outlined below. Meet the team Warden Elijah Reid: Warden Elijah Reid grew up in Dublin, Ireland with his two brothers, Logan and Jake. He graduated from secondary school with an above average score of 450 points in his Leaving Certificate (Ireland’s end of school tests). He began studying criminology and forensics in Trinity College, Dublin before doing a masters in Criminology at the end of his qualification. He worked as a defence attorney for family law and criminal law in Dublin for 6 years. He would frequently transition between defence attorney and prosecutor (for criminal law). He moved over to Los Santos in 2003 and began working with the San Andreas Department of Corrections as a Trainee Officer in April of 2004. He showed great motivation and ambition and determination in his career and quickly progressed to Correctional Officer. While at this rank he showed a keen interest in the Riot Control Unit and applied and was a successful candidate with very high marks. It wasn’t long before he was progressing through the ranks and was given the rank of Captain of the Riot Control Unit in November of 2013. He brought in a lot of changes to the division while simultaneously working with the officers under him as well as above him in the chain of command. Before Reid became the Captain the Riot Control Unit (RCU) would only intervene if a riot had actually commenced however Reid always wanted to get infront of an issue and stop it before it even happened so he brought in a RCU patrol and his idea was to show the presence within the prison and to act as a deterrent and not just a solution. In 2018 he was given the role of Warden of the San Andreas Department of Corrections and is planning on participating in a huge prison reform which will take place over the next coming months with help from his team. Deputy Warden Darren Gallagher: Deputy Warden Darren Gallagher, like Warden Reid, grew up in Dublin, Ireland. He was born in 1965 to a poorer family and had 3 brothers and 1 sister. From a young age Gallagher always showed a passion for law enforcement and joining the ranks of An Garda Siochana. His father was a carpenter and his mother a nurse. At age 18 after finishing school he immediately applied for the position of Trainee Gardai and was successful in his first interview. He flew through the training process and came out 6 months later with a degree in policing. He was stationed in Galway City Garda station, 2 and a half hours away from Dublin. He began renting a small house out near the sea in a rural area in Galway which was located 25 minutes away from his station. He would either cycle or walk to work each day. After roughly 10 years serving with the force he moved over to Las Venturas in San Andreas and began working with the Las Venturas Penitentiary. He worked here for 7 years before moving up to the rank of Lieutenant of their Narcotics and Firearms Division. In 2015 he put in a transfer request from the LVP to go work with the San Andreas Department of Corrections. This was a step up as the LVP only dealt with local criminals and crimes of lesser seriousness. He was appointed as the Captain for the Narcotics Containment Unit as he had experience working with a similar division back in Las Venturas. In late 2016 he was offered the role of Commander and then in 2018 with the promotion of Warden Reid, Gallagher was given the role of Deputy Warden. Recruitment: Recruitment for the San Andreas Department of Corrections is OPEN. Please see below on how to apply. Applicant Requirements: Must be a citizen of San Andreas Must not have any serious crimes (will be dealt with by a case by case basis). Must not be a serving member of the Los Santos Police or the Los Santos Medical team. Must be over 18 years of age and no older than 55. ((Must want to RP at a high standard - we don’t ask you to be amazing, we will help you if you’re new. We want to see people that want to develop as players as well as develop their characters)) ((Must have over 2,000 XP on the server)) ((Any admin punishments must be mentioned to the T&R team)) Applicants information: When you apply for a position within the San Andreas Department of Corrections please refrain from contacting any members of the Training and Recruitment team or any members from the command team. It can take up to 72 hours for a member of SADOC to review your application so please be patient. The time it takes to reach your application will vary on how busy we are. Please send all applications to the Training and Recruitment team and command team. That can be found by clicking anywhere on this text. Failed your application? Please feel free to contact a member of the Training and Recruitment division for feedback on your application. You may reapply in one week so if needed please feel free to contact a member to ask for advice on what to do in your next application. Passed your application? Great, congratulations! The next step for you will be to get ready for a formal interview held at Bolingbroke penitentiary just of the Los Santos Freeway. We ask that you show up at least 15 minutes before your interview time and ensure you are in formal dress wear. Please have a presentable appearance and be neat and tidy. You will be interviewed by a member of either the Training and Recruitment division or a commanding officer. You will be tested on your application so study the answers you provided and ensure they’re completely honest. You will also be tested on some scenarios that you may encounter as a correctional officer. Failed your interview? We’re sorry to hear but that’s not the end of it. Feel free to re-apply after one week and try again. When you failed a member of our team will email you and you will be provided with all the information you need and the reasons as to why you were deemed unsuccessful. This will help you for next time as you can learn from your mistakes! Passed your interview? Congratulations! You will receive the good news in the form of an email and will be invited to attend the penitentiary on the next business day to begin your career. You will meet with an officer from the T&R team again or a member of our command team and brought through some training exercises. You will be issued your equipment and brought on a tour of the facility. You will be given a direct link to our handbook and directed to read up on it and ask questions if you’re unsure. You will be provided with everything you need to get started and will be trained on how to provide basic occupational first aid in the instance you come across someone who needs it. You will also be informed of our force continuum and how we utilize it. From here it’s a learning and training game for you! Goodluck and we look forward to meeting you. Prison Rules for inmates: No acts of violence, aggression or intimidation towards any member of staff, the public, LSPD, LSMED or each other. Failure to comply with this rule will result in disciplinary action up to and including additional time being added to your sentence and time in segregation. Avoid getting involved in any gangs or criminal organisations - Do not “click up” with any other inmates. No selling, manufacturing, possession or usage of any illegal substances are allowed. No creating, selling, distribution or possession of any illegal items that could be considered weapons or tools to cause damage to property or people. Treat each individual person as you would like to be treated. Rehabilitation is our main goal; we ask that each person get a job. Regardless of it be a janitor, a porter or a cook we ask that you put an effort to get a job while serving your time. No illegal bartering / trading or any illegal items or contraband. No crime or law breaking of any kind is allowed This list is not exhaustive and may be edited and updated at anytime with or without informing the public. Prison Commissary Our prison, like many others, has a prison commissary system. For those of you that don't know this is a 'shop' like system which allows for inmates to purchase specific treats and luxuries for real money while living inside the correctional facility. For a fee prisoners can purchase these items. Please see attached below for a list of each item available in our shop. Please be aware items may become sold out and will not be available until restocked. Items for sale in our prison commissary: Cigarettes Fizzy drinks Chocolate Books Playing cards Potato chips Sanitary products (deodorants, gels, creams) Shower shoes Candy / sweets. Coffee / Tea Milk Sugar Salt / Pepper Shaving products Dental care Vitamins Condiments Ice cream Stationary (Paper, pencils etc) Soap (( OOC INFORMATION )) This faction is currently being set up and is still a work in progress. We will work closely with members of the LSPD, admin team as well as players of the server. Our main goal for this faction is to bring more diversity and more role play to the server. We see in character punishments as just that; in character. You shouldn't be bored while in prison and be forced to go AFK for 2 hours. We want to bring more roleplay and more fun to being arrested. Our plans for the future involve allowing the prison to no longer be considered an NCZ, allow break outs, allow riots and allow for contraband to be brought in via visitation and even a system where inmates can make knives and other weapons from items they obtain in the prison or is brought in by a visitor. Over the next few weeks you may see members of the DoC inside the prison and please don't hesitate to roleplay with them. We are not yet fully set up and are working close with the admin team to get there. Please be patient and please reply to this thread with any suggestions you may have and how you feel we can work on it. We will use this thread to post screenshots of our RP and will keep the public up to date with all new changes. Thank you. ~ Reid and Cross. Screenshots:
  14. 21 points
    Account name: Tony_Divish Character name(s): Benny Wilson Admin who issued punishment: @Archaeah Date of punishment: 3/1/2019 Punishment received: Deathmatch #3 | Ramming without making prior demands Your explanation of what happened: me and my friend Johanthan we was chasing a mechanic because he take my friend car with his mechanic truck. johnathan said to him "Pull Over" but he didn't care to johnathan order after that i blocked the road with the contender and he hit me ,he said "i will call the admin for this" . when admin came and he saw the evidence of mechanic guy he banned me and said go to forum and explain what happend so i'm here now Why should your appeal be accepted: because I did not know his window is closed and he could not hear what we said I was not looking to chat and in that situation I could not read the chat.
  15. 20 points
    The history of The Wanted begins within a certain mob, where four people, Bobby Richmond, Johnny Falcon, Brandy O'Brien, and Natalie Nightwood, felt overworked and underappreciated. Even though the mob consisted of at least forty other members, the four often found themselves working alone or in very small groups during hours where the rest of the mob were sent on missions out of town. They constantly felt out of place, and often had issues and disagreements with the mob’s leadership, so often that they began yearning for a life free of the mob and criminal activity altogether. One night the four got together in secret and spoke about their concerns regarding the mob and their current situation. They talked out the pros and cons, and knew they wanted to be more than just lackeys in a mob. They wanted to pursue their own dream and make Los Santos enjoyable again. They were tired of the criminal life, the police chases, and wanted to be more than just a gang, they wanted to be a family. Welcoming to those who felt lost, out of place, or outcast in all other environments. Richmond came up with the concept that would give them a new identity, and through different methods, skills, and specialties of each of the founding members, they all brought something unique to the table. This was something that would make them different than the rest… That is when those four became The Wanted. The Wanted started off strong as a street racing crew that organized car meets and races, which often consisted of gambling and pinks to those who were confident in their skills and abilities. Slowly their small family grew, meeting people with all sorts of different backgrounds and morals. While all those who joined had an appreciation for cars, some weren't necessarily great or interested in racing. To those who wanted to learn, Richmond, The Wanted’s best driver, would teach them and put them to the test. While the others preferred to make money from criminal activity, such as drug production, robbing stores, and stealing cars. The founders of The Wanted hosted their car meets legally with help from organizers who had licenses to host public events, using these car meets as a front to protect and hide the “behind the scene” work that some of their members did. But as expected, those who try and leave a mob can't do so without backlash, and the founders of The Wanted soon faced a nightmare from the past that they wished would have stayed buried. Their small family was often hunted, robbed, shot at, and wounded. It got to the point where the founders discussed giving up their signature orange color in order go into hiding and to spare their family of anymore hostile encounters. Falcon reached out to Vice, who offered to protect The Wanted and their family if they merged with their organization. At their wits end, the founders agreed that this would likely be the best option. Unfortunately, not long after The Wanted stripped away their orange clothes in favor for black, a war was declared against Vice by “The Council.” During the war, one of the founders, Richmond, was gunned down, and was laid to rest with those closest to him left behind to mourn. The war raged on for a while, until Vice eventually came to an agreement with “The Council” to end it, and not long after the agreement, Vice disbanded. The Wanted, fueled with sorrow and rage over the death of Richmond, decided they were done hiding. To keep Richmond's memory alive, they geared back up in their color, orange, ready to fight back despite their numbers. The Wanted... was back. With Richmond gone, Falcon, O'Brien, and Nightwood did their best to keep his memory alive. Coming to a bittersweet understanding with the mob, they no longer had much to fear as they continued to grow in numbers. As the government cracked down on the abundance of advertisements in Los Santos, it became more difficult for The Wanted to host car meets and races. While they still try to host these events from time to time, they began to focus more on doing these activities within their family rather than the rest of Los Santos. Things finally began looking peaceful for The Wanted. That is until they began hearing odd things over their radio frequency. A voice of a female, threatening that “they” were watching them, speaking of events and situations that the crew did when they believed they were alone. No matter how many times they changed their radio frequency, sooner or later the voice would return with more threats. Eventually, members of The Wanted began disappearing, the voice taunting them over their frequency, speaking in riddles and clues to lead The Wanted to the missing party, but only after “they” were done with them. They would find their members wounded, tortured, or mentally scarred. The stress of losing Richmond and the kidnappings proved too much for Nightwood, who left town very suddenly, and has not been seen since. The kidnappings continued, with Falcon being the last one who was taken. After what seemed like hours of searching for him, he was eventually found. Although he suffered some painful injuries, he gathered all the members of The Wanted to tell them he would be stepping down as a founder to pursue what he learned during his capture... Bobby Richmond was alive. If what he learned was true, Falcon knew he needed to find Richmond, because whoever “they” were, wanted to find him first, and he knew he couldn't let that happen. Not only to protect him, but to get answers. With Nightwood gone, Richmond M.I.A, and Falcon stepping down from his role as founder, the positions were passed down to the second generation of The Wanted. Carter Blackwood, Stexi Blackwood, and Jamaar Bovarium stepped forward to help lead The Wanted, with the guidance of Brandy O'Brien. We want our name to be known for the best drivers, and the sexiest cars on the streets of Los Santos. Our dream is when people see orange, that they know immediately who we are. We plan on owning at least one gas station in the city to give our members a place to refuel their rides, as well as a place we can gather. We'll be keeping the appearance of a “car club,” while behind the scenes the outlaws of The Wanted continued to do what they do best. This will include drug and weapons trade operations among Los Santos. We aim to maintain our strong relations with other renown gangs in the city. A new member of the wanted who is in a recruitment stage. All busters are in the recruitment stage for at least one real life week. Once we feel that you are eligible to move up in rankingand have proved yourself to be trustworthy and helpful in our crew you will endure a test of keep up. The keep up test consists of following a Captain, Street King, or Street Queen for at least three minutes in your vehicle. If you can keep up before crashing or stalling your car you will receive your official status. A full member of The Wanted. By receiving this status, it represents that you show prominent dedication and loyalty to the crew. This rank is given to those who show further promise in The Wanted and have made significant contributions to the crew. These are the people that show they favor more “questionable” acts. These people thrive in criminal activity. If no one higher than them is around they take charge when pursuing criminal acts. These members have been around for some time with The Wanted and have shown what it takes to flourish in the crew. With this status they are granted the ability to recruit new members. This is the second in command. Only appointed to those who have been around for great lengths of time while showing ambition to lead and strive to accomplish more. Former leaders who have passed on their leadership to others while on extended breaks. Those with this rank remain first in command but aren’t met with mandatory leadership duties. Founders/Leaders of The Wanted. First in command. XP Requirement: 7000 -Possess at least one vehicle that isn’t classified as low-end -Strong understanding of Eclipse Server Rules -Ability to participate and contribute to our high standard of RP -Continuous rule breaks and carelessness will lead to removal from the faction Place where The Wanted usually spend most of the time “It’s not the car that wins, it’s the driver.” - Richmond Credits: @stexi (Stexi_Blackwood) - Graphics design, forming the whole thread @Kables(Brandy_O'Brien) - Story Writing @Floatey (Natalie Nightwood) - Initial Post Structure & Writing @Copes (Jamaar_Bovarium) - Rank Structure, Requirements @PennyWise13x (Carter_Blackwood) - Goals @Nubbsauce (Bobby_Richmond) - Took all the photos for the thread
  16. 20 points
    Alright. So I have a suggestion that I personally think will benefit the whole community. Aim to take overcrowding from the Bank. I think this will create a lot more roleplay and a major hotspot for people to visit. Maybe wrong but who knows. So the pier at Del Perro Beach has a theme park. Theme parks have security. make it a heavily guarded area (NCZ) and add a few extras, Ideas below. Make it so Gambling is allowed? Possibly. Dice etc. Even add slot machines could use this machine The Pier also comes with a huge parking area that could be NCZ : Clothing store / mask store could be added here : Food could be bought and maybe drinks : Also add Cash machines (ATM), Possibly try to make the ride work. If you have any more ideas for this suggestion please post below. If you like the suggestion Like it. Add City bee rental? or Bicycle rentals? BMX etc.
  17. 19 points
    Elena Blake Name: Elena Blake Nationality: British Race: Caucasian Date of Birth: 12/DEC/1990, 28 years old Gender: Female Hair color: Naturally brunette Eye color: Brown Language(s): English Relationship: In a relationship Occupation: Police Commander in the Los Santos Police Department Background Elena Blake, twin sister to Riley Blake, was born to Mark and Claire Blake on the 12th of December, 1990 in a small town in the United Kingdom. After attending and graduating from the University of Leeds, where she obtained a Bachelor degree in Criminal Justice and Criminology, she started her career at a local police department as a Detective Constable. At the age of 27, she had climbed through the ranks and reached the position of Detective Inspector as a member of the Major Crime Section, a section that investigates serious and violent crimes including homicide, attempted murder, life-threatening assaults, abduction, and extortions, within the Criminal Investigation Division of the department she was serving at. May 2018, Elena was offered a position as a Police Lieutenant within the Los Santos Police Department, as well as the position of Assistant Bureau Coordinator of the Investigations Bureau. After sitting down with her sister and discussing this, Elena and Riley decided to move to Los Santos, where they applied for citizenship and became permanent residents of the state of San Andreas in the United States. June 2018, she officially transferred in as a Police Lieutenant and began to run the Investigations Bureau together with Captain Travis McGregor, someone who she worked closely together with. Her job responsibility was to work together with Captain McGregor to ensure that the Investigations Bureau was run smoothly. In the month of July 2018, Elena was promoted to Police Captain. Still working together with Captain McGregor, she also took on the role as the Commanding Officer of the Detective Support and Vice Division. Then, on the 4th of August 2018, after the departing of Captain McGregor following his resignation, Elena was promoted to the rank of Police Commander, a prestigious position in the department as a member of the High Command team. She also assumed the position of Bureau Coordinator of the Investigations Bureau and the Head of the Detective Training Program. Finally, on the 29th of December 2018, she was called into a meeting room with the Chief of Police Samuel Osborn. Here, after asking every Commander how their designated bureaus were running, he opened a briefcase and revealed three badges and certificates. Elena was then offered the position of Deputy Chief of Police as the Director of the Office of Investigations - a newly opened office, warranted by the success of the Investigations Bureau after she was appointed Coordinator. She took the position without hesitating and was officially promoted to Deputy Chief of Police as a Chief in the Office of the Chief. She then went on to continue running the Investigations Bureau, as well to run and make changes to her respective Office. She went on to perform her duties as a Deputy Chief of Police, swore in dozens of Cadets to the force and attempted to make a good impression on officers and civilians alike. Everything seemed to be going well until the early morning of the 21st of January came around. In the middle of the night at 3:13 AM she was woken up by an e-mail notification on her mobile phone with the subject "Position Transfer". Confused and half asleep, she opened the e-mail and read through it - it turned out to arguably be one of the worst nights of her life. The e-mail from Chief of Police Samuel Osborn informed her of her Office being shut down due to the government cutting the budget of the Los Santos Police Department, putting her back in the position of Police Captain as the Investigations Bureau Coordinator. This left her both in a dip with her resignation letter written and ready to be handed in and extremely upset and angry with the government and the decision made by the Office of the Chief, however, not wanting to fail and disappoint her Detectives and peers, she powered through and continued going to work and continued to run the Investigations Bureau and the Detective Training Program to the best of her abilities with the goal to prove her worth as a leader and to get back to her old position as the Deputy Chief of Police over the Office of Investigations. (( This thread will be updated over time as my character and her story progresses. This is my first ever attempt at creating a proper character story that is documented through a forum post. The forum thread will include roleplay screenshots, however, as mentioned, it's my first attempt at ever doing so, so please bare with me. Everything in this post is from an in-character standpoint and should not be taken to heart in an out-of-character manner. Additionally, as this is an out-of-character forums, none fo this information should be used in-character. ))
  18. 19 points
    Welcome to Morningwood University's public auction! City Hall proudly presents Auction Packed! All funds generated by this auction will go to charity. Location The auction is hosted at our lovely university in Morningwood. San Andreas University, Los Santos. Be there or be Egg-shaped! 13th of April | 18:00 UTC Items up for auction There will also be a few houses up for auction! More information at the event. OOC INFORMATION The event is going to be a NCZ Only one item can be bought per individual (( Brought to you by the Event Team ))
  19. 19 points
    This thread is completely OOC; out-of-character. No information should be used for In-Character purposes. The Los Santos Emergency Medical Services, LSEMS for short, is stationed in Mission Row, housed in the Pillbox Hill Medical Center, an eye catching building right on Strawberry Avenue just across the street from the Dashound bus depot. The Los Santos Emergency Medical Services provides all necessary care for the citizens of the state of San Andreas and works in close collaboration with the Los Santos Police Department. Originally opened in 1923, Los Santos General Hospital was the largest in the region, having more than 800 patient beds. As the city of Los Santos grew, and the surrounding areas became increasingly larger, the demand for more space quickly became an issue. Undergoing massive renovations in the 1960's and early 1970's, the LSGH grew from its once already large status, to one of the most advanced hospitals on this half of the country. With the addition of many branches and departments, LSGH merged, and renamed into LSEMS, or Los Santos Emergency Medical Services, the organisation that we know today. The government website is fully IC; in-character unless stated otherwise. ► Government Website ► Recruitment ► Reinstatements ► Report An Employee ► BLS [Basic Life Support] Course ► Ride-Along Program “The Los Santos Emergency Medical Services wants to save as many lives as possible by offering high quality healthcare and a rapid response where possible.” The fundamental and unique mission of the Los Santos Emergency Medical Services is to develop and continually improve the medical care system provided to the citizens of Los Santos, while assuring high quality patient care and appropriate response times in emergency situations are maintained. In cooperation with the State and integrated with other agencies, we will promote all aspects of a comprehensive system of pre-hospital emergency medical care. We will also provide the highest quality education and personal development for individuals who provide emergency medical services, including Emergency Medical Responders, Emergency Medical Technicians, Paramedics and Firefighters. The application process begins on our government website located in the Recruitment Desk section of the Los Santos Emergency Medical Services forum. The government forums are entirely IC unless stated otherwise in form of OOC brackets. If you want to join the LSEMS, a faction that enforces heavy RP standards, please read through all the information you can find on the websites before submitting your application. These are some of the OOC requirements: You have to be at least 16 years old IRL You need to have at least 4.000 exp on one of your characters - We want to make sure that the applicant is a little experienced with way the RP on this server works and knows the server rules. You need to have TeamSpeak and Discord installed - We use both of these programs as a way of communicating with each other. You need to own a working microphone You need to be able to speak, write and understand the english language properly You need to have a clean admin record for at least 30 days - We need to make sure that you learnt from your mistakes if you have any admin punishments and can stay clean and respect the server rules; depends on severity The members of the Human Resources team will review your application and discuss this internally. Then, once a decision is made, you will receive a reply to your application. These replies exist out of your application being accepted and moved onto the next (Interview) stage, being put on hold to make changes requested by the Human Resources representative handling the application or denying your application to join the LSEMS. After your application has been accepted you will move to the interview stage of the application process. This interview exists out of two halves, one OOC half and one IC half. During the out-of-character half of the interview, you will be interviewed and tested for your general knowledge surrounding the Eclipse Roleplay server rules. During the in-character half of the interview, your character will be interviewed by a Human Resources representative in-game. After being accepted into the Los Santos Emergency Medical Services faction, you will be going through a training program to become a certified Emergency Medical Technician. This training program exists of your introduction to the faction, three practical training stages, and a final certification stage. This training program is an important factor in becoming a part of the LSEMS faction and starting your job as an EMT-Basic. During this training program, you will be introduced and taught basic medical roleplay by certified Field Trainers. The Introduction to the faction is a short session held by a Field Trainer who is responsible for introducing you to the LSEMS faction regulations & procedures. Phase 1 in which you are on-duty with and observe a Medic who is certified to train. This phase is meant to introduce new students and for them to gain knowledge of how medics operate. Phase 2 &’ 3 will be training phases where you, as the Medic being trained, will be driving the ambulance, responding to calls and treating patients, and the preparation phase for your certification. During phase three your Field Trainer will still assist you with situations and answer your questions. The final training phase, the certification, is an exam of sorts where you will be driving the ambulance, responding to calls and treating patients. However, during your certification, your Field Trainer is only there to observe for the length of the certification, and will not answer questions or interfere unless absolutely necessary. If you pass your Certification, you will be moved up to the position of EMT-Basic and are allowed to go on-duty on your own without a trainer. If you fail your Certification, you are allowed to prepare for one more Certification, but after that you will be discharged for failing to complete your training. The LSEMS has a variety of vehicles, for example: ► BRUTE ambulance; regular ambulance for general duties ► Declasse FIB [red]; SUV converted to an ambulance for Paramedics ► Declasse Lifeguard; Lifeguard vehicle for Firefighters ► MTL Firetruck; A truck Firefighters and up can use for calls about traffic collisions, search and rescue operations and situations involving fire, explosion, or volatile materials ► Buckingham (Air Ambulance) Maverick; EMT's in the AIR Division can use this for long distance calls ► ..and more! Big thank chu to @ItsPazz @ImSuspensee @Toony &' @Knoxi for their help!
  20. 19 points
    - Reduced in game store prices, Perhaps $1-2 off gasoline, 30% cut in general store prices, 15% cut in weapon store prices. - Cosmetics for weapons ( gold / silver / platinum ) - VIP / Donator Clothing ( Cool clothing from GTA Online DLC's. ) - Perhaps a feature where players who have subscribed to vip for so many months in a row earn a unique vehicle that isn't available from dealerships, ( cannot be sold / traded ) - Vehicles from this thread could be used, obviously not super's but a random sports car every 3 months in a row of subscription would be a nice reward for players. - VIP / Donator Forum / Discord Subsections - VIP / Donators can have the ability to change their username on forums - VIP / Donators channel in discord to have a sneak peak on upcoming updates - VIP / Donators ability to change the color of their name on forums. - VIP / Donators monthly in-game party, ( NCZ, Set up script to where only VIP / Donators can enter the door, Free unlimited alcohol, Live DJ. )
  21. 19 points
    While I understand the idea behind it I think punishing somebody for dying with a further 15 minute time out is just straight up not fun. I see a few issues that will arise. 1. Extra Pointless Report s. You will have an angry person who has a free 15 mins to type up reports with no merit. 2. Rage Quit reducing active server population. People will just say to hell with this I'm done for the night and log off instead of staying on and having RP in a different avenue. The amount of times you die from silly things like dsync or hitting a floating object etc. Only to spend 10 minutes waiting for a 911 call that never arrived only to be further punished by spending 15 minutes in a coma. I fully support the splash screen reminding people of the NLR rule and think it's a good idea. Thanks
  22. 17 points
    ((Do not MG any information about Elena Pierce given in this thread. And real picture taken from Goggle.)) ((I hope you guys enjoy this song while reading story. Rip Chester.)) PERSONAL INFORMATION FIRST NAME: Elena LAST NAME: Pierce SEX: Female AGE: 24 ETHNICITY: Iranian PLACE OF BIRTH: Rasht,Guilan,Iran. CURRENT RESIDENCE: None HEIGHT: 5'5 WEIGHT 160 lbs HAIR COLOR: Blond EYE COLOR: Amber Relationships; Parents: Claudia Pierce(Mother), Joseph Pierce (Father). Siblings: Cloudy Pierce (Brother). Children: None. Marital status: Single. Miscellaneous Known Languages: English, Persian Favorite Color: Green Favorite Sport: Swimming Handedness: Right EDUCATION: Rasht High School. GPA: 2.33 Bachelors Degree in Criminal Law and Forensics, NY national college of Law. GPA: 3.89 Likes and Dislikes Likes: Hanging out with friends, Energy Drinks, Extreme Sports & Rock. Dislikes: Drama, Racism, Overconfidence, People who are too strict, Liars, Cheaters & Murderers Elena Pierce was born in 1996, raised in Guilan, a city in north Iran. Elena comes from a moderate-wealth background, raised by both of her parents until the age of eighteen, where she met her departure to Ireland, stationed for three years in the Iran military. Elena's parents have always been supportive of her when it comes to making decisions, but never when it came to putting her life on the line. She has always been determined to pursue the Law Enforcement dream, but was encouraged to strive for a degree in Law, by her parents. She has completed the majority of her studies in a Catholic school based in Guilan. The bond between her and her parents began to soften as she was stationed in Ireland, her situation began to go downhill. Her brother, Cloudy, was there for consulting and advice. After three years, she was left with nothing, where the American dream had only hit her. WELCOME TO LOS SANTOS Elena no longer held any connections with her parents, she flew down to Los Santos for bigger career opportunities, and a place to start her new life. Little did she know, things were far more different than her hometown. Upon arrival, she settled in Downtown Los Santos, making preparations to embark on a new American journey. Elena studied Criminal Justice in the University of Los Santos, and was able to achieve excellent grades. She had no issues with the English language, as she held a bilingual atmosphere in her hometown. She was far too ambitious to strive for a career opportunity within the Law Enforcement agencies, where she found herself most fit in the Los Santos Police Department. She had sent in her application, where she went through several courses and completed her academies, where the journey had then began. After several weeks of hard work and determination, Elena managed to pass her Field Patrol Course. The Law Enforcement was Elena's foundation, she was prepared to throw her life on the line, and do whatever it takes to ensure the safety of the people, and enforce the law accordingly. She was already familiar with the State's penal code and regulations, and took it very seriously. The Law Enforcement built itself a foundation around Elena, it's all she was left with. She was prepared to take a bullet, and take her own life to save one another. She had only committed a huge sacrifice, and devoted her life to the department. She pursued the Traffic Enforcement Unit, as she took the traffic laws and regulations very seriously. Driving was a daily routine in her life. She believed that enforcing traffic laws on the citizens should be taken very seriously, as vehicular accidents are a common death factor, and her position could potentially save lives out on the road. On the other hand, she was also determined to pursue the SWAT unit to join, she grew up along with a German Shepherd, and adapted very quickly along with her best friend, Marshal Rias. Making significant progress in the future. But one day something happened and her career end up by kicked from Police Department and her friend resign from Los Santos Police Department. ATTEMPTED SUICIDE Elena has not very stable ever since got kicked from Police Department also her brother passed away , and has been dragging herself away from everyone around her. Considering close friend Kent Silver and Marshall Rias was the only people left, she felt rather empty. She was seeking an end to her life, and follow Brother's path. It had only hit her that consuming cyanide pills was a sensible idea. However, Kent found out Elena was on the brink of taking pills and committing suicide. Elena had a mental breakdown, and decided to part away from Kent for a while. She decided she needed a break, which caused a lot of stress and pressure for Kent, as a result. She currently sleeps in an old house located in East Los Santos, having the temporary space she demanded from her friends. after while she decided to left town till next recruitment application get open then she could apply again and prove them wrong. ((More stories will be add by the time))
  23. 17 points
    Thanks Shamozli for the GFX work.
  24. 17 points
    Flint Capone comes back to Los Santos after the war with Vice Lords has ended and decided to address some things while the fire is still hot and have fun while doing so. The production on this track isn't the best but he decided to practice a bit by composing something he found relevant. He found speaking his mind was more important than worrying about obtaining high level production in such a short amount of time.
  25. 17 points
    As we all know chop shops have been nerfed, the nerf came after the impound lot was introduced which also nerfed the chop shop itself as there was less cars in the streets to steal. Decreasing the prices of chop shop just made no sense and it completely killed the content related to it. There is never anyone at the chop shops and there is actually cars just laying around because no one wants to chop them. I think the chop should be returned to how it was as it would again bring back something to do with the lack of criminal content especially with the official factions not being decided yet which also removed a piece of content in weapon shipments. There is only drug labs to do for money for criminals because robbing stores is also pretty dead content and barely anyone does it
  26. 17 points
    Dear Founders + Head Admins, I have taken the time to consider the response and I will accept the terms of your offer. I would like to thank you for accepting my apology, and you can be assured behavior like this will not be repeated in the future. I would like to thank you for this second chance you have given me, and I look forward to coming back to the community. Kind Regards, Eriksen
  27. 17 points
    Hello to all ! I am a little artist and I spend my spare time in drawing various drawings. I had a free time and decided to create a drawing for each job that requires invitations. Please rate or comment on what you would like to see more, not the best of my work, but I'm thinking of sharing with you ANYWAY. BAYVIEW AUTO CENTER LOS SANTOS CUSTOMS DOWNTOWN CAB CO. MEDICAL SERVICE POLICE DEPARTMENT WEAZEL NEWS Mr. Unemployed: Shamozli Carter.
  28. 16 points
    The Los Santos Triads are a criminal based organisation looking to make their mark on Los Santos. After the founding members "The Wong Family" moved from Shandong, China to Los Santos for a fresh start, they couldn't escape their past life of ex Triad members. They have now chosen to form their own Organisation that will stand out across all of Los Santos, aiming for growth and success. The Wong family had been involved with the Triads since their Eldest brother Ding Wong joined their ranks. Ding and his family climbed high within the Shandong Triads earning them the group title of the Shandong Dragons. However, the family left Shandong following the Triads falling apart. Together the family moved to the city of Los Santos for a fresh start. After the migration to Los Santos the Wong’s needed to find their way and make a living. Some members went off into government positions staying away from the criminal life, however the eldest brother Ding had different plans for his family. All the family have been previously involved with Triads. This provides the knowledge & experience of how the Organisation works and what is required to succeed. This provided the Wong’s with an opportunity to make their mark on Los Santos and make a living through criminal activities throughout Los Santos. During their short time in Los Santos the Wong family had made friends with one of the known Mafia Families in the city. The Wong’s ended up working under their organisation, however, the Mafioso life style was not suited to the Wong family's style of operation. Due to this the Wong’s decided to part ways with the Mafia, then moving forward to form the Los Santos Triads. The ideology is of the Los Santos Triads is to take their rightful part in the criminal activity that already occurs throughout Los Santos. The Los Santos Triads set out to be a known and respected criminal organisation who are looking to build up relations with other gangs throughout the city. However, Los Santos Triads do not take disrespect lightly, anyone who disrespects the culture of their organisation will be dealt with appropriately. Currently the Los Santos Triads aim to spread out across all areas of active crime ranging from Narcos, Chopping Vehicles, Robbery, Extortion and Kidnapping. Currently the Los Santos Triads are operating out of the Wong Family house and are attempting to grow their organisation by the day in both numbers and influence. Los Santos Triads aims to form good relations with other gangs and organisations around Los Santos assisting in the robustness of their operation. Recruitment for new members is currently on going as LST aim to create a powerful organisation with the manpower to back up its claims. This will assist gain a solid place in the criminal market, allowing for better relations and agreements to be made with other organisations. As Los Santos Triads is a newly formed operation there are many key goals that they aim to meet in the short term. Obtain a new Organisation Headquarters. Setup business agreements and relations with other gangs and organisations. Generate a steady income to back the development of the Organisation. Expand our organisations reach and its influence. Make our mark on the city of Los Santos. As for long term goals of Los Santos Triads: Invest in legal operations to be used as a veil to cover for our criminal activities. Have an area of control in the City of Los Santos. Gain an Organisation Warehouse. With the completion of these goals the Los Santos Triads will continue striving to improve and set new goals, creating new opportunities for each members of the organisation. All members of the Los Santos Triads will be tattooed, wear Chinese uniforms and Masks. Each different rank will be distinguishable by what they are wearing. Below are the founding members of the Los Santos Triads, the Wong's. The vehicles members of the Los Santos Triads will drive are coloured Black with a Dark Red pearlescent paint through it. Members of the Los Santos Triads are not restricted to the use of specific vehicle models and types so long as they follow the Tradition of the paint on their vehicles. Below the masks for each of the ranks can be seen. These will be used assist distinguish each of the members ranks. Dragons Head The highest rank. This member assumes all control answering second to none. Dragon The second in command. This member runs the organisation when the Dragons Head is not present. Vanguard The second of the higher echelon ranks. This member handles all the criminal operations and manages the operations of the Mountain Masters. Incense Master One of the two higher echelon ranks. This member handles the recruitment and initiation of new members whilst also handles the promotion ceremonies. Mountain Master This rank is the commanders of the Red Poles and assist in higher up decisions across the entire organisation Red Pole The Red Poles handle the on-ground operations and initial recruitment, reporting to the Vanguard. Each Red Pole will manage groups of soldiers and initiates. Straw Sandal The Straw Sandals are the Triads Liason Officers. They operate on the same level as a Red Pole. Their key focus is to assist in forming and maintaining relations between organisations. White Paper Fan The White Paper Fans handle any administration tasks required in the organisation. These members will operate in our legal fronts. 49ers These are the members who have earned their place in the organisation, forming the infantry of the Los Santos Triads. They carry out the orders of the Red Poles, reporting to them and assisting Initiates. Blue Lantern These are the newest members to join. These members must prove their worth to the organisation to earn their place. IC Rules Follow all the rules set out by Los Santos Triads and its members. Respect the chain of command within the organisation. Any internals problems will be resolved peacefully and reported to your higher up. All members must always wear their uniform and have respective vehicle colours. No information from within the organisation is to be leaked to outside members. OOC Rules Follow all ECRP Server rules. Failure to comply will lead to removal from the organisation. Activity is required. Inactive members will be removed unless they notify a higher up. Always maintain a high standard of Roleplay. All members must be at least 18 Years of age. Act mature and treat all members with respect at all times. Have a minimum of 10K Experience on at least one character. All staff punishments must be explained to the organisation. Los Santos Triads are always looking for new members to join their ranks to assist in achieving their goals. All though Los Santos Triads is a Chinese based organisation anyone worthy of joining will be accepted no matter their race or past. Anyone looking to join the Los Santos Triads should lookout for Chinese masks or Dark Red/Black Vehicles. You can approach any of these members and they will arrange a sit down to test your worth to the organisation. ALL APPLICANTS MUST HAVE A MINIMUM OF 10K XP ON AT LEAST ONE CHARACTER. Each applicant must pass the initiation test before becoming a member of Los Santos Triads. This post is entirely OOC Information and cannot be referenced IC.
  29. 16 points
    Whilst Ding was out and about doing his usual business, he received a call from his good friend Bam. Bam is sorry that he couldn't make it to the Wong's Noodle shop this weekend so he sent a short clip apologising.
  30. 16 points
    Hello all, I have been considering this for a while, but I must say that I'll be resigning from the ECLIPSE Roleplay staff team, effective immediately. I joined the team back in January of 2018, and have been active most of my time during the team. I worked extremely hard on many different things for the community and enjoyed every moment of being a staff member, but I have recently been unmotivated and feel burnt out, and unfortunately, I'd like to move on and focus more on my real life, and with that, I'd no longer want to dedicate the amount of time that I do to the team. I've made many friends being on the team, and hope to keep those friends following my resignation. I'm not leaving the community, I'll still be around in-game every once and a while and active on discord. I love this community very much, and have spent a better part of my life in the past two years either doing staff work or playing the server. I love all of the staff team and have enjoyed working with you guys 100% of the time. Much love, Flucifial
  31. 16 points
    La Fuente Blanca La Fuente Blanca, meaning The White Fountain, was formed only a couple years ago by a group of trusted friends who had already made a name for themselves. The group is loyal to each other and is known as ‘The Command’. They are well dressed people and enjoy the wealth and assets they all gathered from personal ventures and can be seen as the wealthiest faction in the whole state with over 200.000.000$ in cash and assets. The most important aspect for La Fuente Blanca is to keep a low profile in everything they do, meaning that they operate from the shadows and will put up the appearance of being a full legal faction, pretending to be a supercar owners group who also like to party and live the lavish life. The base of operations is located outside of Los Santos on the ranch ‘La Fuente Blanca’, this is where it got its name from. These days they reside at the ranch to discuss business, future plans and decide on how to sell contraband to other people in the city. To keep up the innocent face and mislead the people in Los Santos, they often throw parties with cars, booze and drugs and party like it is 1980’s Vice City. Whenever there are no parties, the group enjoys the luxury life on the ranch by riding their horses, sunbathing next to the pool, inviting the most beautiful women over for private gatherings, shooting weapons and driving offroad vehicles on the property all out of the sight of the public eye. To keep out unwanted people from the property La Fuente Blanca has younger members driving around in SUV’s and patrol with dogs around the area of the ranch. Behind this mostly innocent mask the true nature of LFB lies in importing and transporting large quantities of weapons through the state. Covered up as regular truck drivers and driving in different convoy tactics it makes it very hard to spot the difference between what cargoes and in what quantities they are transported. From there on out the guns get their serial numbers removed and get transformed from semi-automatic to fully automatic. It then gets distributed in large quantities to a number of different buyers around the state. They will do this however possible, even if it means extorting people or make them disappear from the face of the earth. Since Import has come to a standstill due to the cartels their warehouses and import routes being shut down by federal police, LFB has been looking into making an underground cache to hide their weapons. They have been trying to establish new contacts south of the border, so import and distribution can continue to their clients. They will be aiming to get a substantial share in the distribution of illegal weaponry in the city. Whoever wants illegal guns, will only think of La Fuente Blanca. (A large amount of money or super is not required to join)
  32. 16 points
    Hello, Shotty Johnson here First I want to say, this post I'm making is the reason why I actually dislike when Admins play the game as normal players. All of this is honestly getting old, from the petty ass arrests to the Admins piling up in PD and going Admin mode in the middle of a confrontation. Today Zetas were hosting a house party and although there was no drama, no gun fights, no shots fired at the time, swat pulls up and immediately snipes one guy and tells everyone to get on their knees. Within this process, they put me in handcuffs and on my knees and left me completely alone, allowing people to go into my inventory as much as they wanted and then got me on an illegal gun charge when an enemy gang legit placed a pistol in my inventory. Then to top it all off, the guy puts me in the car and while in the middle of shots being fired off by everyone, he still has me dragged and drags me into gun fire. If that wasn't bad enough, they didn't even RP the prison situation either. They flew me in and put me in a cell, no jumpsuit changing or anything, so I'm in prison while I'm street clothing rply. I say that not as a report, but as an example of the absolute fuckery that's been going on, on top of turning such a fun RP experience into a massive shootout for literally no solid reasons. There was no RP of any warrants or anything while coming onto someone's private property. Every single day people are getting pulled over by cops and the RP is absolutely shit, half the time they don't even read you your rights and take you to prison for the dumbest reasons. I'm getting real sick of Admins turning from PD to Admin in the middle of a confrontation because he doesn't want to get robbed. Criminals are always so limited, our ways of making cash stem from robbing people, stores and drug labs with no real end goal or incentive. We can't even rob stores at night because PD is basically empty during that time frame. You can't rob officers that are riding by themselves because it's "non-RP". At least the other factions have some sort of goal to them. PD arrested criminals and are "supposed" to uphold the law, DCC has a taxi service, LSC and Bayview repairs cars, etc. Criminals can't do half the shit in the city properly because of PD being so inflated by Admins. Do you guys want RP or realism? You made it perfectly clear that realism isn't the goal, yet keep trying to push for it. Here's an example of a situation that literally just occured. @marcoD and @nateX can perhaps shed some light on this for me. There were four of us attempting to pull over two officers in order to rob them, we asked them to pull over multiple times and they kept driving, so we kept attempting (Didn't even fire yet) and both Marco and Nate pause the situation, claiming that we can't rob an officer because it's non RP. Saying we don't have a reason when he literally doesn't know shit and instead of sticking around to discuss it further, they both dissapear and we're just supposed to stop from there. Normal people get robbed every single day, yet I hear no complaints for non RP by saying "You guys don't have a reason to rob me". You're alone, no real back up and you're surrounded with guys in masks, you shouldn't be robbed because you're PD? That's so one sided and unfair, it's not even funny. I had another Admin tell me that all of the factions are equal and if we want to rob someone, we don't need confirmation for Admins or anyone else to attempt to do it. It's like you guys are forgetting that we're still playing a game at the end of the day, no matter how much RP you want, you can't remove that one fact. If there's 5 Officers online, I can't act like there's 10000 of them sitting around. PD should have to show power just like the gangs do if you want criminals to listen to you. You can't always be weak and expect wolves not to eat you. You have body armor, heavy weapons, some of the fastest cars on the server, handcuffs, tasers, swat with armored vehicles, yet Admins still have to get involved? Please explain this to me. P.S. Crack, Meth, Heroin, LSC, etc is NOT made by using weed plants.
  33. 15 points
  34. 15 points
    We're a small team running Los Santos biggest record label. With all the hottest rappers signed to our label like Lil Jay and our new producer, Hamada Sidiqi you probably already heard of us. We also have a professional video editor and cameraman for our music videos, Rahul Akbar. We believe in perfection and with no competition on the market we're ready to take over the world. OUR TEAM MANAGER: -Hamada SIdiqi (temp) (382-2398) PRODUCER: - Hamada Sidiqi (382-2398) ARTISTS: - Lil Jay (510-6343) VIDEO: - Rahul Akbar (217-3552) WORK FOR US Do you wanna work for the most promising record label in the city? Right now we're searching for: - Manager - Limousine driver - Body Guards WANT A FEATURE? If you want a feature on one of Lil Jay's track or any of our other artists you can contact us and we'll figure out a reasonable price. HIRE A PRODUCER Want to become the next famous artist in Los Santos? Hire one of our professional producers and video editors and we'll make the work for you. ALL OUR SONGS WILL BE RELEASED UNDER MUTHERJUCKER RECORDS LISTEN TO OUR MUSIC NEW RELEASES
  35. 15 points
    It's planned to add more new houses, perhaps on the 25th October. There will be a separate announcement on our Discord server. I'd like to introduce a new pricing system, that will be put into place to combat abusers, who purchase large numbers of newly added property. It's basically like an auction system, but for the duration of this "auction" the price will be going down rather than up... Newly added houses will have their normal price multiplied by 10, which will continuously decrease over time until the price reaches it's base value (normal price multiplied by 1). This process takes 5 days for each individual house. What are the benefits? Instead of having fixed prices, players will decide the value of each house. It will be difficult for one person to purchase multiple houses and resell them for a higher price. While this system is more advantageous to rich players, this advantage comes with a higher price (literally).
  36. 15 points
    If you are wanted you can turn yourself in to the LSPD at Mission Row between the hours of 00:01 and 23:59 any day of the week, we look forward to your visit, and have your mattress at our all inclusive hotel prepped for you, we also include 3 square meals a day, showers, that are guaranteed not to burn you when you get in, and lots of friends while you visit us.
  37. 15 points
    La Familia was created by Thyrone Johnson, June 26th 1988. La Familia is a violent street gang in Los Santos. "WE SHOW NO MERCY" La Familia was founded back in June 1988 on the streets of Los Santos. The gang was formed by three young men to protect themselves from other gangs. The name, "La Familia" came into place because the owner of the gang didn’t have much of a family growing up, he had to fend for himself. So he decided to create a true family. La Familia consists of people who were rejected from the normal society. For example people who are very violent. The heads, also called the ‘Higher Ups’ have the authority to recruit and violate members when brought forth on charges to the heads (Board of Founders). The Board of Founders always have the last word until the boss is informed. The boss has the ultimate authority when handing down sanctions and taking action against members. Gang Color: White Top and black bottoms. Criminal Activity: Murder, drug sales, weapon trafficking, assault. Propensity for Violence: Members of La Familia are known for their involvement in murder, assaults and firearm possession. We are often involved in retaliatory attacks against the LSPD and rival gang members. Finances: The main source of income for La Familia are the profits we make from selling our weapons and narcotics. Leadership: La Familia is governed by a Board of Founders(3), a Boss, and two Lieutenants. Identification: Members of La Familia can usually be identified by the color of white which they usually display in their clothing. - La Familia is a Street gang that operate within the middle-class areas of the city, especially in the Del Perro area. - La Familia started as a small group of friends who wanted to create something bigger and better than what was already on the streets of Los Santos. - Thyrone had a goal, and it was to create a loyal street gang where everyone was like one big family, he felt like that is the best way to operate, and make the best soldiers on the streets. - La Familia has slowly worked there way up the ladder and is now seen as one of the biggest and well operated gangs on the streets of Los Santos. - La Familia specialises in Weapon traffic, mugging, blackmailing, and drug making. They are often seen driving around in white vehicles and white clothes. - La Familia has always been very proud of who they are, and what they stand for, they are not afraid to engage in any war. - La Familia are willing to do everything for each other, including Murder, kidnapping, mugging, rescuing ect Our plans for the future is to be operating some middle-class areas in Los Santos. We want to be the leading weapon importer of the city, since we already have a big expertise in the trafficing business. Building up great alliances with other well operated factions, who shares the same priorities as us on the streets. We want to control one or some of the drug labs, and chopshops by charging taxes. We want to make everyone feel comfortable with each other within the gang. La Familia has a ranking system, but we still consider everyone even. Everyone does the same things and everyone gets to vote when we will take big decisions. We feel like everyone diserves the same amount of respect regardless of their rank. Boss Underboss Caporegime Soldier Associates La Familia has a dresscode for different ranks within the gang. La Familia wear white tops with black pants. Each rank has their own top that they should wear Picture of the soldier dresscode (( This dresscode might change over time )) La Familia’s rule are the most important thing in the gang, if you break the rules it will result in temporary suspension or kick from La Familia.. (1 - Loyalty = Always be loyal to the other members even if they’re new, and even if you have something against them personally, that must not effect on your working as a team, as a family! (2 - Radio = Always carry radio on you, always you must be in contact with the other members, and you must be on the same frequency with you gangmates. (3 - Dress code = Dress code is a must, you must always wear the shirt that is assigned to your rank. (4 - Respect = Always respect everyone, we consider our members a family and we’re always helping each other. (5 - Respect Our Allies = As a gang we might have allies, so you must respect them. Everyone can join La Familia, as long as they are loyal. You can join La Familia by approaching us on the street and request a interview with a high ranked member. You will be interviewed by a high ranked member who will tell you about La Familia, and how we opperate. ((Below you will see some rp pictures)) _______________________________________________________________________________ La Familia socialising with allies La Familia at a meeting with high ranked members from other factions La Familia controlling a drug lab La Familia having a friendly poker game with allies La Familia just finished a meeting regarding future plans La Familia at meeting with high ranked members from other factions #2 La Familia at a gang party with allies La Familia making sure their alliances are stronger than ever La Familia chilling at Tequila-La-La after a long day of work. La Familia taking a rival gang member hostage MORE PICTURES COMING SOON!
  38. 15 points
  39. 15 points
    Amnesia was founded upon the remains of the veterans of The Lost Family and The Syndicate. The high command of both organisations were sick of limitations and lack of respect and wanted more. The disregard for respect from ex Syndicate members and limitations of The Lost Family made each party want to unite and join forces to create a successful - functioning - business. When it was agreed that we would be joining forces: Pedro Luis, Andy Lost, Roberto Sanchez and Elliot Gibbs decided to push for something official. The Lost Family were veterans of Los Santos and were notorious business men who were extremely well known within the city. They were founded when the city was first being developed and were successfully running operations to the present day. They were well known for their knowledge of the streets and expertise when it comes to negotiations and response to hostile action. The Syndicate were also an extremely well-known organisation who saw rapid growth and respect in the city. They were founded in 1999 by Pedro Luis and Roberto Sanchez and they successfully ran operations in Croydon (England) until recently moving their base of operations to Los Santos. Once arriving in Los Santos, Pedro, Roberto and their close friends Elliot Gibbs, Chaza Williams and Sergio Canio noticed that there was a large gap in the Los Santos black market and began capitalising on the drug trade. Before too long, many people were interesting in joining the organisation and growth was rapid. This was sadly The Syndicate's downfall as members were difficult to control due to the sheer numbers and respect for us was lost. It was at this point that The Syndicate high-command decided that enough was enough and removed most members from the organisation. Once The Syndicate removed most of their street dealers and The Lost Family decided that their legacy had come to an end, both decided that each would be valuable to one-another and decided to join forces. Amnesia plan to lease Bahama-Mamas from The Ballas and run operations from it. The Ballas will get a cut of all dealings that happen in the club thus enabling them to benefit greatly from the agreement. Events will be frequent with The Shadow Cartel offering security services for the club. Legitimate work will be in the front - with the black market trading in the back. Bahama-Mama will be the face of Amnesia as it is in the public eye and and operating as a legitimate business thus enabling the possibility for money laundering. Amnesia plan to not make the same mistakes The Lost Family and The Syndicate made by not backing down to disrespect and keeping the organisation a close-nit groups of colleagues who trust each-other greatly thus developing respect for the organisation within the city. Amnesia will be ruthless if other gangs attempt to overwrite our trade deals and disrespect our organisation. Not only are all involved in Amnesia highly skilled marksmen with great experience within the city and other criminal activities but we also have a long list of contacts willing to help at our beckon-call. Amnesia plans to be the entertainment, drug and arms dealing face of Los Santos. All events will feature our trademark (internally manufactured) drug - Amnesia, an adaptation on the widely popular drug LSD with much more alluring qualities.
  40. 14 points
    Operation: Get Rid of Davis Wheels Since The Clowns are a known organisation that loves to disassemble the rarest cars possible in the city, we were contacted by our very old friends who managed to get their hands on FMJ There was not much questions asked, the time was running and we had to act fast in order to receive the money for such a beautiful and rare car. The only thing that intrigued us was the number plate "DAVIS", so we asked where did they get it from. They explained that it was taken form the home yard of Marco Davis, who is The Commander of LSPD With that being said, we contacted Los Zetas to help us, since this was not an ordinary package to be delivered to the chop shop. All of those who could help came, some stayed in the location waiting for the car to be disassembled and protecting it, some were scouting the perimeter in case Officers and a SWAT team would decide show up This is the last image of the FMJ. Few seconds later Davis family received a call from Mors Insurance company that they have lost the signal of the original car and can only provide a chinese version of FMJ 🙂 Kind regards, The Clowns
  41. 14 points
    Hey Epic Gamers, Something has been bothering me for a while, the "New Life" system. I've been talking with others and I'm kinda bothered with how this system works. I personally feel like we need to change it, and make it so that when you die - you don't start a new life, instead, you get forced into an "RP Coma" and later released at the hospital, forgetting what happened to your character the past x hour(s). Pretty much keep it how it is, but don't keep it as "New Life". EDIT: This idea seems better. If you get injured and there's no one around to treat you - You get delivered to the hospital by NPC medical personnel and you'd RPly be critically injured. Perhaps to combat an endless cycle of retaliation e.g. gang vs gang, we could make it a rule to set OOC standards for better realism that your previous beef with a person is no more, and that you must engage in new role-play with them. It just doesn't make sense to me that you start a new life but still can return to your work, gang, and/or friends and be the same person. Instead of starting a new life every time you die, I'd much rather see the implementation of a voluntary CK system. Meaning that death cannot be forced on you unless e.g. you agree to force CK upon joining a gang whatnot. Normally, a CK in traditional sense means complete character kill, e.g. hardcore mode on certain games just wipes your character when you die and you need to create a new one, but I don't necessarily feel this is what we should do on here because there's a lot of real hours spent into your character and gaining wealth, and then it doesn't make much sense for all grown-up people to arrive at the airport at a new city with pocket change and not being able to afford anything. This should be the effects of a character kill in my own personal opinion: Your name should become disabled, it should not be possible to use this name in the future. Add it to a list of dead names. Your phone should be deleted, number - contacts, and everything. Your inventory should be wiped. Your houses/properties should be automatically sold and the market value given to you. You should be kicked out of your gang/faction and a cooldown of rejoining that specific gang/faction # should be 2 weeks, to allow you to build up your new character's story. All of your saved aliases should be wiped out, everyone should be a stranger to you again. You should be forced to change your name. This is how a CK should be done: To avoid the issue of players "accidentally" CKing themselves and then creating a hassle for the staff team in terms of reverting it, I would recommend that the player having to /report and ask for a Moderator+ to witness the CK RP and then using a command on the player which the player then have to accept, e.g. - /ck [Receiver] > Window pops up for the player explaining the information of a character kill and its effects. At the bottom of the window, there are two buttons, "Accept" "Decline" After the CK is accepted, the player is sent to the airport entrance and a new window pops up where they have to enter a new name. And at this point, all effects of the CK has been applied. Feel free to post feedback/your own suggestions.
  42. 14 points
  43. 14 points
    For best reading experience it is recommended to play the following song while viewing the Grove Street Families faction thread: GSF or also known as Grove Street Families are a street gang that operates from Grove Street or also known as Ganton. Ganton is located in Eastside LS and after the activities by GSF in Ganton it slowly became their main stronghold and now runs with the name Grove Street. The main origin story of Grove is unknown but it's known for Grove to be the or one of the oldest gangs in the city. The gang started gaining major notoriety near the 1980s from Ganton and spread out claiming the whole block. The Circle in Grove Street is one of the most scared and respectable spots, recent leadership mostly lived in the houses around the circle in grove street but once the respected G-King passes the torch to the up and coming double O.G or next G-King they are expected to move into one of the houses and pursue full operation from that area. As shown by History the names of the leaders from GSF have all made the names for them self. Now it's time for the Young Bloods and real O.G GSF members to reunite and bring respect, hustle, and loyalty back to the hood. Gang activity as a Street Gang GSF seem to be the most organized out of all the Street Gangs in LS. They follow Strict rules and keep their business running smoothly with good leadership and planning. They mostly operate from The circle located in Grove Street and try to keep it open for their customers, stepping on their turf can be seen as major disrespect towards them so it's not recommended to pull up unless invited or interested in the "product". Goals GSF next goal is to get a foot again in the gun trade but they are still reestablishing them selfs after recent events of vacating members and leadership. Grove Street has never been as active as it is now. The new kings have major plans for the streets and they intend on regaining control of the east side again. Corruption has spread across the country and it has reached the whole new level compared to what it used to be in the 1990s. GSF used to fight LSPD corruption but after defeating it and staying low. it's slowly managed to vex itself back into the city. Death of African-Americans has never been as high. Racist organizations, Corruption, and Enemies of Grove are all major targets and won't be taken lightly. These are some of the problems GSF works to solve and will, with time. Ryder was born in South Side Los Santos, in Ganton that is. Due to his close relationship with Carl 'Tyson Black' and Smokey, he got involved with the criminal life more. Ryder was expelled from high school for assaulting a teacher who was wearing Ballas colors, although Ryder claims he is 'too intelligent' for school. He's been a drug dealer since the age of ten, never stopped doing this. Ryder is one of the three G-Kings grove has, Grove Street Families does not have ONE leader among them. They have three G-Kings that rule the Grove Street Families that you can see above. ((OOC Section)) The Grove "Code of Honor" is 4 OOC rules everyone and even the brand new members are expected to follow and they are the following: Every single member is responsible for research about GSF and is expected to have HEAVY RP with no intentions to sabotage RP for other players on the server. Every member is supposed to base their character progression on GSF. That means once you are invited into GSF, we expect everything in your past life to be forgotten and only focus on the gang, once you are kicked/removed from the gang your character will be most likely be CKed by the leadership after agreements You are expected to follow server rules and if punished you should expect the same OOC level of punishment in the gang. For an example, you might be kicked for breaching any type of Server rule. You are expected to inform management of any issued punishments as well. You are expected to be able to RP properly with others. Be open-minded and be nice to other players of ECRP. If you are OOCly being negative or bringing us a negative picture you will be immediately removed This entire faction thread is Out Of Character, you may not use any of this information In Character. FACTION THREAD NOT FINISHED YET
  44. 14 points
    The Pursuit: After roughly a month long investigation, charges were placed over multiple crimes committed within the period of time and an arrest warrant was obtained to apprehend Jay Gamble. He had been tracked to various locations around the state, ultimately settling down at one his homes for a quick pit stop. Unknowingly to him, his phone was being tracked and he would soon be receiving a few unexpected visitors. The Raid: In the early evening hours Sunday night, without warning his doors would get kicked in, immediately followed by the house being stormed by multiple SWAT officers, as well as detectives leading the investigation taking the residence by force. Ultimately they would successfully execute their raid, apprehending both wanted criminals, Jay Gamble and Kelly Beans without incident, as well as search and seizing several heavy weapons and some other various equipment. They would both be transported by a heavily armed SWAT convoy to Bolingbroke Penitentiary to serve out their sentences. Prison: Going away for a long time is never easy, but sometimes with crime, comes some serious hard time. Figuring out how to pass that time can be difficult, and sometimes stressful but at the end of the day you just gotta man up and grind it out. Not much to do in there but work out, read, and chop it up with the guards and other inmates. Guess depending on who your stuck with, it isn't all bad though.
  45. 14 points
  46. 14 points
    1920, the harsh lands of southern-eastern France fell a victim to the largest operation the area had ever seen. When a local gang going by the name of Mercia succeeded in doing the impossible: robbing the monarchy vault, a vault that in its iron walls were located $50 Million all belonging to the Royal French family. This day marked the day Mercia became a name to be reckoned with, a gang that soon would grow and would conduct operations all over western Europe. From supplying people with narcotics and trading guns across this region, Mercia would become one of the most known gangs across Europe. The money was used to recruit tens of thousands of men and women to the business. $20 Million would be used for investments around the world. Aiming to extend their reach, Ashley Burton, the granddaughter of the founder of Mercia, left Europe along with a couple of the original Mercia members and headed for Los Santos. Known for its high amount of crime, Ashley thought this location would be perfect in order to gain some new allies and spread their name across the rest of the world. One of these investments was to own Vespucci Canals, a place that the members thought be great for future plans. And now that same place serves at the HQ of activity for the Los Santos branch of Mercia, with goals of Vespucci Canals and beach to be in control of Mercia. And now as the new branch begins to recruit its own members and to build itself up, Los Santos needs to prepare for what will come. Upon arriving at the city, the members of Mercia purchased a gang house in the Vespucci Canals and started to recruit some members. Knowing the city’s reputation, Mercia then set out to find some of the gangs that currently rule parts of Los Santos and talk to them about setting up alliances as history has shown you can't get far by yourself. However, the leaders of these gangs were skeptical about Mercia as they are new in Los Santos but determined to prove themselves Mercia have now made it their goal to become part of the alliance and rule Los Santos besides them. Currently, Mercia is trying to become allied with some of the other gangs in the city by proving ourselves to them. In addition, we are also trying to get our name out there so that we are known by our outfit we wear and the cars we drive. As Mercia is run like a business, we have plans to start earning some legitimate income via security services, as we will need some cover for all of our illegal activities. We will offer these security services to whoever requires them, however they will come at a price. As for the other gangs of Los Santos, our business wishes to run co-cooperatively with them by distributing protection services, weapons, and drugs alongside them Mercia’s main goal is to take control over the Vespucci Canals and beach. Aside of that Mercia's other goals are to leave a mark on Los Santos, by ensuring everyone knows the name Mercia and that's its a force to be reckoned with, as well as, having alliances with the different gangs of Los Santos and control over the drug and weapons trade of the city with them. In addition, we are planning to start real estate in the Canals and beach to help us launder the money that we earn from all of our illegal activities. Mercia is planning to stick to this area as its a good place to start the business as the area is quite small and the houses do not cost very much. As it will be a new business, we will have to start small and Vespucci is the perfect place for this. Mercia will start as a medium class gang, as like the story says its main branches are powerful and rich while the new one that was set up in LS remains poor with some support from the main gang in Europe. Meaning that board members will go around dressed in grey and white suits, while driving sports/luxury cars. Meanwhile medium and low ranks will try to stick to normal cars with some able to use a sports car and a luxury car. If you’re looking to join Mercia, it’s a challenge on its own, we don’t recruit anyone that wants to join, only the best is recruited, our number one rule is to ensure that everyone respects each other and are expected to willingly sacrifice everything for the Family. When looking to join us you must go out and find one of our members, we usually hang out at Vespucci Canals or you’ll most likely find one of our higher ups are always on the poker table at Tequila. We are noticeable by the grey and white clothing that we wear and the grey cars we drive. During recruitment the recruiter will examine the person and schedule a meeting where they will then review them. Here the superiors will ensure that they’re fit to join Mercia and if they are, then will then join Mercia for a week as an intern and only then would they be able to climb the ranks of Mercia and help insure the family's survival and growth. Mercia would focus on the production of drugs and hopefully weapons in the future; while also making sure that our members are being treated with respect. Gangs who don’t respect / are not aligned with us, are against us and we are not afraid of showing this. Mercia would constantly also raid the chop shop and drug labs while also robbing people with no gang, it will put maximum effort into achieving a turf and a warehouse in which they can order guns to help control Los Santos. As an organisation we plan on taking over Vespucci Canals and then expanding our reach to the beach in the future. Mercia is also planning on working on a contract between our business and the gangs of Los Santos, we want this contract so we can work cooperatively and supply the citizens of Los Santos with all there needs. We are also going to strive for all of our members to own a home inside of Vespucci Canals as this is where the heart of our business lies. Another one of our goals is to be respected and recognized by other gangs. Board Director - This is the leader of Mercia, owner of the Los Santos Branch and direct envoys of the main Mercia branch, they take the highest and most important decisions. Alliances, Wars and ETC. No one questions their authority or decisions. They pass their orders to the Board Members Board Members - The Board Member's goal is to make sure all orders that are given by the Board Directors are completed, the Board Members makes sure that no mistakes are made, and when they do happen the Board Member's goal is to fix them. Board Intern - Board Interns manage all workers, they handle orders on the field and make sure no one is stepping out of line, they take direct orders from the Board Members and Board Directors. Their actions are not to be questioned by lower ranks, only by the Board Members and Board Director, Board Interns are chosen by the board as a trial to see if they would be deemed worthy of the rank. Human Resources - Human Resources manage recruitment and actions of Interns and Staff, they make sure everyone are doing their jobs while also promoting Mercia and searching for new Interns, On operations Human Resources act as body guards for high command while making sure everyone are doing their jobs. Supervisors - Supervisors handle most of the Interns and Operatives on operations, they split into small teams and supervise over members of Mercia to make sure no mistakes are made. Security - The personal bodyguards of the high ranks, they have to stay close as possible to Vice Presidents and above, they are experienced members of Mercia. They have to have good aiming as well as good driving for getaways and ETC. Operatives - These members are no longer Assistants, they have been with Mercia for some time now, they are trusted respected. They help in operations and make sure everything goes according to the plan, they are always ready to sacrifice themselves for higher ups and will always take the orders they are given. Assistant - These members are no longer Interns, they have began to work their way up the ranks and progress in the Business, and earning respect from other members. Their job is to help out the new interns and help the business thrive. Interns - New recruits that recently joined Mercia, they are not to be trusted yet. To progress they must follow Mercia's rules and have respect and loyalty for higher ups. It's like taking candy from a baby Just chilling at the gang house Some new interns recruited into the organisation Meeting with Bratva. Rolling with the whole gang @HiVe_Zoloft - Formatting the post @Shannon - Writing the post @HaminLord - Writing the post @farayan - Images All the other gang members - Pictures Any images/videos in this post cannot be used as in-game information as this is considered Meta-gaming
  47. 14 points
    _____________________ _____________________ The Shadow Cartel was founded on the back of the collapse of The Chairmen. After losing access to the warehouse in which we used to make the majority of our income (due to the chairmen no long existing) the cartel had to figure out what they were going to stand for, what methods of income were most suitable for them and how to develop their ‘stamp’ on the city. Many members split off and went their separate ways, heading into other gangs such as the Narcos and The Vikings to name a few. After a few days of unrest, Tommy Vangore collected members from the factions, after recommendation from a few old members. Everyone wanted the people back together, but not the old crew ethos. There were a few issues that the majority of members did not agree with in the chairmen; constant neutrality with every gang was the main rule that frustrated most people. This was never beneficial, because not picking sides created a lot of enemies in the long run. People wouldn’t depend on the chairmen to turn up because of the lack of faith in them taking actions against anyone. The cartel formed making a lot of allies along with their fair share of enemies, but this was ideal, because they knew who you could trust, and they knew who had their back. The Shadow Cartel forged early alliances with La Familia after a loyal and devoted relationship from back in the days of the chairmen. When the cartel was set up in the early days, a lot of time was spent at the farms outside of the city, gathering small amounts of capital to allow for investment in small time guns and more vehicles. This allowed the progression and development of drug production. After the discovery of multiple drug labs popping up in the city, the cartel capitalised on this, being one of the first organisations to figure out the chemical recipes to common street drugs. Batch productions of drugs were put into place immediately. Due to the great organisation of its members, the cartel started to pull in a comfortable income from drug production. This was done with multiple contacts on the black market to sell the product to. Members of the cartel were able to easily smuggle drugs around the city by disguising their activities as farming based. Large green vans made the perfect disguise. It was easy to stash bags of cocaine behind all the wheat from the farms. Every member of the cartel was able to benefit from this, pulling in enough money to afford decent cars and houses for themselves. As new members were recruited, the production increased, but so did rival competition. Using it’s new-found income, the cartel realised it was highly important to arm themselves better and sought out a supply for heavier weaponry. This came in the form of an alliance with The Syndicate, who were able to provide the cartel with SMGs, Shotguns, AK’s and anything else they needed. These newfound guns also allowed the cartel to run a protection racket at all the chopshop locations - Extorting a small cut of chopped cars for the “safety” of the chopshop customers. During the time the cartel was making good money at the drug labs, they started to grow in reputation. Known for their brown attire, fair business-like attitude and respectable organisation and prowess, other city gangs had meetings with the cartel to discuss alliances. One reputable gang by the name of Bratva came into the fold and formed alliances with the cartel. At the time of the alliance, they were ran by Boris Putrin, a reputable Russian drug lord. As time progressed with bratva and Boris took flight out of the city for a while, one of his members, Jemal Brown (AKA Tbag) assumed control of bratva. Collectively, we had forged one of the largest and most unstoppable alliances the city had ever seen. 4 huge factions, allied together, effectively untouchable. Unfortunately, this didn’t end as a fairy tale with everyone getting rich and retiring in Vinewood. Since Bratva owned a warehouse and had access to gun shipments, they were able to bring in money, but with the majority of the city allied, income was slow. Due to either boredom or greed, events transpired in the city directly affecting our day to day life as the result of Jemal’s actions. Harassment from other smaller gangs on a daily basis became a regular occurrence. It didn’t take long for one of Jemal’s closest friend and ironically our closest ally to provide us with the information that Jemal had requested these gangs attack us to increase gun sales and shake things up in the city. When the cartel found out about this, multiple meetings were held as a next plan of action. Since the cartel doesn’t take lightly to betrayal, they organised a kidnapping. Executed to perfection, the kidnapping of Jemal and his killing were done over a 4 hour interrogation process as information was slowly extracted from him under gunpoint. (video of kidnapping will be attached further down in this post). Unfortunately, during the kidnapping process a couple of old members of the chairmen caught wind of what was going on and being good friends of Jemal, tracked down his location and wound up in the middle of everything. After the kidnapping and killing wrapped up, the witnesses were foolishly let go alive. This is where the next chapter of the cartels troubles began. A few days after the kidnapping, a crew known as Fog City crew (a group previously on good terms with the cartel) started aggressively hunting down and attacking cartel members on a regular basis. Revenge for Jemals death, information passed on from those witnesses we foolishly let go. Times became tough for the cartel during this period and cashflow slowed down, however, during this process, the already tight-knit bond of the cartel grew ever closer, propelling the cartel forward into the position it is in today. After the remnants of Fog City Crew were cleaned up from the city, the cartel looked fourth to new horizons and opportunities. _____________________ _____________________ Currently the cartel operates in a similar method to which it did before, only with more vigor and fortitude. Pulling in good cash from drug trafficking and enjoying daily trips to Tequila-la for a game of poker as well as back-street dice games for the more intense gamblers. Similarly, the cartel enjoy spending time at the pier, using fishing as a good bit of downtime between illegal activities. Usually fishing is accompanied by a beer or two as well. As avid car collectors, the cartel can seldom often be found at car meets within the city, showing off the rewards reaped from their hard work and endurance in the drug trade. In addition to this, The Shadow Cartel currently retain alliances with La Familia and The Syndicate in addition to a few other gangs/organisations that will not be disclosed. These huge alliances pave the way for some great house parties filled with drugs, girls and alcohol. _____________________ _____________________ As a mid tier organisation in terms of wealth and methods of income, the cartel is looking to push into the gun trafficking market and further develop drug production and protection racket activities. In the short term the cartel is looking to continue in its current methods, establish relationships with any new and up-coming gangs as well as solidify current relationships moving forwards. In the long term, the cartel is looking to run shipments of guns to warehouses and start supplying some friends who live down in the Jamestown area with firearms. In turn, pulling in more money for the cartel to push into the property market. This would allow us to further disguise our illegal activities and justify our increase in wealth to the government. In addition to this we are looking to slowly fill the remaining positions within the organisation with reliable, quality members who would contribute to the hard-working ethos that the cartel already has. _____________________ _____________________ o Continue successful drug trafficking o Continue chopshop extortion racket o Attain a warehouse o Ship guns to low-class gangs o Throw some big parties for networking purposes & of course FUN! _____________________ _____________________ The gang structure is an essential element in the success of the cartel. Bespoke in its design, the structure stems down from the Board of directors, whom are voted in by the rest of the cartel to help discuss crucial decisions within the organisation and to help guide everyone in the right direction. This allows even the newest members to feel that they can contribute to big group decisions. Without this dynamic, the bond and compatibility of the cartel would start to struggle, similarly to how so many other gangs in the city have risen and fallen. _____________________ _____________________ The cartel functions under an umbrella of primary pillars; Respect Everybody in the faction respects everybody else; regardless of rank, if you’re lucky enough to be invited in the Cartel, it’s because we respect you. Trust Due to the nature of the formation of this organisation, there’s a strong, unbreakable bond between the members, allowing a level of trust not seen in many organisations within the city. Loyalty All the members of the cartel realise that they represent the cartel, and in turn, make decisions based on how that reputation is affected by their choices. Commitment The cartel is like a family and every member would die for each other. This level of commitment is another great factor to their success. Professionalism Whether it’s business deals, kidnapping, murder, or relaxing and letting off steam, the Cartel maintain levels of professionalism at all times. Without these ideals, the Cartel would not be the success that it is today. _____________________ _____________________ You can’t simply ask to join the cartel. It doesn’t work like that. Invitations are exclusively reserved for people we deem acceptable to represent the group. We’ll let you know if you make the cut. _____________________ _____________________ The cartel is composed of a group of like-minded caring individuals who treat each other like family IC and OOC. We look after everyone and do our best to develop a great sense of roleplayer understanding and provide everyone with an excellent RP experience. We have no rules regarding activity, if you want to take a week away from ECRP to do IRL things, that’s more than ok, in fact we encourage people to look after their physical and mental wellbeing above everything else. We prefer members to have a great understanding of GOOD vs BAD roleplay and how to conduct yourself ICLY in-accordance to the rules. Members are guided throughout their RP experience to encourage good RP behaviour and helped if they step out of line. We don’t tolerate bullying in the cartel and have strict rules on how people are spoken to, regardless of rank, nobody should be made to feel sad/upset or feel their roleplay experience is damaged by others. We do our best to keep a healthy environment for everybody, after all, at the end of the day, the whole experience is about having fun. _____________________ More Pictures and videos coming soon!
  48. 14 points
    Hello everyone my name is Juan, i'ave been playing in the server for around a month already, i know that its not so long and maybe my opinion is not that important to admins because i'am new in the server, but i just wanna tell everyone what i think and maybe i'll find some like-minded people that will stand with my opinion. So i'll start everything from the start, in my playtime i already participated in few warehouses takeovers and i understood that people experience more fun when there's less people fighting for warehouse, because when there's loads of people or even a whole ally (like 2-3gangs) everything evolves from gang fight to huge fucking mess that you can even call a server ddos because in that place FPS drops to 10-20. I'ave been playing few other GTA roleplay servers, even few other games Roleplay servers and in none of these there was such a big mess in gang fights, every server, every game had a solution for it but this one doesn't i would like to offer you few solutions to solve that huge mess, other players are more then welcome to state their own opinion about it: 1. Gang members cap - don't let gangs have as many people as they want to, make a cap for example 20 people in a gang is maximum what you can have and script just doesn't let you invite more people once you have reached 20. How could this help ? There would be more gangs coming to server, more people competing for different warehouses so people would fight even more often for warehouses, at the same time there would be more roleplay coming to server because gangs would have to think new reasons for taking these turfs over. I have nothing against the gangs that is in the server at the moment with more then 20 people, they are good guys and other stuff but they are not helping server to stay alive. 2. Don't let gangs have more then for example 1 alliance - don't let gangs have as many allies as they want to, for example make scrip that lets you have only 1 or 2 or what so ever. How could this help? Same as the first solution, more gangs would fight with each other because they wouldn't be allowed to be allies with whole server and go fight 4 gangs against 1 gang because this is absolutely bs, 70 people fighting against 10 or 20 people (La famillia, bratva and other gangs that we fought against you today, no i'am not mad because we lost none of us was punished for anything, was fun fighting against you, and all i'am playing this server for is - fun) but when you are fighting 70 against 20 (numbers are not exact that's just an example) that doesn't help server to stay alive, because once the smaller gangs tries to do something they just get punished by these old gangs with all the alliances and all their dreams about having turf, all their hopes about making something happen falls down apart. 3. Don't let people attack warehouse whenever they want to - for example lets say Thursday 19:00 and Saturday 19:00 is the time when you can takeover warehouses to your own hands, i'am trying to say that you should make certain time when you can takeover warehouses only. How could this help ? All the people would go for warehouses at the same time, more competition, more fights, more interesting fights everything at the same time only if you make a single change in the server. 4. That's juts an another suggestion that police shouldn't be allowed to interrupt gang fights, because for example when there's gangs fighting each other police has to decide who to shoot first and other stuff like that, this makes gangs to go mad because police kills them not their enemies and other stuff like that. So in my eyes police shouldn't be allowed to interrupt gang fights at warehouses, or at least not allowed to kill anyone on sight (the ones that didn't initiate on them). That's only few things what could help your players to experience more fun playing in there, for gangs fights to be more unpredictable and more interesting at the same time. I would like all the players of the server to check it out and add your own opinion in comments down bellow, because as i know i'am not the only one that is bored of the stuff going on at the moment with the gangs, everyone just state your opinion down below. Thanks for reading, Juan F.
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